Golden Sun

aka: Golden Sun: The Broken Seal , Ōgon no Taiyō: Hirakareshi Fūin
Moby ID: 5413
Game Boy Advance Specs
Buy on Game Boy Advance
$46.93 used on eBay
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Description official descriptions

Isaac is from the town of Vale, on the island of Angara. He is an Adept, meaning he is skilled in Psynergy, the technique of moving objects without touching them. Mages from the rival island of Gondowan plan to destroy Angara by using four Elemental Stones, so Isaac has assembled a team to snatch the stones.

In the universe of this role-playing game, four different types of elements (fire, water, wind and earth) are combined to create spells. Combat often involves facing multiple monsters at each time.

Djinni creatures can be captured and used to give one of your characters extra strengths. Energy is needed to cast spells, but this constantly replenishes while you are not using one. A two-player link-up game exists.

Spellings

  • 黄金の太陽 開かれし封印 - Japanese spelling

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Credits (Game Boy Advance version)

130 People (81 developers, 49 thanks) · View all

Translation Coordination
Writing & Editing
Additional Localization
Localization Management
Testing & Debugging
Special Thanks
Illustration
Graphic Supports
Artwork
Public Relations (広報)
Coordination
[ full credits ]

Reviews

Critics

Average score: 87% (based on 48 ratings)

Players

Average score: 3.8 out of 5 (based on 90 ratings with 5 reviews)

Bottom line: Golden Sun is the best handheld RPG ever, and one of the greatest of all time.

The Good
Golden Sun has everything good about this game. The gameplay and story is just like a movie, and it draws you in much like a great movie, novel, or RPG (which this is.) The graphics are some of the best on the GBA, despite this being one of the earliest GBA releases, and the battle animation will leave you awe-struck. The in-game music does NOT grate on you like many handheld games, but actually enhances the game and also sounds like a movie (soundtrack) and the sound effects are brilliant.

The Bad
Probably the only thing wrong about this game is that it confuses you many times on what exactly to do, but hey, it's supposed to make you use your head! So nothing's really wrong with it. That's right! Flawless!

The Bottom Line
Golden Sun is one of those games you absolutely must have if you own a GBA. It's also one of those rare and wonderful games that sell systems. It's a deep, highly satisfying role-playing game that ranks as one of the Top 5 RPG's of all-time, and if it's not among your collection, then you're missing out, BIG TIME.

Game Boy Advance · by pocketgamer2000 (20) · 2003

Like RPG's? This'll cook your bacon.

The Good
For starters, great...everything about this game.

The storyline is pretty original, and really is easy to get into. Everything works out like it should, and you'll meet tons of unique characters which really help define the world itself.

The main quest is easy to follow, but there's some sides you can do as well. For instance, there's a roadblock you get through, and see that there's a bunch of stupid and basically just out-of-place trees. You use Ivan's special ability to mind read, and find out that they're people!!! One of the girls is about to fall in the water, and you need to use an aquired ability to rescue her from certain doom. Come back once everyone is a human again, and they recognize you and give a nice reward! Simple things like that really, really do make games more fun and involving.

The RPG rules and standards hold well in the game, giving you adequate time to beef up characters and buy better equipment. I especially liked the original idea of weapons having unique abilities that come out every so-often. Say if I used a Bandit Sword, on occasion i'd do a move called Rapid Smash which does a ton of more damage.

Another cool thing is the Djinni! There's 6 of each type of Djinni, which are Fire, Water, Earth, and Wind. Using them in battle can either boost your stats, lower your enemies stats, damage the enemy, or remove/alter your status. The coolest part is when you use more than one of the same type, which unleashes a fury of that specific element! On a side note, you can also mix-match the different used Djinni powers to create fusions, which ultimately is a trial-and-error process of finding the right one. And the visuals while doing any of these, or using "psynergy" which is a form of magic, are absolutely splendid to behold. Tons of them to discover by altering your equipment and Djinni placement. Try it out! Music and sound effects are ear-pleasing, and you'll never feel anything repeat. Just overall a great experience.

The Bad
This part will be pretty small, because there's not much to complain about. Well, like some RPG's, the main character NEVER talks, not a word. Sometimes he'll shake his head or jump or emote in some fashion, but all you can really do is make decisions.

Another small, yet large in my eyes negative is that the game is WAY too short. This game seems to be over before you actually are able to fully get into it.

The Bottom Line
An awesome RPG for the Gameboy Advance which you will spend hours playing, and then playing some more after you beat it because the replay value is extremely high. Definite Buy.

Game Boy Advance · by Kain Ceverus (30) · 2007

A great RPG with classic game play and original aspects

The Good
The tunes are really exciting, the graphics are nice, colored and detailed (especially in the battles), the controls works perfectly in the games, well, all the "I/O" part of the game is really great. Before seeing this, I was thinking that many "new generation" RPG that have a release date of 1998 or +, would never be as great as some SNES RPGs about this, but this game proves that this is false. The story is somewhat great. I can't really explain why, but even if the usual "go on a journey and save the world" thing repeats itself for many RPGs, the story is really exciting. A thing I liked about the gameplay is that you spend more time in the game to fight monsters than to watch stupid scenes without doing anything, like many "new generation" RPGs. For example in Final Fantasy X, you're always walking, speaking with people, or seeing scenes like in a film, and you're in average not often doing battle. In the other side, in very old RPGs like Dragon Warrior or the first Final Fantasy, you were always in battle and you hardly ever spoke to people. In Golden Sun, the balance is just right, you never spend a big amount of time without speaking to anyone or without advancing in the story, but you also never spend a big amount of time without fighting. The battle system looks plain at the beginning of the game, but it becomes interesting after a while, and actually there is a lot of strategy in it, unlike Final Fantasy games for example. It's also pretty hard to collect all Djins. But, once you got the strategy to defeat very-strong monsters, the game will become pretty easy.

Finally, the great thing in Golden Sun is that there is very challenging enigmas everywhere. One half of the enigmas are optional (to get items, weapons, etc...), and some of them are so hard that you'll give up (this happened to me a couple of times, but I tried them at least one hour !).

The Bad
The thing that disappoint me in the game is the item-quantity limitation. Here you can only carry 15 items per character, and this is pretty frustrating to be unable to collect all the weapons of the game, etc...

Also, there shall be ~10 sound effects in the whole game, and all magics and attacks does just a combination of them. They could input more different sounds effects. However I really like the noise that make someone who is speaking. It's really fun ;-)

Well, I found that the last boss was a bit easy, and the ending shucks. I mean that the game finish just where is should not be finished. I just completed the game several hours ago and I was disappointed by the ending. They just want you to buy Golden Sun 2, just to make themselves twice money, just like Pokemon ruby & sapphire and so on... What a shame. By the way, I'll surely buy Golden Sun 2 someday, but... well this is frustrating to buy a game in those conditions, just to know the sequel of the story. Usually, when I buy a game, its for discovering a new world, a new story, not to know the sequel of another one.

The Bottom Line
Golden Sun is a very great RPG that shows the full-potential of the Game Boy Advance. I would recommend it to anyone who like RPGs. I think it has the good side of old RPGs, and the good side of news ones, and just this stuff make it really great.

Game Boy Advance · by Bregalad (937) · 2006

[ View all 5 player reviews ]

Trivia

1001 Video Games

The Game Boy Advance version of Golden Sun appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Awards

  • GameSpy
    • 2001 – Game Boy Advance RPG/Strategy Game of the Year

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  • MobyGames ID: 5413
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Contributors to this Entry

Game added by NeoMoose.

Wii U added by Michael Cassidy. Nintendo Switch added by Kam1Kaz3NL77.

Additional contributors: Kartanym, Apogee IV, Exodia85, gamewarrior, Caelestis, Patrick Bregger, FatherJack.

Game added November 27, 2001. Last modified August 14, 2024.