Harvest Moon 64
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In Harvest Moon 64, your objective is to restore a run-down farm that you've inherited from your grandfather, who has died recently. In the village many people help you out on your long journey. During this time you can attend festivals, race in horse races, farm, tend to your livestock, add to your house, get married, or maybe even have a child. There are 5 beautiful women to be chosen from, each having their own jobs and personalities. At the end the player's parents come by and rate them after 2 and a half years of performance. The option then exists either to keep going or stop there. The real question is if you're up for the challenge.
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- ç§ć Žç©èȘïŒ - Japanese spelling
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Credits (Nintendo 64 version)
41 People (32 developers, 9 thanks) · View all
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Reviews
Critics
Average score: 77% (based on 16 ratings)
Players
Average score: 3.7 out of 5 (based on 21 ratings with 1 reviews)
It's at least better than Office Worker 64.
The Good
Iâm usually pretty wary of games that try to pass off hard manual labour as something thatâs fun to do. The last thing I want to do after a hard day at the salt mine is to play a game about doing more work. It is for this reason that I found it a bit unsettling when I ended up completely addicted to Harvest Moon 64. I mean, this is a game that consists entirely of planting, tending, and selling crops, with the occasional time off to try and buy the affections of the various women in town. In all logic, this game shouldnât be any fun to play, but it is.
If youâre not familiar with the Harvest Moon seriesâ premise, itâs quite simple. At the start of the game, you take over your grandfatherâs farm. Itâs up to you to bring the farm back up to workable shape. While youâre at it, you make friends in town, try to win the affections of one of five girls, and attend events held by the town. Harvest Moon is like a house plant, the only reward it provides you is the chance to watch it grow. Itâs quite simple, which is part of Harvest Moonâs magic.
I guess what makes this game so addicting is the freedom it provides. Well, I guess more accurately, itâs freedom within reason. You wonât be harshly punished for skipping work to visit the townspeople, but if you do it too much your crops might die. You can choose which crops you plant each season, what expansions to build onto your house, and whether or not you own livestock. The game doesnât hold your hand and youâre never really forced to do anything. If you donât want to get married, you can skip that. If you donât want to feed your dog, ignore him. If town festivals donât interest you, you donât have to go. Itâs a pretty refreshing experience.
While the game is simple, the characters that inhabit it are quite complex. Each character in town has a different personality, and routines. It may not seem that way at first, but if you make an attempt to get to know them, youâll find that theyâre very rich in character. Each of them has their own backstories and subplots. Some of them are quite heartwarming and some are very sad. It makes the world of Harvest Moon quite charming and lively at times.
Out of all the Harvest Moon games Iâve played, I enjoy the pacing of this one the most. The days are fairly short, which means that some days you will have to choose between planting a new crop or spending time with the townsfolk. Thereâs always something going on, which makes it a very difficult game to put down. I often found myself in the cycle of âjust one more dayâ.
The Bad
Imagine this; youâre playing some brand new, open-world shooter. In order to advance the plot in this hypothetical game, you have to get missions from NPCs. Now imagine if in order to get the mission you have to talk to the NPCs each and every day, providing them with a gift every now and then to grease the wheels. Each day they say the exact same boring block of dialogue to you, until finally they like you enough to allow you a mission, thus advancing the plot. Doesnât sound that enjoyable, does it? Well thatâs Harvest Moonâs problem.
All the NPCs in the game have some sort of subplot to them, some character trait that can only be uncovered by talking to them frequently. This wouldnât be a huge issue, if they didnât say the same thing to you each and every day. Itâs like everyone has a mild case of Alzheimerâs disease and quickly forget things theyâve already told you. Making friends with these inhabitants becomes extremely tedious; I donât care how deep they are.
One thing that really bothers me is the quality of the writing. The game is riddled with typos and grammatical errors. There are poorly constructed sentences, words missing letters, occasions where âyourâ is mistaken for âyouâreâ, and even at least one case of mistaken gender. It wouldnât be a problem if there werenât A LOT of these mistakes, but there are. The worst part about it is that a typo will often appear smack-dab in the middle of an emotional scene. It isnât game breaking, but it is bothersome.
Speaking of emotional scenes, all of the characters in Harvest Moon 64 speak in that really simple RPG English. Sort of like everyone in the game has the conversational skill of an 8-year-old. This is kind of expected, and Iâm sure it wonât bother a lot of people, but Iâm picky. It bothers me when a full-grown adult woman has to work up the courage to tell me she âlikesâ me. What is this, grade school? I guess part of these problems may boil down to shoddy translation, but that doesnât make it any more forgivable.
There are also very few songs in the soundtrack to this game, only a few for each season. You will find yourself listening to the songs more times than you want. They arenât particularly catchy, but they arenât entirely offensive. I just turned on my own background music after I got tired of what the game played at me.
The Bottom Line
The Harvest Moon series isnât for everyone. Thereâs a good chance that if you picked up this game, it wouldnât hold your attention very long. On the other hand, I thought it wouldnât hold my attention, but it proved me wrong. Iâm not a big fan of the series, so itâs hard to compare it to the other games. I was quite surprised when I couldnât stop playing it. This version just managed to nail the pacing. Overall, I think Harvest Moon 64 is an OKAY game, and is currently my favourite entry in the series.
Nintendo 64 · by Adzuken (836) · 2009
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Harvest Moon Farm
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Contributors to this Entry
Game added by gregory dan.
Wii U added by mars_rulez. Nintendo Switch added by Kam1Kaz3NL77.
Additional contributors: Unicorn Lynx, chirinea, DreinIX.
Game added September 20, 2001. Last modified October 17, 2024.