Doom 64
Moby ID: 5195
[ Nintendo 64 ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ Stadia add ] [ Windows ] [ Windows Apps add ] [ Xbox Cloud Gaming add ] [ Xbox One add ]
Nintendo 64 credits (1997)
38 people (37 professional roles, 1 thanks) with 41 credits.
id Software |
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Programming | John Carmack, John Romero, Dave Taylor, Michael Abrash, John Cash |
Art | Adrian Carmack, Kevin Cloud |
Design | John Romero, Sandy Petersen, American McGee, Shawn C. Green |
Development Support | Shawn C. Green |
Biz | Jay Wilbur, Mike Wilson |
Biz Assistant | Donna Jackson |
Midway Home Entertainment |
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Lead Programmer | Aaron Seeler |
Lead Artist & 3D Models | Sukru Gilman |
3D Model Animation | Laurent Bezault, Sukru Gilman |
Artists & Animation | Francisco Gracia, Andrew E. Wilson |
Sound System | Scott Patterson |
Music & Sounds | Aubrey Hodges |
Levels | Randy Estrella, Timothy Heydelaar, Danny Lewis |
Testing | Peter Chang, Sunny T. Chu, Josh Hutchins, Steve Kramer, Jason Shigenaka, John Stookey, Dan Wagner |
Software Development Manager | Brian Johnson |
Print Design and Production | Debra Austin (Debbie Austin), Dave Young, Shawn Murphy, Jon Mongelluzzo, Robert Shepherd, Erin Shems |
Very Special Thanks | Barrett Alexander |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Quake, a group of 28 people
- Final Doom, a group of 28 people
- Doom, a group of 25 people
- Quake: The Offering, a group of 14 people
- Fun 'N Games, a group of 14 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- John Romero on 143 other games
- Mike Wilson on 128 other games
- John Carmack on 114 other games
- Jon Mongelluzzo on 95 other games
- Jay Wilbur on 78 other games
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