Jewel Quest II
Description official description
Jewel Quest II is a sequel to the original Jewel Quest. This time, you are exploring the African continent. You will travel through the vast wildlife of safari, the Zimbabwe ruins and the Victoria Falls. The game contains a realistic and authentic African setting.
The new option in Jewel Quest II is the Tournament Play, which allows players to pit against other players around the world, or play against the computer.
The gameplay in Jewel Quest II is similar to its predecessor. In level 1-1, you have a grid at 7x7 size and each block filled with relics. All you have to do is to match 3 adjacent relics in a row or column. Once you do a match, the relics disappear and new ones are placed. Like it's predecessor, it has a time limit. When it runs out, you lose a life, and if you lose all your lives, it's game over. Another way to loose a life is to run out of moves (especially on harder difficulties).
As the game progresses, the grids change and they become more complex. Also, you have to keep an eye on other relics.
Groups +
Screenshots
Credits (Windows version)
24 People (21 developers, 3 thanks) · View all
Game Designer | |
Direction | |
Lead Engineer | |
Engineer | |
Systems Engineer | |
Tournament Server Engineers | |
Art by Present Creative | |
Additional Art by | |
Music | |
Sound | |
Story | |
Production | |
Quality Assurance | |
[ full credits ] |
Reviews
Critics
Average score: 77% (based on 3 ratings)
Players
Average score: 1.2 out of 5 (based on 2 ratings with 0 reviews)
Be the first to review this game!
Analytics
Upgrade to MobyPro to view research rankings and price history! (when applicable)
Identifiers +
Contribute
Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.
Contributors to this Entry
Game added by Talos.
iPhone, BlackBerry added by Kabushi. Macintosh added by Zeppin.
Game added May 19, 2009. Last modified July 6, 2024.