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G Darius

aka: G. Darius
Moby ID: 4301

[ All ] [ Arcade ] [ PlayStation ] [ PlayStation 3 add ] [ PS Vita add ] [ PSP add ] [ Windows ]

Arcade screenshots

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Intro
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Shining explosions
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Typical shooting
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Take bonus ball
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Holiday's place
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Super laser
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Bombs are useful to kill low-flying enemy
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Fish-enemy
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Fight in skies
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Boss fight
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Time to BOOM!
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Giant dragon
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Nice enemy plane
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Catch enemies and use them like option from Gradius
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Destroying beam
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Strange build
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Flight diagonally
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Enemy sqadron

PlayStation screenshots

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Title screen
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Preparing to fight
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An enemy ship from the introduction sequence
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Firing triple rocket shots at an incoming wave of enemies.
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A fish-like opponent
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You are warned when approaching a boss ship.
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Fortunately, the pterodactyls are only background animations.
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I fired a capture ball at these enemy ships, and now they're fighting along with me.
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The second boss unleashes his firepower.
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At certain points in the game, you can choose a route.
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Entering a new zone.
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High scores
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The Movie section in the Option menu is a new feature in the home console to view the game's FMVs, including the unlocked ending FMVs.

Windows screenshots

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The Configuration Tool. The WASD keybindings by default is uncommon for a 2000 Windows port exclusive to Japan.
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Title screen. The Exit button only brings you back to the intro FMV loop, not actually exits the game. Alt + F4 is the only way to close this Windows port.
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This port can render in 640x480 - double the resolution of the arcade and home console versions.
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Despite the heavy aliasing, this is as detailed rendition of the Silver Hawk as you can get on a 2000 computer monitor.
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