Kinect Adventures!
Moby ID: 49012
Xbox 360 credits (2010)
400 people (367 professional roles, 33 thanks) with 410 credits.
Good Science: General |
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Creative Director | Kudo Tsunoda |
Studio Head | Shannon Loftis |
Good Science: Leadership Team |
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Senior Business Strategy & Development Manager | Angeline Fowler |
Creative Director | Darren Bennett |
Executive Producer | Deanna Hearns |
User Research Lead | Ramon Romero |
Technical Director | Relja Markovic |
Test Lead | Robert Lamb |
Good Science: Design Team |
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Design Directors | Matt Coohill, Shawn Wright, Stephen Latta |
Lead Level Designer | Albert A. Robles |
Senior Designers | Brett Johnson, Pedro Perez IV |
Lead Activity Designers | Brian Murphy, Christo Vuchetich, Dan Osborn |
Lead UI Designer | Dylan Vance |
Lead Systems Designer | Peter Sarrett |
Level Design | Jason Scott (MAQ Software), John-Carlos DeMoss (Volt), Paul Ehreth (FILTER) |
Good Science: Production Team |
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Senior Producers | Abby Lin Lee, Dylan Vance, Jason Armenise, Oscar Omar Garza Santos |
Producers | Dana Hanna, Michael David Forgey |
Associate Producers | Jonny Plumb, Zeb Wedell (Artech) |
Good Science: Development Team |
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Programming Leads | Arthur Tomlin, Brian Mount, Dave Hill, Greg Snook, Joel Deaguero, Ray Davis |
Programming | Aaron Burns (Wimmer Solutions Corporation), Andrew Aye, Andrew Campbell, Anthony Ambrus, Charles Martin, Chris Willoughby, Eric Anderson, François Cantonnet, J. McBride, Jason Horbach, Jeff Evertt, Jon Steed, Joseph Sola, Josh Wexler, Justin Clark, Kerry Allen, Kyungsuk David Lee, Mark Mihelich, Mark Verrey (Insight Global), Matt Haigh, Matt McDonald (Wimmer Solutions Corporation), Matt Puls, Micah Rollins (Partly Cloudy Games LLC), Michael Scavezze, Samuel Trimble (Collabera), Tim Psiaki, Vaibhav Goel, Zachary Middleton |
Additional Programming | Claude Marais, Cameron Egbert, Daniel Weisman, Matt Lee, Mike Wright, Richard Yeager |
Programming Intern | David Haley |
Good Science: Art Team |
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Art Director | David Galloway |
Technical Art Director | Marc Brinkley |
Lead Artist | Ryan Hastings |
Lead Technical Animator | Ben Hindle |
Lead Animator | Dominick Cecere |
Animators | David Garrison (Aquent LLC), Mark Wheeler (Collabera), Matthew Weaver (MAQ Software) |
Lead Character Artist | Mike Spalding |
Character Artists | Kevin Hanna (MAQ Software), Roger Borelli (Aquent LLC) |
Concept Artists | Charles Guan (Aquent LLC), Claire Hummel, Colin Foran, Craig Sellars (Aquent LLC), Kieran Yanner (Aquent LLC), Mark Selander (Aquent LLC), Stephanie Laberis (Aquent LLC), Tyler West (Tyler West Studio) |
Lead Environment Artist | Robert Watkins |
Environment Artist | Jon Williams |
Lead Technical Artist | Wesley H. Grandmont III |
Lead UI Artist | Alberto Cerriteño |
Senior UI Artist | Karisma Williams |
UI Artists | Jamal Qutub (Aquent LLC), Jonathan Sloan (Aquent LLC), Kate Kolesar, Lloyd Bagtas (Aquent LLC) |
Lead Visual Effects | Craig L. Hoffman |
Visual Effects Artist | Jamie Kirschenbaum |
Good Science: Audio Team |
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Audio Director | Christopher Hegstrom |
Audio Lead | Adam Smith-Kipnis |
Sound Designers | Brian Brockett (Aquent LLC), Jason Syltebo (Izze-O-Studio) |
Good Science: Test Team |
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Leads | Andrew Franklin, Kevin Bowen |
SDETs | Alan Castellanos Moreno, Jeffrey R. Stephens, Josh Bell, Mike Yurka, Sze Vin Julius Ang |
Test Engineers | Ben Echols (Vibrant Marketing Solutions), Brian Hicks (Volt), Chris Phillips (Rose International Inc.), Christian Lamp (Rose International Inc.), David Hoar (Excell Data Corporation), Ernie Li (Aditi), Greg Panter (Aditi), Mallory McCorkle (Volt), Scott Steffy (Volt) |
Publishing Team: General |
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Studio Head | Alan Hartman |
Publishing Team: Production Team |
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Lead Producer | Brian Mulligan (Moon) |
Producers | Christian Owens (Squido), Matt Turnbull, Sherman Archibald (Massive Multimedia Inc) |
Publishing Team: Art |
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Art Lead | Terrance Newell |
Publishing Team: Development |
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Development Managers | Ryan C. Jones, Chad Olsen, Eric Mumau (Collabera), Leon Hui, Ryan Petrie, Thomas Preisner |
Publishing Team: Design |
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Design Lead | Jon Knoles |
Publishing Team: Audio |
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Audio Lead | Mike Caviezel |
Phosphor Games: Art |
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Art Directors | Jarod Pranno, Victor Lopez, Vincent Proce |
Phosphor Games: Audio |
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Audio | Matt Grimm |
Phosphor Games: Design |
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Senior Designer | Robb Schoenbacher |
Designers | Adam Coriglione, Chris McFadden |
Phosphor Games: Production |
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Project Lead | Chip Sineni |
Senior Producer | Justin Corcoran |
Phosphor Games: Programming |
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Technical Director | Dave Lang (Iron Galaxy) |
Lead Engineer | Dan Nikolaides |
Senior Engineers | Dan Coleman (Iron Galaxy), Darryl Wisner (Iron Galaxy) |
Engineers | Chris Keyser (Iron Galaxy), Peter Bennett, Jeremy Conkin |
Smoking Gun Interactive: Art |
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Art Director | Angie Radwan-Pytlewski |
Lead Technical Artist | Mike Best |
Lead Concept Artist | Cheol Joo Lee |
Lead Character Artist | David Tran |
Additional Animation | Erin Olorenshaw |
Senior Artists | Tamas Szathmary, Anthony Leonati |
Senior Animator | John Harrington |
Smoking Gun Interactive: Audio |
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Audio Director | John Tennant |
Smoking Gun Interactive: Design |
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Design Director | Brent Disbrow |
Senior Designer | Martin Blackmore |
Designer | Earl Berkeley |
Smoking Gun Interactive: Production/QA |
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Producer | Bryna Dabby |
Production Coordinator | Janna Herbstreit |
Quality Assurance Lead | Mike Echino |
Quality Assurance | David Delisle, Reid Buckmaster |
Smoking Gun Interactive: Programming |
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Technical Director | Drew Dunlop |
Senior Programmers | David Swinerd, Matthew Newport |
Programmers | Eric Huang, Derek Yau |
Smoking Gun Interactive: Studio |
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CEO | John Johnson |
Creative Director | John Johnson |
COO | Curtis Terry |
CFO | Steven Lee |
Liquid Development |
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Project Manager | Darren Bartlett |
Producer | Will Heiberg |
Art Manager | Dan Hecht |
Account Manager | Heather Dyer |
Level Artists | Alex Marcinowski, Craig Adams, Josh Edward Harvey, Joe Thiel, Kevin Atkins, Nick Brown, Tony Clark |
Prop Artists | Adam Diller, Adrian Zamora, Brian Griffith, Cedric Goffov, Den Fox, Gabriel Tse, Hugo C. Beyer, Marshall Short, Max Kogan, Nate Hallinan, Paul Lipnyagov, Renaud Galand, Tomas Wittelsbach |
Unreal Integration | Anders Fray, Elliott Bynum, Jose Montanez, Alfonso Remi Crespo |
Effects and Animation | Geoff Rich, Jason C. Baskett, Mark Eaton, Steve Jameson |
Soundelux Design Music |
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Executive Creative Director | Scott Martin Gershin |
Facility Manager | Janet Rankin |
Voice Over Business Manager | William Beaman (Chip) |
Voice Over Supervisor | Erica Mehallo |
Voice Over Administrative Assistant | Jessicca Gonzalez |
Voice Over Casting and Directing | Kris Zimmerman Salter, James D. Mortellaro |
Executive Producer | Becky Allen |
Sound Supervisor | Shannon Potter |
Sound Designers | Patrick Ginn, Brad Beaumont, Bryan Celano, Masanobu Tomita |
Cinematics Sound Supervision and Mixing | Peter Zinda |
Cinematic Sound Designers | Ronald Dutch Hill, Patrick Ginn, Brad Beaumont |
Foley Artist | Gary Hecker |
Foley Engineer | Nerses Gezalyan |
Voice Over Recording Engineer | Justin Langley |
Voice Over Editorial | Bob Rankin, Justin Langley |
Senior Asset Coordinator | Charles Gondak |
Asset Coordination | David Natale, Alexander Leeman Johnson |
Production Assistant | Alexander Leeman Johnson |
Additional Vendor Support |
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Mocap | Giant Studios |
Cinematic Production | Flaunt Productions |
HBDI Training | Herrmann International |
Art | Lakshya International |
Concept Art | Massive Black, Raichert Media Inc. |
Voice Talent: English |
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Amelia | Cara Pifko |
Rob | Roger Craig Smith |
Voice Talent: French |
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Amelia | Marie-Eugénie Maréchal |
Rob | Emmanuel Rausenberger |
Voice Talent: German |
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Amelia | Ines Rudolph-Bräuer |
Rob | Jens Wendland |
Voice Talent: Iberian Spanish |
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Amelia | Celia de Diego |
Rob | David Robles Diaz |
Voice Talent: Italian |
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Amelia | Giuliana Atepi |
Rob | Diego Baldoin |
Voice Talent: Japanese |
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Amelia | Hiroko Ushida |
Rob | Tokuyoshi Kawashima |
Voice Talent: Latin American Spanish |
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Amelia | Liliana Barba |
Rob | Benjamín Rivera |
Original Score |
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Music Composed and Produced by | Daniel Pemberton |
Performed by | The Daniel Pemberton TV Orchestra |
Bass | John Noyce |
Drums | Tim Weller |
Guitars | John Evans, Daniel Pemberton, Jack Ketch |
Percussion | Gareth Williams |
Keyboards | Daniel Pemberton |
Trumpet | Dan Newell |
Trombone | Mike Kearsey |
Saxophone | Phil Todd |
Orchestrated by | Andrew Skeet |
Mixed by | Gareth Williams, Daniel Pemberton |
Recorded at | Intimate Studios - London, Daniel Pemberton Private Studio - London |
Engineered by | Jonathan McMillan |
Music Published by | Moncur Street Music |
Music Contracted by | COOL Music |
Microsoft Games Studios: User Research |
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User Research | Adam Greenberg (Excell Data Corporation), Daniel V. Gunn, Eric Schuh, Kevin Keeker, Kris Keeker (Excell Data Corporation), Nick Hillyer, Randy Pagulayan, Thomas Fuller |
Microsoft Games Studios: User Research Labs |
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User Research Labs | Ash Kaur (Volt), Carl Anselmi, Craig Steinert (Murphy & Associates), Mary Love (Corestaff) |
Microsoft Games Studios: Writing & Editing |
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Writing & Editing Lead | Dana Fos |
Writer, Editor | Jessica Price |
Editor | Beth Demetrescu |
Writer | John Sutherland |
Microsoft Games Studios: Central Media |
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Central Media Design Lead | Chris Lassen |
Central Media Designer | Mat McInelly (Aquent LLC) |
Microsoft Games Studios: Localization |
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International Program Manager | Lief Thompson |
Lead Localization Program Manager | Yasmine Nelson |
Microsoft Games Studios: Dublin Localization Team |
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Test Leads | Enda Kelly, Francesco Sansone |
Production | Greg Ward |
Packaging | Jamie O'Connell |
Audio Lead | Jason Shirley |
Engineer | Jean-Phillippe Chassagne |
Microsoft Games Studios: Tokyo Localization Team |
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Development | Atsushi Horiuchi |
Production | Shinya Muto |
Test Leads | Go Komatsu, Yuichi Mizutani |
Microsoft Games Studios: Business Development |
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Business Development | William Rhys Dekle, Noah P. Musler |
Microsoft Games Studios: Business Management |
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Business Management | Kevin Geisner, William Chen |
Microsoft Games Studios: Legal |
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Legal | David Figatner, Carla Woo |
Microsoft Games Studios: MGS Outsourcing |
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MGS Outsourcing | Jason Mangold, Jonas Norberg, Jay Box |
Microsoft Games Studios: Marketing & PR |
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Global Product Marketing | Michael Johnson, Jen Yi, Dan Amdur, Bryan Koski |
Marketing Communications | Aaron Elliott, Brandy O'Briant, Carolyn Carnes, Cheryl Nebelsieck, Henry Liu, Jennifer Marcou, Judith Young, Justin Kirby, Kim Estrampes, Mary Renouf, Taylor Smith Sr., Tyson Flandreau |
Public Relations Management | Heather Snavely, Erin Krause Hofto |
Xbox LIVE | Jenn McCoy, Kristen Miyake, Jason Ing |
Microsoft Games Studios: Special Thanks |
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Special Thanks | Alex Kipman, Andrew Fenwick, Angie Sartori (Xtreme Consulting Group Inc), Annie Lohr, Becky Bailey, Benjamin Kilgore, Bonnie Baker, Bryan Thompson, Claude Marais, Dan McCulloch, David Persson, Donald A. Mattrick, Éric Langlois, Greg B. Jones, James Davis (Coroware), Jennifer Roland, Justin Jumani, Lewey Geselowitz, Marc Whitten, Matt Lee, Mike Nichols, Natahri Felton, Nick Burton, Phil Spencer, Randy Pagulayan, Richard Irving, Salvatore Fileccia, Scott Sauerbunn, Sean Phillips, Steve Willett, Theresa Chin, Todd Holmdahl, Tom Arnold |
Good Science: Test Infantry Team |
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Reserves Lead | Craig Marshall |
Kinect Lead | Matt Giddings (Volt) |
Reserves Infantry Testers | Adrian Pettijohn (Excell Data), Allison Sallen (Excell Data), Brett Hansen (Excell Data), Bryce Pinkston (Volt), Dana Steffens (Excell Data), David Foster (Volt), Devin Smither (Excell Data), Edi Poinescu (Excell Data), Elizabeth Dalton (Excell Data), Ian Jendro (Excell Data), Ian Schmidt (Excell Data), James Lawrence (Aditi), James Lenell (Excell Data), James Morrison (Aditi), Jared Bryant (Volt), Jesse Heidner (Volt), Jordan de Geus (Excell Data), Joseph Allen (Excell Data), Joshua Jones (Aditi), Lael Smith (Volt), Lisa Doyle (Excell Data), Matthew Antonellis (Excell Data), Michael Mullins (Volt), Michelle Washington (Volt), Mike Rhine (Excell Data), Nicholas Abel (Excell Data), Nicholas Amlag (Excell Data), Nicolle Blackwell (Volt), Primo Adriano Pulanco (Excell Data), Raymond Butchko (Volt), Ryan Astle (Volt), Ryan Nakano (Excell Data), Tracy Annin Carrithers (Excell Data), Trevor Christman (Volt), Tyler Tew (Volt), Viet Pham (Volt) |
Microsoft Games Studios: Licensed Music |
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Senior Music Licensing Manager | Lily Kohn |
Media Licensing Manager | Carole Dray |
Head of Music Supervision | Kyle Hopkins |
Music Acquisitions Specialist | William Beard |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Kinect Star Wars, a group of 79 people
- Kinectimals, a group of 65 people
- Kinect: Disneyland Adventures, a group of 55 people
- Forza Motorsport 5, a group of 45 people
- Alan Wake, a group of 44 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- William Beaman on 217 other games
- Phil Spencer on 189 other games
- Roger Craig Smith on 164 other games
- Kris Zimmerman Salter on 160 other games
- Ronald Dutch Hill on 149 other games
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Credits contributed by Sciere.