Ubisoft Montpellier Development Team |
Creative Director |
Jacques Exertier |
Game Director |
Christophe Pic |
Senior Producer |
Drew Quakenbush |
Producer |
Cyril Erbin |
Associate Producer |
Gregory Hermittant |
Art Director |
Hubert Chevillard |
Animation & Cinematics Director |
Patrick Bodard |
Music Composer |
Christophe Héral |
Audio Director |
Christophe Héral |
Lead Gameplay Programmer |
Frédéric Houde |
Gameplay Lead Assistants |
Vincent Basset, Joël Engalenc |
Gameplay Programming |
Beto Bandeira, Sylvain Casanas, Matthieu Dutheil, Cyril Larribal, Raphaël Nury, Sebastien Serrano, Nicolas Vidil, Sebastien Laigle |
Gameplay Programming Trainee |
Sébastien Cardona |
UI Programming |
Meihdi Ellahiani |
UI Programming Trainees |
Baptiste Decain, Sylvain Rousseau |
Design Technical Director |
Farid Belazzoug |
Game Design |
Gregory Benazech, Jean-François Le Quéré, Swann Martin Raget, Émile Morel |
Level Design |
Frédéric Audouard, Cédric Barthez, Sébastien Chaudet, Fred Grably, Yacine Kadili, Brice Laborde, Glen Martin, Maxime Montcalm, Gregory Palvadeau, Antoine Tous |
Design Trainee |
Marc Manuello |
Usability Expert |
Floriane Ho Quang |
Lead Artist |
Patrick Charron |
Art Technical Director |
Nicolas Carré-Gea |
Concept Art |
Renaud Bec, Ulrich Brunin, Christophe Messier, Lu Yang |
Level Art |
Adrien Cortes, Xavier Deschênes, Mathieu Dubouis, Thierry Mesnage, Frank Quercioli, Moana Wisniewski |
Cinematic Artist |
Yannick Bachelart |
Bank Manager |
Anaick Lynch |
GPE Artist |
Bertrand Poulain |
Texture Artist |
Éric Pelatan |
Lighting Artist |
David García |
UI Artist |
Brice Besson |
Lead Character & Technical Animation |
Xavier Rang |
Character Modelers |
Damien Canderle, Guillaume Mollé |
Character Technical Director |
Julien Blervaque |
Rigging Artist |
Denis Capdeferro |
Character Skinning |
Véronique Lacombe |
Animation Technical Director |
Benjamin Fator |
FaceBuilder Technical Director |
Cecilio Cardenete |
Animation |
Damien Barranco, Gilles Bodard, Sylvie Gorris, Benoit Lasserre, Patrick Le Bayon, Laurent Le Guellaut, Jean-Yves Regnault |
Scenario |
Alain Remy (Gaston) |
Dialogs |
Alain Remy (Gaston) |
English Adaptation |
Monique Gabrielle Shrager |
Storyboard |
Valérie Geoffroy, Karim Bousalaa |
Cinematics Technical Director |
Olivier Soleil |
Cinematics |
Jessie Bulteel, Emilie Dugène, Stéphane Rose, Wilfried Velasco |
Lead VFX |
Joël Le Gigan |
VFX Artist |
Julien Duband |
Audio Producer |
Alexandre Carlotti |
Lead Sound Designer |
Timothee Pauleve |
Sound and Dialogs Designer |
Eric Maugerard |
Sound Designers |
Charlie Atanasyan, Jérémy Gavoille, Jean-Marie Viollet, Martin Weissberg, Christine Webster |
Audio Trainee |
Laurent Baran |
Lead Programmer |
Julien Richard |
Engine Programmers |
Benjamin Bonnet, Florent Bordel, Benjamin Couratin, Fabrice Décréau, David Fournier, Gilles Jaffier, Victor Lavaud, Thierry Quere, Antoine Tandin, Wei Wu |
Tools Programmers |
Vincent Lhullier, Alexandre Brissac, Christophe Siccardi |
Programming Trainees |
Stéphanie Cochet, Tristan Kahn |
Audio Programmers |
Roland Ferrier, Isabelle Prévost, Clément Visseq |
Quality Assurance |
Benoit Guillebon, Daniel Raviart, Laurent Lecerf |
Technical Writer |
Marianne Calva Bluteau |
Data Management |
Jean Emmanuel Rumeau, Lucca Tralongo, Mathieu Hidrio |
Lead Tester |
Claudiu Popa |
Dev Test |
Marion Faucon, Adrian Frăsineanu, Alexandre Lelandais, Kimberley Petitjean, Ghislaine Rohaut, Adrien Vert |
Compliance Specialist Coordinator |
Loic Brioude |
Compliance Specialists |
Olivier Dignard, Alexandre Lelandais |
International Brand Manager |
Marion Ferracci |
International Product Manager |
Guillaume Cerda |
Marketing Assistants |
Hugues Petrini, Mary Arteta |
Communication Artists |
Benjamin Combes, Guillaume Jobst |
Localization Project Manager |
Gérard Barnaud |
Localization Project Manager Assistant |
Clémence Bucco |
Project Closer |
Frederik Audet |
Tintin First Project Team |
Michel Ancel, Mathieu Audrain, Julien Chevallier, Fabien Grosyeux, Yann Masson, Malick Sangare, Hanane Sbai |
Production Babies |
Lilly Bruneval, Bastien Carlotti, Lisa Carré-Gea, Adrien Decreau, Gaston Erbin, Clementine Ferracci, Louna Houde, Gaspard Lasserre, Alia-Fey Montcalm, Eliot Le Quere, Max Palvadeau, Alix Rang, Lena Soleil |
Special Thanks |
Thibaut Coudeville, Élodie Ceselli, Stéphane Fricard, Olivier Guitton, Anthony Horowitz, Ludovic Hell, Med Hondo, Maxime Marin, Sébastien Morin, Matthieu Pierrot, Mounir Radi, Hergé, Marc Resch, Sylvie Reboul, Philippe Vimont |
Ubisoft Bucharest Development Team |
Partnership Coordinator |
Emil Gheorghe |
Art Team Coordinator |
Mike Prunescu |
Art Lead |
Alexandru Moțățăianu |
Level Art |
Dragos Avadanei, Florin Bădiţă, George Cerchează, Raoul Daieh, Carmen Constantina Ilie, Mihaela Elena Ionda, Valentin Leonida, Andrian Luchian, Dumitru Oprea, Cristina Orac, Radu-Romică Spânu, Marian Rotaru, Constantin Gian Simion, Mircea Siniuc, Mihai Stavila, Ecaterina Carmen Ştefan, Alexandru Trocea, Alexandru Truţescu, Andreea Larisa Văllimărescu, Gabriel Florentin Visan |
Texture |
Filofteia Bocăneţ, Elena Dragu, Andreea Gabriela Vatau |
3D Modeling |
Radu Ionescu, Ioan Stoica |
Lead Level Design |
Mathieu Caramella |
Level Design |
Maria-Roxana Pandelea-Dobrovicescu, Lucian Istrate, Alfred Timmer, Liviu Totolici, Mihai Vartolomeu, Marius Voicu |
Visual FX |
Gabriel Vasile, Cristian Hriscu-Badea |
Animation Team Coordinator |
Virgil Mihailescu |
Animation |
Constantin Barbulescu, Calin Cazan, Gabriel Dinu, Cosmin Genete, Iuliana Oana Ispas |
Cinematics Team Coordinator |
Marius Tudor |
Cinematics |
Cristian Robert Costescu, Alin Gurită, Bogdan Ionete, Laurentiu Nastasa |
Data Management |
Andrei Alexandru Ababei, Cristian Cogălniceanu |
Ubisoft Bucharest QC Team |
Worldwide QC Director |
Răzvan Rotunjanu |
Test Studio Manager |
George Enescu |
Quality Control Coordinator |
Adrian Sîmpetru |
Lead Tester |
Liviu Galateanu |
Functionality Testers |
Corneliu-Bogdan Visan, Mihai-Victor Minciunescu, Bogdan H, Dragoș Dragomirescu, Florin Cojocaru, Mihai Alexandru Scelcunov, Claudiu-Bogdan Grigoraș, Ioan Alexandru Antonescu, Pavel Malos |
USR Test Department Coordinator |
Radu-Emanuel Constantin |
PC/Mac Compliance Lead |
Codruţ Catargiu |
PC/Mac Compliance Specialists |
Andrei-Costin Alexe, Horațiu Bradeanu, Alexandru Ivana |
UOR/Networking Lead |
Alexandru Bontu |
UOR/Networking Specialists |
Cătălin Daniel Bălan, Sorin Stefan Balasa, Claudiu Demian-Constantin, Daniel Codruț Cosmescu, Andrei Catalin Ionescu, Bogdan Preda, Stefana Simion, Andrei Stanciu, Adrian Tilă, Constantin Vîlceanu |
QC Compatibility Lead |
Marius Tudorache |
QC Compatibility Specialists |
Florian Alungulesa, Mihai Cristian Stoian |
Special Tests Lead |
Octavian Constantin |
Special Tests Team |
Andrei Begu, Liana Popescu |
Localization QC Team |
Anca Marica, Cristina Paraschiv, Joseph-Laurentiu Bourdette, Radu-Dumitru Bărbosa, Anda-Maria Burcea, Sebastian Acuña, Virginia Croitoru |
Data Management |
Alin Oprea, Marius Păsărică |
Localization |
Localization Manager Europe & Quality |
Bénédicte Laborie |
Localization Project Manager |
Gérard Barnaud |
Localization Project Manager Assistant |
Clémence Bucco |
Localization Content Quality Manager |
Sophie Goldstein |
Marketing Materials |
Emma Lepeut |
French Version |
Dune Sound |
Art Direction (French Version) |
Martial Le Minoux |
Management (French Version) |
Olivier Rabat |
German Version |
Ubisoft GmbH |
Translation (German Version) |
Dieter Pfeil, Stefan Dinger |
Art Direction (German Version) |
Dieter Pfeil |
Italian, Spanish and Brazilian Versions |
Synthesis |
Project Management (Italian, Spanish and Brazilian Versions) |
Mauro Bozetti, Elisa Leanza, Nino Nastasi |
Danish, Flemish, Norwegian, Swedish Versions |
U-TRAX |
Russian Version |
Logrus, Ksenia Kovaleva, Nadya Romanchuk |
Polish Version |
Gamekeeper, Romuald Wawrzyniak |
Czehc Version |
Playman, Václav Poláček |
Linguistic Testing |
Enzyme Testing Labs, Rémy Julita |
Montreal Mocap Studio |
Production Manager |
Florent Goy |
Production Coordinator |
Shelley Karakochuk |
Mocap Supervisors |
Julien Joubert, Mathieu Paquin |
Actor Casting |
Jean Boucher |
Tracking |
Martin Côté, François Harvey, Danny Ménard, Marc-Olivier Sabourin |
Retargeting |
Stéphan Chabot, Martin Pigeon |
Technical Support (Script) |
Luc Loubat |
Mocap Actors |
Shawn Baichoo, Jean-Sébastien Côté, Alex Ivanovici, Marcel Jeannin, Frédric Lavallée, Carlo Mestroni, Guy Sprung, Felicia Schulman, Jean-Yves Regnault, Alain Remy |
Additional Staff |
Face Acting |
Douglas Rand |
Stunt Coordinator |
Stéphane Julien |
Cinematics Mixing |
Jean-François Terrien |
Music Orchestrator |
Mathieu Alvado |
Music Recording & Mixing |
William Flageollet |
Music Editor |
Benjamin Caillaud |
Music Operator |
Cécile Coutelier |
Music Copyist |
Guy-Paul Romby |
Musicians |
The Star Pop Orchestra, F.A.M.E.'s Radio Symphonic Orchestra, Sophie Albert, Valerie Blanvillain, Remi Bourrin, Olivier Calmel, Sam Cheboub, Raphael Coqblin, Pascal Corriu, Laetitia Dupond, Patrice Heral, Charles Roman, Selim |
Music Recording Studios |
Davout, Guillaume Tell, Productions de l'Erable |
Voices Recording Studio |
Side-UK |
Voice Director |
Phil Evans |
Voice Actors |
Ewan Bailey, James Barriscale, Mark Bazeley, Antony Byrne, Vincent Carmichael, Peter Cooper, Daniel Curshen, Stephen Critchlow, Peter Dickson, William El Gardi, Christopher Godwin, James Goode, Daniel Hawksford, Daniel Hill, Adam Howden, Alex Kelly, Lewis Macleod, Anthony May, Al Nedjari, Alec Newman, Andy Nyman, Stuart Organ, Ramon Tikaram, Timothy Watson |
Original Score except |
''The Jewels Aria'' from Faust, Music by Gounod, Libretto Barbier / Carré |
Uplay Team |
Technical Directors |
Jimmy Boulianne, Jesse Henderson |
Production Coordinator |
Julie Paulin-Tardif |
Game Designer |
Adrien Banet-Rivet |
UI Designer |
Ghina El-Chemali |
Digital Strategy |
Joshua Milligan |
Operations |
Technical Lead |
Gaël Girard |
Product Manager |
Kris Young |
Content Coordinator |
Anick Teasdale |
Tool Support Specialist |
Martin Leclerc |
DevOps |
Abedenour Azzedine, Hervé Grosdemanche |
Web Services |
Technical Lead |
Akram Ghoussoub |
Programmers |
Charly Bertrand, Jean-François Lavoie, Charles-Simon Viau |
Engine |
Technical Lead |
Éric Fortin |
Programmers |
Sébastien Church, Rodrigue Cloutier, Michel Gauthier, David Genest, Xavier Vautier |
User Experience |
Technical Lead |
Wandi Zhang |
Graphic Artist |
Eve Saint-Onge |
Action Script Developers |
Franck Murcia, Paolo Di Stefano, Jean-Charles Fontaine |
Tools & Automation |
Technical Lead |
Victor Zachev |
Release & Build Specialist |
Patrick Du Boucher |
Tools Programmers |
Dragos Cristian Filipescu, Anh Bang Bui |
Tool Support Specialist |
Martin Tavernier |
Ubisoft Montpellier Studio |
Managing Director French Studios |
Xavier Poix |
Managing Director |
Benoît Lambert |
Production Director |
Francis Coldeboeuf |
Studio Production Coordinator |
Frédéric Mauxion |
Human Resources Manager |
Sandrine Arjalies |
Human Resources |
Emilie Erbin, Coralie Sevin Dupoux |
Game Support |
Olivier Desanges |
IP Development Director |
Adrian J. Fernandez-Lacey |
Playtests Coordinator |
Alexandre Terrier |
General Services |
Mélanie Beaune |
IT Support |
Nicolas Daire, Edward Tralongo |
Special Thanks |
Sarah Hellal, Camille Pechon, Celia Morin, Roderic Vo Van Qui, Sandra Vernus |
Ubisoft Bucharest Studio |
Managing Director |
Sébastien Delen |
Studio Production Manager |
Marius Tudorel Potîrniche |
IT Manager |
Mihai Mreană |
Desktop Services Technicians |
Cătălin Borangic, Adrian Buzătoaia, Valentin-Cosmin Istrate, Adrian-Valentin Simion, Andrei Strămbei |
Pubisher: Ubisoft Entertainment |
President |
Yves Guillemot |
CEO |
Yves Guillemot |
Executive Director, Worldwide Studios |
Christine Burgess-Quémard |
Chief Creative Officer |
Serge Hascoët |
Worldwide Content Director |
Lionel Raynaud |
Production Content Director |
Jean-Marc Geffroy |
Pre-production Director |
Yann Masson |
Game Design Conception Director |
Éric Couzian |
Game Content Manager |
Paola Jouyaux |
CCO - Executive Assistant |
Mattheo Buxtorf |
Editorial Direction Assistant |
Sarah Levy |
Technical and Data Manager Assistant |
Adrien Anger |
New UP & Ubi IP Director |
Tommy François |
IP Development |
Julien Charpentier, Julian Gerighty, Xavier Guilbert, Michiel Verheijdt |
Scenario Director |
Alexis Nolent |
Gameplay Engineering & Entertainment Analysis Director |
Cyril Derouineau |
Process & Methods Director |
Michel Pierfitte |
Worldwide Studios Casual Games Online Director |
Stéphanie Perotti |
Online Services Manager |
Julien Hummer |
Online Services Coordinator |
Cécile Renaud |
Online Games Assistant |
Sylvain Daressy |
Online Business Coordination Manager |
Anne Catherine Chartres |
Online Services Operations Coordinator |
Jean-Philippe Durand |
Online Technical Coordination Manager |
Fabrice Pierre-Élien |
Web Services Manager |
Cyril Beaudaux |
Web Services Technical Coordinator |
Alexandre Loisel |
Web Production Manager |
Giovanni Del Pozzo |
Web Producers |
Jérôme Athier, Juliette Becquart, Maxence Leret D'Aubigny |
Web Applications Manager |
Emmanuel Dru |
Web Applications Project Managers |
Matthieu Caix, Susan Papoz, Romain Piegay |
Worldwide Production Coordination Director |
Anne Blondel-Jouin |
Senior Production Coordination Manager |
Nicolas Schoener |
Production Coordination Manager |
François Jaspart, Grégory Spielmann |
Associate Projects Coordinator |
Guillaume Gad |
DMIS Technical Coordinator |
Nicolae Jan Sercaianu |
DMIS Mastering Specialist |
Yohann Robert |
Certification Manager |
Corentin François |
Certification Manager - Age Rating |
Céline Païva |
Age Rating Assistant |
Jean-Marie Mogentale |
EMEA Certification Specialists |
Anis Boujaouane, Julien Jacquet |
Certification Assistant |
Karima Touali |
US Director, Production Planning & Customer Support |
Brent Wilkinson |
US Production Planning Manager |
Adam Zachary |
US Production Coordinators |
Gregory Capuano, Anthony Urso |
North American Age Rating Manager |
Shannon Kokoska |
North American Age Rating Coordinator |
Ben White |
North American Age Rating Specialist |
Edwin Zee |
Studios Operations Director |
Pierre Escaich |
Games Lab Manager |
Sébastien Odasso |
Playtests Coordinator |
Julien Leforestier |
Global Brand Strategy Director |
Hélène Juguet |
Brand Development Director |
Damien Moret |
Head of CMK |
Frédérique Burlot |
CMK Director, Traditional Games |
Charles du Réau |
Consumer Research Senior Analysts |
Sandra Bystrom, Régis Decombe, Hicham Laâbi, Sandrine Schoeffler |
Consumer Research Analysts |
Raphaël Doyen |
VP Worldwide Licensing |
Christian Salomon |
Licensing Business Intelligence Director |
Grégoire Gabalda |
Licensing Analyst |
Matt Marcheschi |
Worldwide Licensing Senior Manager |
Sandrine Mainemare |
Worldwide Licensing Manager |
François Denoeux |
Licensing Manager |
Anna Sibai |
Worldwide Licensing Marketing Manager |
Anne-Sophie Foster |
Paramount Digital Entertainment |
President |
Thomas Lesinski |
SVP Video Games |
John Kavanagh |
VP Interactive Production |
Harry Lang |
VP Interative Licensing |
Luke Letizia |
VP Marketing |
Ivo Gerscovich |
PR |
Jennifer St. Clair |
EVP Business Affairs & Legal |
Ron Sufrin |
SVP Business Affairs |
Mark Lieblein |
Executive Director Business Affairs & Legal |
Robert Pfau |
Special Thanks |
Brian Miller, Claire Davon, Ryan Gagerman, Rachel Lazor, Lai Lai Cheung |
WETA Digital Entertainment - Special Thanks |
Special Thanks |
Jason McGatlin, Meredith Meyer-Nichols, Mahria Sangster, Clint Spillers, Hannah Bianchini, Matt Aitken, Sarah Milnes, Milo Verbowski, Sam Buys, Renton McNeil, Michael Kokich, Layne Small |
Amblin Entertainment |
Steven Spielberg |
Wingnut Films |
Peter Jackson |
The Kennedy/Marshall Company |
Kathleen Kennedy |
Key Creatives |
Ken Kamins |
- |
Moulinsart, Paramount Pictures, Sony Pictures International |