Trek Adventure

Moby ID: 50224

[ All ] [ Commodore 64 ] [ Commodore PET/CBM ] [ Ohio Scientific ] [ SG-1000 ] [ TI-99/4A add ] [ TRS-80 add ] [ TRS-80 CoCo ] [ TRS-80 MC-10 ] [ VIC-20 add ] [ ZX81 add ]

Commodore 64 screenshots

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Start of the game
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Nothing but bad news

Commodore PET/CBM screenshots

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Game start
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Found some brandy
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In a transporter room
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In engineering

Ohio Scientific screenshots

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Title screen.
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The game begins with a description of your surroundings.
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There are doors you can shoot with your phaser to force your entry. First, you need to find it though.

SG-1000 screenshots

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This is your starting location.
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This is a dire situation. The ship is barely functional and is drifting towards the planet surface.
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Some areas are inaccessible, unless you use a personnel ID card.
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Checking the engine status.
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You are reaching an unpressurized area. The use of a spacesuit is necessary to proceed.

TRS-80 CoCo screenshots

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Unlike versions for other platforms, here the developers had the audacity to include references to characters from the original Star Trek series.
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Starting to explore the facility.
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There is a number of locked doors around. You need to use a keycard to be allowed in.
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The game is not very explicit. I have successfully unlocked the door, but got no confirmation on the result. Nonetheless, I can now make my way through.

TRS-80 MC-10 screenshots

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The game begins here. There is equipment to examine here, and a lift that can take you to other parts of the facility.
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There is a time limit (Measured in turns), before the whole thing enters the atmosphere and burns out.
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A phaser gun can be handy on several occasions.
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You cannot go beyond this point, unless you slip into your spacesuit. If you happen to have one, that is.
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