Reach for the Stars: The Conquest of the Galaxy
Description
Reach for the Stars is a "spaceploitation" game. The player has the opportunity to name his civilization and those of his (up to three) AI opponents before he begins his attempt at galactic domination. The 2D galaxy map is marked only by planets and their names in few different colors. Also, there is no diplomacy and no player control over tactical combat.
What remains is a hard-core game of grand strategic and economic production. The player must tweak his planets, build ships, research new tech levels, and deploy fleets. All of the underlying dynamics can be altered and customized by the player.
Spellings
- リーチ・フォー・ザ・スターズ - Japanese spelling
Groups +
Screenshots
Promos
Credits (Commodore 64 version)
15 People
Program Design | |
Game Design | |
Game Development | |
Game Testing | |
Album Artwork | |
Package Graphics |
|
Album Manufacture |
|
Scanning and Film |
|
Printing |
|
Reviews
Critics
Average score: 77% (based on 2 ratings)
Players
Average score: 4.0 out of 5 (based on 4 ratings with 0 reviews)
Be the first to review this game!
Trivia
Awards
- ACE
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)* Computer Gaming World Magazine
- November 1996 (15th Anniversary Issue) - #51 of the "150 Best Games of All Time"
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by PCGamer77.
Additional contributors: Alaka, Rik Hideto, Jo ST.
Game added June 20, 2001. Last modified August 30, 2023.