Volfied
Description official descriptions
The space ship Monotros has returned after receiving an SOS call to save his home world (Volfied) from alien invaders and has to defeat a different boss and his minions in each level. Volfied is very similar to Qix -- the player takes control of a ship/object whose purpose is to roam the screen, forming shapes and removing them from the playfield. By way of reward, a picture is gradually revealed in the removed areas of the screen. The borders of the area not yet cleared by the player become the borders of the area the player's pointer can move along. When not cutting, the ship is protected by a shield that decreases over time. When it hits zero, the enemies can also killl you when not cutting.
The player's object must avoid contact with any of the enemies which float around the screen, as this will weaken and eventually destroy it. Barriers limit which parts of the border boxes can be formed through. The goal is to clear 80% or more of the screen, and each additional percent adds bonus points. Most levels contain power-up blocks that can be claimed when the area around it is removed. Possible power-ups can increase speed (S), freeze the enemies for a short time (T), prevent the shield from counting down for a little while (P), give a laser to shoot the smaller enemies (L), kill all the smaller enemies instantly (C) or grant a weapon to kill the boss (a red tomato only found in blocks with the red light).
This game allows for one- or two-player games in three difficulty levels, but offers no passwords or saved games across its numerous levels.
Spellings
- ヴォルフィード - Japanese spelling
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Credits (Arcade version)
13 People
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Reviews
Critics
Average score: 72% (based on 26 ratings)
Players
Average score: 4.0 out of 5 (based on 49 ratings with 4 reviews)
The Good
Well, the graphics are very well done (especially for the XT), the music/sound effects are OK as well and the level design is way cool.
But the gameplay - this is one of the games which constitue my definition of the word "addictive". It rocks! It's got too many stages to beat and it's simply incredibly addictive. Even nowadays I occasionally copy it back to the good ole' hard drive and have a few rounds.
Oh, and it runs just fine on newer machines.
The Bad
Frustrating! God damn, is this game frustrating. It's so damn challenging you just can't leave it alone!
The Bottom Line
A real classic, one which you should be playing right now.
DOS · by Tomer Gabel (4534) · 1999
Good conversion of Taito's popular arcade game of the same name.
The Good
The PC version adds many bonuses and extras to the original from the early 80's. The game is very similar to an early game called Qix: you take control of an object whose purpose is roam the screen, closing rectangles and removing them from the playfield. The goal is to clear 80% or more of the screen, and each additional percent adds more points to your balance.
The Bad
Volfied features 1- or 2- player games in three difficulty levels but no passwords or saved game feature.
It is much more difficult than the original arcade version, although there are three levels of difficulty to choose from.
The Bottom Line
Overall, as fun and addicting as the original, with dozens of levels to ensure that you'll keep coming back to it for a while.
DOS · by Clockwork (179) · 2001
If I could only keep my cool..
The Good
Gameplay! Volfied is a good adaption of great concept. Although this trick has been done before (for example Qix, Xonix), it is a trick I still enjoy. This game is like Tetris; hard to explain, easy to understand & play and very addictive.
- It's easy to control this game (you only use your keypad and the space bar).
- There are some cool power ups like laser, time-stop and speed.
- It looks good, especially some of those futuristic backgrounds.
- The design of some of the levels is very nice, I like the way you need to manoeuvre in order to reach the power ups. Level six is my favorite.
- Runs without problems on modern machines (no need for MoSlo).
The Bad
I'm convinced that this is an easy game, I mean your enemies can't destroy you when you're on the yellow border line. So with patience, caution and some rational thinking it SHOULD be easy to complete this game. In reality, I die a LOT! Then of course I must try again and I must try harder. This usually results in me being too hasty and consequently even more dying. It's so frustrating! (BTW this review is written by a guy who once, after playing a game of Lemmings, hit an old EGA monitor so hard it broke). I wish there were some level passwords!
Volfied' s story line is as bad as any of those Japanese shoot 'em ups (even though it's not a shoot 'em up), it's got your standard alien invasion, some hostile mutated marine life and of course a huge mother brain.
The Bottom Line
Great classic arcade fun, but prepare for some moments of frustration. The only time I (almost) beat this game, I was shown a message saying "You can only play the final level if your selected difficulty is normal or hard.". I did get to see an ending sequence, but was it the REAL ending? Damn, now I have to try to achieve the impossible!
DOS · by Roedie (5238) · 2001
Trivia
Manual
The Volfied manual has instructions for loading the game both on ZX Spectrum and Amstrad CPC, but these versions were never released, even though the game itself was simple enough to stand a conversion to most 8-bit formats.
Sound
This game uses two sound devices. The intro music and the music between the levels are produced by your sound card, while the in-game sound effects are made by the PC Speaker. This technique is shared by another Taito conversion, Qix.
Information also contributed by Игги Друге
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Contributors to this Entry
Game added by Tomer Gabel.
Arcade added by 666gonzo666. FM Towns added by Sciere. Commodore 64, J2ME added by Kabushi. Atari ST, Genesis, Amiga added by Martin Smith. Wii added by gamewarrior. Antstream added by lights out party. TurboGrafx-16 added by Игги Друге.
Additional contributors: Roedie, Alaka, Игги Друге.
Game added November 14, 1999. Last modified July 20, 2024.