Xenus II: White Gold

aka: White Gold: War in Paradise
Moby ID: 47948
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Description

Saul Meyers was once a member of a special military squad. During one of the missions, his squad was nearly annihilated; witnessing the only other survivor descending into insanity, Saul retired from the military. Meanwhile, a new powerful drug has surfaced in a troubled region somewhere in the Caribbean. The prosperity of the drug lords and the suffering of the victims are no longer possible to ignore. The government re-installs Saul as a special agent, and sends him on his most dangerous mission so far.

Xenus II: White Gold is a prequel to Boiling Point: Road to Hell. Similarly to its predecessor, the game is a combination of first-person shooter with free-roaming "sandbox" exploration, driving, and role-playing elements. As in the previous game, there are seven factions (civilians, government, mafia, guerrillas, bandits, natives, and CIA) Saul can perform missions for, which is needed to advance the story. The setting this time is an archipelago, and getting access to different islands is one of the main objectives Saul will have to accomplish.

The RPG system has been re-designed. Instead of improving skills by practicing, the player receives a set amount of experience points for completing quests, which can be then distributed to improve Saul's "perks". These perks range from weapon proficiencies and combat abilities to various immunities and skills, e.g. bartering.

Spellings

  • Xenus II: Π‘Π΅Π»ΠΎΠ΅ Π·ΠΎΠ»ΠΎΡ‚ΠΎ - Russian spelling

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Credits (Windows version)

64 People · View all

Producer (ΠŸΡ€ΠΎΠ΄ΡŽΡΠ΅Ρ€)
  • Sergey Zabaryansky (Π‘Π΅Ρ€Π³Π΅ΠΉ Забарянский)
Art Director (Арт-Π΄ΠΈΡ€Π΅ΠΊΡ‚ΠΎΡ€)
  • Andrey Dovgan (АндрСй 'HOB' Π”ΠΎΠ²Π³Π°Π½ΡŒ)
Project Lead (Π ΡƒΠΊΠΎΠ²ΠΎΠ΄ΠΈΡ‚Π΅Π»ΡŒ ΠΏΡ€ΠΎΠ΅ΠΊΡ‚Π°)
  • Andrey Dovgan (АндрСй 'HOB' Π”ΠΎΠ²Π³Π°Π½ΡŒ)
Lead Scriptwriter (Π“Π»Π°Π²Π½Ρ‹ΠΉ сцСнарист)
  • Aleksandr Hrutsky (АлСксандр 'CHE' Π₯Ρ€ΡƒΡ†ΠΊΠΈΠΉ)
Dialogue Writers (Авторы Π΄ΠΈΠ°Π»ΠΎΠ³ΠΎΠ²)
  • Aleksandr Hrutsky (АлСксандр 'CHE' Π₯Ρ€ΡƒΡ†ΠΊΠΈΠΉ)
  • Leonid Vorobyov (Π›Π΅ΠΎΠ½ΠΈΠ΄ 'LEO' Π’ΠΎΡ€ΠΎΠ±ΡŒΠ΅Π²)
  • Dmitriy Andriushchenko (Π”ΠΌΠΈΡ‚Ρ€ΠΈΠΉ 'Shaman' ΠΠ½Π΄Ρ€ΡŽΡ‰Π΅Π½ΠΊΠΎ)
  • Viktoria Gordienko (Виктория 'BASTA' Π“ΠΎΡ€Π΄ΠΈΠ΅Π½ΠΊΠΎ)
Game Designers (Π“Π΅ΠΉΠΌ-Π΄ΠΈΠ·Π°ΠΉΠ½Π΅Ρ€Ρ‹)
  • Arthur Khvorostyanyy (Артур 'AILI' Π₯воростяный)
  • Alexander Mirokhin (АлСксандр ΠœΠΈΡ€ΠΎΡ…ΠΈΠ½)
  • Alexandr Nesterenko (АлСксандр 'HOBOT' НСстСрСнко)
  • Vladislav Rybalchenko (Владислав 'LEMON' Π Ρ‹Π±Π°Π»ΡŒΡ‡Π΅Π½ΠΊΠΎ)
  • Roman Bele (Π ΠΎΠΌΠ°Π½ 'XAK' Π‘Π΅Π»Π΅)
  • Alexey Kudienko (АлСксСй 'ZHIR' ΠšΡƒΠ΄ΠΈΠ΅Π½ΠΊΠΎ)
  • Leonid Vorobyov (Π›Π΅ΠΎΠ½ΠΈΠ΄ 'LEO' Π’ΠΎΡ€ΠΎΠ±ΡŒΠ΅Π²)
Animators (Аниматоры)
  • Alexandr Tanskiy (АлСксандр 'TANK' Ванский)
  • Maxim Ivanchuk (Максим 'TAYFUN' Π˜Π²Π°Π½Ρ‡ΡƒΠΊ)
  • Tatyana Mahinko (Π’Π°Ρ‚ΡŒΡΠ½Π° 'SISTER' ΠœΠ°Ρ…ΠΈΠ½ΡŒΠΊΠΎ)
Level Design (Π”ΠΈΠ·Π°ΠΉΠ½ ΡƒΡ€ΠΎΠ²Π½Π΅ΠΉ)
  • Andrey Dovgan (АндрСй 'HOB' Π”ΠΎΠ²Π³Π°Π½ΡŒ)
  • Konstantin Nizhegorodov (ΠšΠΎΠ½ΡΡ‚Π°Π½Ρ‚ΠΈΠ½ 'KOS' НиТСгородов)
  • Denis Zhatov (ДСнис Π–Π°Ρ‚ΠΎΠ²)
Lead Programmer (Π“Π»Π°Π²Π½Ρ‹ΠΉ программист)
  • Roman Lut (Π ΠΎΠΌΠ°Π½ 'HAX' Π›ΡƒΡ‚)
Programming of Graphics (ΠŸΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠ΅ Π³Ρ€Π°Ρ„ΠΈΠΊΠΈ)
  • Vladislav Alexandrov (Владислав 'VLAD' АлСксандров)
Programming of Physics, Game Logic, AI (ΠŸΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠ΅ Ρ„ΠΈΠ·ΠΈΠΊΠΈ, ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ Π»ΠΎΠ³ΠΈΠΊΠΈ, AI)
  • Sergey Zabaryansky (Π‘Π΅Ρ€Π³Π΅ΠΉ Забарянский)
Programming of Physics (ΠŸΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΠΈΡ€ΠΎΠ²Π°Π½ΠΈΠ΅ Ρ„ΠΈΠ·ΠΈΠΊΠΈ)
  • Andrey Nikolaev (АндрСй 'Gray Wolf' НиколаСв)
[ full credits ]

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Average score: 72% (based on 7 ratings)

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Identifiers +

  • MobyGames ID: 47948
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Contributors to this Entry

Game added by Werner Spahl.

Additional contributors: Kabushi, Scaryfun.

Game added September 17, 2010. Last modified January 24, 2024.