Sid Meier's Civilization III
Description official descriptions
Sid Meier's Civilization III is a turn-based strategy game where the objective is to rule the planet with the civilization of the player's choice. Players control one of 15 historic civilizations (Aztecs, Egyptians, Russians, etc). Each civilization has its own particular strengths and weaknesses -- some are more scientific, for example, while others have stronger cultural or military attributes; also, each civilization has its own unique unit, and is more prone to certain forms of government while shunning some others.
Like in the previous titles in the series, the point of the game is to expand the influence of a civilization through resource management, conquest, or trade with other civilizations. As game time progresses from ancient times through the modern era, a civilization will acquire new technologies, which in turn enable interesting new abilities and enhanced power. Since there are several ways to win (military, diplomatic, or cultural), it is up to each player to determine how best to manage the division of labor.
The game includes some mechanics and features which were introduced in Sid Meier's Alpha Centauri, such as borders between civilizations and the aforementioned differences between each civilization's statistics. The advisors are now present in the upper right corner of the screen in relevant menus. Diplomacy has been expanded, with the ability to trade and even slightly haggle with other civilizations in a more detailed way. Other new additions include the great leader mechanic, war weariness amongst the population, and small wonders.
Spellings
- 文明III - Simplified Chinese spelling
- 文明帝國 III - Traditional Chinese spelling
Groups +
- Best of Infogrames / Atari releases
- Famous person: Joan of Arc
- Gameplay feature: Fog of war
- Games that include map/level editor
- Games with randomly generated environments
- Games with the creator's name
- Middleware: Bink Video
- Protagonist: Female (option)
- Setting: Totality of history
- Sid Meier's Civilization series
- Sid Meier's licensees
- Software Pyramide releases
- Sound engine: AIL/Miles Sound System
- Theme: Famous politician
Screenshots
Promos
Videos
Add Trailer or Gameplay Video +1 point
See any errors or missing info for this game?
You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.
Credits (Windows version)
139 People (124 developers, 15 thanks) · View all
Original Civilization Designed By | |
Civilization III Designed By | |
Programming | |
Art Lead | |
Art | |
Sound | |
Music | |
[ full credits ] |
Reviews
Critics
Average score: 86% (based on 39 ratings)
Players
Average score: 4.0 out of 5 (based on 137 ratings with 7 reviews)
The Good
This game is deeper than the earlier ones without being harder to play. It has nifty things like unique units and special abilities to make each civilization different. It has many things that were sorely missing in Civ2, like better air unit handling and national borders.
The Bad
Despite all the great things in it, this game didn't grab me the way its predecessors (Civilization, Civ2, and Sid Maier's Alpha Centauri) did. It somehow lost that "just one more turn" feeling.
The Bottom Line
Despite its lineage and superficial similarities, this is not really a new version of the classic Civilization. For that, SMAC is still the best. This is a new game in the same genre. It has a lot of cool ideas and features, many of which can be accurately described as improvements, but the sum total of the change is enough to make it play so differently that liking its predecessors will give you much of a hint whether you'll like this one.
Windows · by weregamer (155) · 2003
The best, and worst, computer game of all time...
The Good
I'm not sure that there is any gamer in the world who hasn't played Sid Meier's famous Civilization series at least once before, so it's plus sides are very well known. Civilization was the most in-depth, detailed, highly realistic strategy game of its time, Civilization II was better still, and Civilization III truly dominates, unlike many game sequels of its time. Rich with detailed and accurate information on every possible unit, technology, and building type from the hunter-gatherer dawn of civilization as we know it to modern day times in its Civilopedia, not only is it an endlessly playable game for entertainment purposes, but it would also make a very reliable history and science lesson for your children. If I had children that I wanted to ensure were learning as they were having fun, I'd sit them down in front of this game - you can learn more about the history of mankind just by playing this game that you can in any public school history class I've ever heard of!
The Bad
In my opinion, the best thing about Civilization III (and its predecessors also) is also the worst - its endless playability. This is a game you could sit down at after dinner and say "Oh, I'll just play for an hour or so!", and when it feels like that hour is up, you peer out the window and see the sun starting to rise. If it weren't for the educational aspects mentioned above, I'd probably never let my kids play this game. I couldn't count the number of business deadlines and social engagements I've had to reschedule or arrive late to after unwittingly spending 14 hours in front of this game without so much as a snack break. It's harder to quit than smoking. Even if you get so frustrated with it that you almost hurl your PC out the window, I guarantee you'll be giving it another shot within 24 hours. This game is without doubt the most addictive game ever created.
The Bottom Line
The bottom line? If you have a day job, don't play this game. If you have relationship or family commitments, don't play this game. If you have an addictive personality, don't play this game. If you're not willing or able to sit in front of your PC for 12 hour stints at a time due to health/medical, corporate, social, or any other responsibilities, then don't play this game. But if you're a dedicated gamer with a lot of free time on your hands or godlike willpower, then Civilization III and its predecessors are an absolute must-have for your game collection. You haven't played a strategy game until you've played Civilization.
Windows · by Vaelor (400) · 2004
It's good... it's very good... but it's not more than that, unfortunately...
The Good
It's Sid Meier's Civilization. That alone means it's a really good game. You know the drill - you play a human race from the stone age to modern times and try to use diplomacy, force, science, etc. to beat the other races in varying levels of difficulty. The game is turn-based and very in-depth, while maintaining an excellent in-game tutorial and learning curve. City management, funds allocation, scientific breakthroughs, wonders of the world, diplomacy and more are part of the game, and depending on your choice of game settings, require an incredible amount of micromanagement. There's nothing that's not to like about this game...
The Bad
...except that it's nothing new. It's Civilization I all over again with a few (albeit good) additional features and, of course, better graphics. I haven't played Civ I in years, never played Civ II, never read the manual to Civ III and STILL managed to play the game flawlessly the first time I played it, THAT'S how similar it is. I know, sports coaches always say "never change a winning team", but come on.
I own - and love - Sid Meier's Alpha Centauri an awful lot... in my eyes, perhaps the best game of it's kind ever. And it's four years old. Now, Alpha Centauri has a lot of features that Civ III does not have - awesome mini movies when you build a wonder, a background storyline, voiceover whenever you build a city enhancement for the first time, better unit experience system, customization of units, etc. etc. As a matter of fact, if I showed both Alpha Centauri and Civ III both games to a person who has never seen either, he'd likely guess that Alpha Centauri is the never, more developed game. That's not a good thing, folks.
The Bottom Line
If you don't own the original Civilization, Civ II or Alpha Centauri, go buy Civ III. Buy it now. It's THAT good, but it's nothing new if you own any of the older Sid Meier games. If you are a Sid Meier fanatic, still get it, the additional features will likely be worth it for you.
Put it this way. I work at a CompUSA and got the game at cost for little over $20. I'm happy that I got it. If I had paid the $59.95 or whatever when it first came though, I would likely have been disappointed since it's not really a new game. Perhaps they should have done it like Microsoft - pay the full time if you're a first time Civ user, or a fraction of the cost if you already have the older Sid Meier Civilizations.
Remember Star Wars Episode I: The Phantom Menace? It was a fun, decent movie... but many people were disappointed. Not because it was bad... but because, goshdarnit, it was Star Wars, and it was supposed to be groundbreaking, not just mere "good". That's the same way I feel about Civ III. It's Sid Meier, it's Civilization III, it's supposed to blow me away instead of just having me say "that's a good game".
Windows · by Gothicgene (66) · 2003
Trivia
German version
Because they didn't want to wait for Firaxis to release a German version of Civilization III, some German fans started to translate the game. They were about halfway through when they were forced by Infogrames to stop distributing their translation with an injunction, citing copyright infringement. The reason was not so much ill will, but Infogrames' responsibility towards the game's developer Firaxis on the one hand and commercial aspects on the other -- Infogrames wanted to sell its own localized version. As a sign of goodwill, Infogrames payed for the injunction's legal costs, so the fan project came away unharmed.
Music
You may notice that some of the original themes from previous Civ/Sid Meier games have made their way into Civilization III. For example, the Middle Age music for Oriental Civilizations is the Chinese theme song and the Middle Age music for North American Civilizations is 'Tenochtitlan' from Colonization and Civilization II.
References
The game's initial advertising campaign featured Gandhi and Abraham Lincoln wrestling. This is a reference to a comment made by Brad Pitt after filming Fight Club about the two people he'd most like to see fight each other.
References: Music
1) Let the credits roll through and right at the end, after Shakespeare's quote and after about two or three seconds of the credits screen being blank, a picture of Elvis Putnam appears.
To view this picture manually: Find folder: Infogrames\Interactive\Civilization 3\Art\credits
Then one of the pictures there is called "Elvis Putnam" obviously an Elvis joke of some kind.
2) Access your computer's clock by double-clicking on it, and change the date to January 8. January 8 is Elvis Presley's birthday.
Play any game with either "Regicide" or "Mass Regicide" mode on, and notice that your King unit looks like Elvis! If your Elvis gets into a fight, he will just stand there and say things like "Thank you, thank you very much!"
3) In the screen where you talk to your domestic advisor, you have the option to change your form of government. She will ask you, "You say you wanna revolution?" And you can select either "Yea, you know it's gonna be alright," or "No, you can count me out." Both are lines from the Beatles song Revolution.
Awards
- Academy of Interactive Arts and Sciences
- 2001 - Strategy Game of the Year
- Computer Games Magazine
- 2001 - Game of the Year
- 2001 - Strategy Game of the Year
- Computer Gaming World
- April 2002 (Issue #213) – Best Game That Didn't Win an Award
- Gamepen
- 2001 - PC Strategy Game of the Year
- Game Revolution
- 2001 - PC Strategy Game of the Year
- GameSpot
- 2001 - Best Single-Player Strategy Game of the Year (Editors' Choice)
- 2001 - Best Single-Player Strategy Game of the Year (Readers' Choice)
- Gamespy
- 2001 - PC Strategy Game of the Year
- GameStar
- Issue 02/2002 - Best Game in 2001
- Issue 02/2002 - Best Strategy Game in 2001
- Wargamer.com
- 2001 - Strategy Game of the Year
Information also contributed by -Chris, Indra was here, Itay Shahar, phlux, Rambutaan and Zack Green
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Related Sites +
-
Civilization Fanatics Center
A huge site with loads of mods, scenarios, civs, etc... Has also a very active Community
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by berksneighbor.
Macintosh added by Jeanne.
Additional contributors: nullnullnull, Kasey Chang, Unicorn Lynx, Xoleras, jean-louis, Paulus18950, SGruber, Patrick Bregger, Plok, Danfer.
Game added November 5, 2001. Last modified September 24, 2024.