Klik & Play

Moby ID: 51146

[ All ] [ Macintosh ] [ Windows 16-bit ]

Macintosh screenshots

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The player can load one of the built-in example games from this screen.

Windows 16-bit screenshots

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When the package has loaded the user / player is presented with a play or create menu. The menu displays the user id and the package serial no which have been obscured in this shot
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This is the menu of the supplied games. Each game's name is displayed as the mouse pointer passes over it
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Game 1 : Gracillis V This is the load screen
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Game 1 : Gracillis V An in-game screen shot. This is an arcade space shooter
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Game 2 - Hungry Hedgehogs
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Game 2 - Hungry Hedgehogs This is near the end. To answer this sum Player 2 will click on hedgehog 3.
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Game 2 - Hungry Hedgehogs The end of the game. The numbered hedgehogs smile and bounce up & down while player 2 gets to eat the worm
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Game 3 - The Card game This is the start of the game
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Game 3 - The Card game This is not a match
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Game 3 - The Card game This is a matching pair, this pair of cards will now be removed
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Game 3 - The Card game This is the end of the game, the joker somersaults to fairground like music
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Game 4 : Music Madness This allows the player to record a simple tune and then play it back
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Game 5 : Racing Line This is the start of the game
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Game 5 : Racing Line Track selection
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Game 5 : Racing Line A game in progress
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Game 6 : Reversi This is the start of the game
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Game 7 : Romeo It's probably a graphics card glitch but the shadow of the text that was about to be displayed appears on screen with the title
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Game 7 : Romeo This is the plot summary
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Game 7 : Romeo The game is all about climbing ladders, getting keys and trying to get to Juliette while avoiding pies thrown by the Pie devil.
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Game 7 : RomeoIf he's hit Romeo must stand there and eat it, then he gets fat and is replaced, at the cost of a life, with a slimmer version
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Game 7 : Romeo End of the game. The characters circle around until a key is pressed to start the next game
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Game 8 : Slot machine This is a straightforward slot. The Treasure Trail is NOT a feature, it just shows how many pounds the player has in the bank
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Game 9 : The Face Game This is a game of Simon Says. The player must repeat a sequence of actions as demonstrated by the computer
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Game 9 : The Face Game These are the faces that are displayed. As each is selected a brief animation occurs and a sound is heard
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Game 9 : The Face Game This shot shows one of the animations inprogress
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Game 9 : The Face Game The end of a game
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Game 10 : Toyland This game is similar to Breakout. The player uses the 'skateboard dude' to keep a ball in play until all the toys have been cleared from the shelves
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Game 10 : Toyland An in game screen shot
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Game 10 : Toyland The end of the game
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US version
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Brainwave. This is a "Mastermind" clone of sorts
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Brainwave - my brain sucks
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Condition: RED is a Missile Command type of deal
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Condition: RED - Shooting down missiles
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Condition: RED - The alien boss mothership!!!
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Condition: RED - DIE YOU SON OF A BENCH.
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Condition: RED - Endgame
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Crazy Pool - it's 'crazy' because they couldn't implement traditional pool rules and physics
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Crazy Pool - SMILE YOU SON OF A
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Go for Goal - 2 player goal game
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Go for Goal - I don't know what i'm supposed to do here...
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Maniac Racers - Despite the name, there is no racing here
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Maniac Racers - Stage 1
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Maniac Racers - Stage 2
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Maniac Racers - Stage 3
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Operation Overkill - Wasn't Gracillis V enough?
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Operation Overkill - ingame
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Pinta - alcoholic frogger.
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Pinta - not exactly a clone of the game, as you have to make it back home after you slurp that pint
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Quads - 2 player game involving knocking your opponent down into a hole
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Quads - in game.
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Racing Line - US CD version track selection
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Ski Monday - an oversized ski game
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Ski Monday - You make 'oh!' noises when you hit bunnies. (and trees)
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Slot Machine - US version
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Zero G Pinball - an excuse because KNP has no implementation of gravity in their Ball Movement physics.
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Gracillis V: The interesting 2nd level
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Gracillis V: Shooting a hedgehog splits it into 2 and shrinks it in size, similar to Asteroids.
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