Sand Grain Studios |
Project Manager |
Liviu Andrei Torcatoru |
Game Designer |
Teodor Popa |
Programming |
Lead Programmer |
Roxana Tudor |
Programmers |
Cristina Copaciu, Horea Biris, Bogdan Muraru |
Additional Programming |
Alexandru Simion, Cristina-Maria Simion, Cristian Paun |
Graphics |
Lead 2D Art |
Cristian Predonescu |
2D Art |
Gabriel Baldovin |
Animation & Modeling |
Lead Animator & Modeler |
Toma Bonciu |
3D Animators & Modelers |
Antonia Zorila Demeter, Cristian Craciun, Oana Bucur |
3D Modeling & Level Design |
Lucian Trestioreanu |
Level Design |
Lead Level Design |
Victor Popa |
Level Designers |
Tiberiu Groparu, Teodor Ion Popărescu |
Additional Level Design |
Toma Bonciu, Oana Bucur, Cristian Craciun, Alexandru Bratosin |
Sound Effects & Music |
Ionut Deliu, Mihai Dumbraveanu |
Production Manager |
Patrick Moraras |
Technical Support |
Technical Director |
George Batog |
Senior Animators |
Carmen Tanase, Mihai Preda |
Senior Level Designer |
Mihai-Ion Irimescu |
Art Director |
Tudor Popa |
Senior FX Artist |
Dragos Stanculescu |
Senior Programmer |
Roxana Sin |
Engine Team |
Lead Engine Programmer |
Daniel-Sabin Delion |
Senior Engine Programmers |
Codrut Andrei Angelescu, Dragos-Iulian Avramescu, Cosmin Sulea, Alexandru Simion, Ionuț Tudor, Stelian Nicolae, Constantin Tudor, Cristian Paun |
Engine Tools |
Cristina-Maria Simion, Ciprian Ponea, Andrei Drexler |
System & Network Administration |
System Administrator |
Costin Barzon |
Network Administrator |
Stefan Radulescu |
Special Thanks to |
Lucian Tincu, Mihai Loghin, Ovidiu Chihaia, Thanks to our families and all our beloved ones who supported us along this project... |
Activision: Executive Management |
General Manager |
David Oxford |
Vice President of Studios |
Patrick J. Kelly |
Vice President of Sales |
Tim Flaherty |
Vice President of Marketing |
Mark Meadows |
Vice President of Creative Services |
Mark Meadows |
Legal |
Joe Hedges |
Production |
Producer |
Rachel Bongaarts |
Director of Product Development |
Chip Pedersen |
Manager, Creative Director & Design |
Carlos Martin |
Game Analyst |
Brian Kuyath |
Quality Assurance |
Technology Manager |
Chris Arends |
Manager of Quality Assurance |
Jason Lembcke |
Supervisor of Quality Assurance |
Rasheem Harris |
QA Lead |
Justin Westplate |
QA Team |
Dean Fingerholz, Jeremy Huisheere, Bob Paterson, Paul Ference, Madison Meahyen, Thanuvong Na Yang, Jeremy Andresen, Kyle Kleven, Adam Rogers, Stephen Crayton, Andy Owen, Nate Tyley, Brandon Gingerich, Par Widlund, Dan Gniady, Jordan Jaap, John Hart, Denis Molloy, Christopher Barrett, Justyn Christensen, Josh Cuta, Alex Reed, Cory Thibado, A.J. Guerra, Joel Waltz, Daniel Smith, Zach Dando-Thompson, Dieter Frank, Jeff Schwartzbauer, Rick Hodgett |
TRG QA Manager |
Chad Schilling |
TRG Lead |
Jonathan Pho |
Technical Requirements Group |
Matt McCullough, Steve Myers |
Sales |
Sales Director |
Jennifer Mirabelli Johnson |
Sales Coordinator |
Robbin Livernois-Holtz |
Marketing Coordinator |
Robbin Livernois-Holtz |
Sales Assistant |
Brynja Bjarnason |
Marketing and Creative Services |
Senior Graphic Artist |
Trevor Harveaux |
Graphic Artist |
Sean James |
Marketing Communications Associate |
Nicole Lindstrom |
Licensing |
Director of Licensing |
Andy Koehler |
Operations |
Director of Operations and Planning |
Mike Groshens |
Information Systems Administrator |
Bob Viau |
Additional Thanks |
Ann Beggs, Mike Dalton, Donna Johnston, Jan Marek, Steven Matulac, Jeff Muench, Kurt Niederloh, Janet Paulsen, Andy Spohn, Jason Stempel, Aaron M. Thompson, Steve Williams, Jessyca Duerr, Joyce Muffoletto, Tom Watson, Scott Heaton, Kathy Yerich, Fisher Edit, Joel DeWolfe, DeWolfe Music Library, Alistair Hirst, Omni Interactive Audio, Easy Street Studio, Darla Hill, Greg Hill, Wayne Evenson |