Intro sequence.
You can create multiple profiles with different difficulty settings.
In the main menu background the gameplay demo is played.
There are two sort of A.I.M. Racing gamers: who dropped the game after fist race and who enjoyed it.
At the start line, prepare to race!
Engine boost generates over time.
Fnoar's glider is heavy armored, so it was pretty hard to destroy it.
Close combat only slows you down.
The frames over the road are good shield against rockets.
It's better just to detour, not to join the fight.
That pillar is an orbital elevator.
My glider was destroyed. Four lives left.
I've just dodged rocket attack.
Why do AIMs need windows and automated boats?
Gilders can hover over water too.
Beware the barrels, they are serious obstacle.
The race is over.
You always has to finish first in order to win a race.
After league completion, you have to choose between two modifiers.
New gliders are free, just proceed though championship to earn them.
The circuit records. Just me, yay.
In league menu you can read info about enemies, circuit and it's records.
Choose glider wise, each circuit has it's own favored one.
Connecting to multiplayer server.
Graphic settings are pretty general.
Are we missing some important screenshots? Contribute.