Reach for the Stars: The Conquest of the Galaxy

Moby ID: 4361
Commodore 64 Specs

Description

Reach for the Stars is a "spaceploitation" game. The player has the opportunity to name his civilization and those of his (up to three) AI opponents before he begins his attempt at galactic domination. The 2D galaxy map is marked only by planets and their names in few different colors. Also, there is no diplomacy and no player control over tactical combat.

What remains is a hard-core game of grand strategic and economic production. The player must tweak his planets, build ships, research new tech levels, and deploy fleets. All of the underlying dynamics can be altered and customized by the player.

Spellings

  • リーチ・フォー・ザ・スターズ - Japanese spelling

Groups +

Screenshots

Promos

Credits (Commodore 64 version)

15 People

Program Design
Game Design
Game Development
Game Testing
Album Artwork
Package Graphics
  • D. Walter-Evans Advertising
Album Manufacture
  • C. C. Merritt Pty Ltd
Scanning and Film
  • Graphus Pty Ltd
Printing
  • Maxwell Printing Co. Pty Ltd

Reviews

Critics

Average score: 77% (based on 2 ratings)

Players

Average score: 4.0 out of 5 (based on 4 ratings with 0 reviews)

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Trivia

Awards

  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)* Computer Gaming World Magazine
    • November 1996 (15th Anniversary Issue) - #51 of the "150 Best Games of All Time"

Analytics

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Identifiers +

  • MobyGames ID: 4361
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Contributors to this Entry

Game added by PCGamer77.

Additional contributors: Alaka, Rik Hideto, Jo ST.

Game added June 20, 2001. Last modified August 30, 2023.