Chōkūkan Night: Pro Yakyū King
Description
Chōkūkan Night: Pro Yakyū King is a baseball game with anime graphics. The featured teams are from the Japanese professional league. The two main playing modes are exhibition matches, with a number of options to set (e.g. number of players or the field type), and playing a whole season including an athlete trade option. Each athlete has a number of statistics which influence his performance on the field. Those statistics can be improved by using an athlete in the practice mode. Here the player trains in different baseball activities (batting, catching, out-fielding, pitching and in-fielding) with varying difficulty levels. During the match, the athletes are controlled directly by the player.
Spellings
- 超空間ナイター プロ野球キング - Japanese spelling
Groups +
Credits (Nintendo 64 version)
49 People (43 developers, 6 thanks) · View all
Executive Producer (エグゼクティブプロデューサー) | |
Producers (プロデューサー) | |
Supervisors (スーパーバイザー) | |
Programmers (プログラマー) | |
Designers (デザイナー) | |
Planners (プランナー) | |
Sound (サウンド): Mint Corp. | |
[ full credits ] |
Reviews
Critics
Average score: 68% (based on 4 ratings)
Players
Average score: 1.6 out of 5 (based on 2 ratings with 1 reviews)
The Good
Good idea for control scheme
The Bad
CPU players cheat all the time
The Bottom Line
Hey batter batter…or something. Baseball is a sport I know very little about, although the basic rules seem pretty simple to figure out, and quite similar to a sport I’ve played in school called Rounders. Hit the ball, run around the bases. If the ball ends up at a base before you do, you’re out. The N64’s first baseball game (of many) also happens to be a Japanese-only game.
The basic controls are simple to figure out, but difficult to master. The batter controls a cursor on the screen and swings to hit the ball. Your aim has to be extremely precise, though, and it’s extremely difficult. I only managed to hit it a few times. Pitching is very simple, though: move the stick to control a invisible cursor, if you’re too far off course, the pitcher will shake his head.
Fielding I found to be quite slow, while the CPU was spot-on (they caught everything I hit). Once you figure out selecting players, it isn’t too bad, but I still had the issue with the CPU being absolutely perfect.
King of Pro Baseball doesn’t have a lot of modes, but it does have an immense amount of options, which weren’t something I could really play around with due to having to use Google Translate and then not understanding Baseball terminology. I did get the impression that this was a decent baseball game and the basic pitching/batting were intuitive.
Nintendo 64 · by Cube1701 (41) · 2024
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Identifiers +
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Contributors to this Entry
Game added by Patrick Bregger.
Additional contributors: Tim Janssen, Rik Hideto.
Game added May 31, 2012. Last modified June 9, 2024.