Gift
Description
A group of game developers are deep into the final stages of testing their new game. All of a sudden, their characters revolt and break out of their control, taking on lives and ambitions of their own. A princess character is kidnapped and the only way to save her is to send in heroes from other games. Various warriors and wizards are dispatched to try to save her, but nothing works. As a last resort, Gift, a comical, clumsy, little red alien volunteers and is sent in to save the day.
The player controls Gift in 3D arcade fashion and must navigate 10 levels and special rooms, picking up numerous items along the way and meeting characters from other games and films. There are the dwarfs from Snow White, a Darth Vader’s light sabre, Indiana Jones’ whip, and a machine gun from Quake, among others, throughout the levels. He’ll leap between moving platforms, avoid death rays, zap enemies, etc. His progress is often impeded by thought-provoking roadblock type puzzles, which require imagination, logic, and a keen sense of humor.
Spellings
- Подарочек - Russian spelling
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Screenshots
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Credits (Windows version)
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[ full credits ] |
Reviews
Critics
Average score: 73% (based on 17 ratings)
Players
Average score: 3.3 out of 5 (based on 7 ratings with 1 reviews)
A small homage to the video game world.
The Good
At first glance, Gift surprised me. The gameplay is completely different with other games that Cryo designed (like the Atlantis series). What first catches your eye would be the goofy and rather funny intro movie that already lays the humoristic pattern of the whole game. When you travel across the different worlds, you can often see devices or attributes referring to several other games, which almost makes you play the game to discover all the Easter eggs hidden within.
I found the graphics to be excellent; even an older computer can perfectly handle them while you still can enjoy the outstanding lighting effects and textures without any slowdowns. The enemies are rather simple in design, but this gets compensated by the fact that most of them react on several factors, such as light or shadow. In combination with some puzzles, the player will need to find out how to assail them and get to another level.
The Bad
One of the few lesser points i want to discuss is the duration. Although there's plenty to do in the levels, you often need to go back to pull a lever, or just to pick up something you've forgotten on the way. This can create gaps between the actual gameplay and the 'detour' part. This can be very time-consuming, and - in the end - very boring.
Some puzzles in the game can be very frustrating to pass by, merely because you can't save in between. When you die trying to solve a puzzle, you almost always return to the beginning of the level, forcing you to do the whole process all over again.
The Bottom Line
Not much people are familiar with Gift, since it never really saw the daylights beyond France, Cryo's native country. This is a shame, since the game is very amusing. It contains steady doses of humor, good graphics and a lot of puzzles to keep the player busy for a long time. Despite the fact that some parts of the level and the saving system could use improvements, it still remains a very nice game nonetheless.
Windows · by The_Ferryman (12) · 2006
Discussion
Subject | By | Date |
---|---|---|
Game manual | Mtik333 (29529) | Feb 28, 2021 |
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Related Sites +
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Official Game Page
Cryo's English page for Gift
Identifiers +
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Contributors to this Entry
Game added by Jeanne.
PlayStation 2 added by vedder.
Additional contributors: Sciere, Wizo, Klaster_1, T T.
Game added December 4, 2001. Last modified February 22, 2023.