Advanced Strategic Command

aka: ASC
Moby ID: 40047

[ All ] [ BeOS ] [ DOS ] [ Linux ] [ Macintosh ] [ Windows ]

Linux Patches

2000-04-02

ASC1.0.1 - bug fixes

2000-04-03

ASC1.0.2 - bug fix (crash)

2000-04-04

ASC1.0.3 - Fixed a bug that exited ASC when trying to give units to your allies.

2000-04-05

ASC1.0.4 - bug fix in map editor (not loading transports)

2000-04-17

ASC1.0.5 - improved speed

2000-04-17

ASC1.0.5b - further improved speed

2000-05-02

ASC1.1.0 - improved balance, bug fixes (ammo transfer)

2000-05-07

ASC1.1.2 - bug fix in new movement routines

2000-05-07

ASC1.1.1 - improved usability (mostly easier access to certain information), map editor available

2000-05-10

ASC1.1.3 - bug fixes regarding airplanes (invalid height while descending, crashes during landing), fixed lockups and too high CPU consumption

2000-05-18

ASC1.1.4 - improved usability and balance regarding unit movement, bug fixes (too fast moving units, not updated unit info when descending with helicopter), Battle Isle maps can be imported into editor

2000-06-13

ASC1.1.5 - improved usability (sound can be disabled; maps, savegames and email games can be load via command parameters), improved text dialogues, bug fixes keyboard control in pull-down menus, graphical error with ammo transport, error when loading buildings from Battle Isle 2220: Shadow of the Emperor)

2000-06-22

ASC1.1.6 - bug fix (crash when transferring ammo to a unit with more than 8 weapons while inside a building)

2000-06-23

ASC1.1.7 - bug fixes (crashed when flying a plane near the map border or during replays, cursor movement in text fields)

2000-07-04

ASC1.1.8 - improved usability (weapon information available inside buildings) and graphics (destroyed buildings may leave objects behind), bug fixes (alliances text boxes, replay)

2000-07-12

ASC1.1.9 - improved usability (removed save game description dialogue, reversed order of e-mails), bug fixes (movement problems, out of sync replays)

2000-07-24

ASC1.1.10 - improved usability (new terrain information windows, ammo transfer window improved, data file version check), bug fixes (crash when attacking unit is destroyed, incorrectly displayed weapon efficiency)

2000-08-13

ASC1.2.0 - major release with many new features (new attack formula, improved balance) and bug fixes

2000-08-21

ASC1.2.1 - bug fixes (various crashes during gameplay and when editing cargo in editor), tutorial maps includes the new attack formula from ASC1.2.0

2000-10-11

ASC1.2.3 - maintenance update with various bug fixes (mostly regarding unusual unit behaviour), warning message when entering empty password

2001-09-30

ASC1.9.1 - introduces AI, the first maps of the campaign, revision of the MK1 unit type and new terrain types; various bug fixes regarding crashes, unusual unit behaviour and AI

2001-10-04

ASC1.9.2 - improved usability (cleanup of menus and hotkeys, online help) and balance (weapons can have different efficiencies against different Unit classes); updated objects, buildings and terrain

2001-10-06

ASC1.9.3 - bug fix (game ends with message "no players left")

2001-10-12

ASC1.9.4 - adds missing translation table for map import and map archival dialogue, bug fix (tanks can't cross railroads)

2001-10-22

ASC1.9.4.4 - bug fixes (AI crashes, next campaign map can't be found, "forgotten" events), adds experimental map parameters

2001-10-22

ASC1.9.4.3 - bug fix (crash when calculating the available energy in buildings)

2001-10-22
ASC1.9.4.2 - bug fixes (unusual unit behaviour, import of Battle Isle 2220: Shadow of the Emperor maps, AI), new vehicle function
2001-11-05

ASC1.9.5 - bug fixes (AI crashes, broken refuel dialog, wrong displayed objects in snow, crash when airplane crashes), adds experimental map parameters

2001-11-08
ASC1.9.5.1 - bug fix (AI crash), AI's moves are recorded for the replay
2001-11-15

ASC1.9.5.2 - bug fixes (replay, unusual unit behaviour, crash in editor when changing player names)

2001-11-22

ASC1.9.5 - bug fixes (crashes when changing to player 9 in map editor or when an airplane gets shot down, AI crashes), improved usability (never moving units are shown grey, search function for disabling options)

2001-11-29

ASC1.9.5.4 - bug fixes (switched refueling/repairing icons, unusual unit behaviour, AI crashes), AI can be used as benchmark

2002-03-05

ASC1.10.0 - added music, bug fixes, updated documentation

2002-03-19

ASC1.10.1 - bug fixes, minor feature enhancements

2002-12-23

ASC1.12.0 - updated graphics and data files, improved AI, several new features, bug fixes

2003-02-02

ASC1.12.3 - adds new and updated sounds, bug fixes (several problems with units moving in and out of transports and buildings)

2003-03-22

ASC1.13.2 - new pathfinding system, new transportation rules, extended campaign

2003-05-07

ASC1.13.5 - three new campaign maps,units can now be equipped with a laser weapon, stricter replay consistency checking, bug fixes

2003-06-22

ASC1.13.6 - improved AI, updated campaign maps and units, better cheating detection for replays, changed file format

2003-07-06

ASC1.13.7 - replays now correctly update the resources when constructing or removing objects, updated maps, bug fixes

2003-08-24

ASC1.13.8 - bug fixes (replay problems, movement code)

2003-12-29

ASC1.13.9.1 - fixes critical bug in ASC1.1.13.9 which prevents it from starting

2004-02-07

ASC1.14.0 - rewritten ingame event system, updated and extended campaign, improved AI, many bug fixes and minor improvements

2004-06-23

ASC1.15.0 - introduces research system, updated campaign, improved performance, bug fixes

2004-10-09

ASC1.15.1 - introduces new reaction fire system, expanded and updated campaign

2004-11-28

ASC1.15.2 - new campaign map, updated campaign and units, minor improvements to AI, bug fixes

2005-02-14

ASC1.15.3 - bug fixes (including several problems in campaign maps), more accurate replays

2005-04-30

ASC1.16.0 - support for AMD64 platform, updated campaign maps and units, some objects like forests can spread on their own

2005-07-16

ASC1.16.1 - updated campaign and units, bug fixes

2005-08-07

ASC1.16.2 - updated unit production costs, improved AI, bug fixes

2006-01-22

ASC1.16-3 - bug fixes

2006-11-04

ASC1.16.4 - move malus reduction of wreckage objects, bug fixes

2007-11-03

ASC2.0.0 - new graphics engine, new UI, new features, support for 64-bit systems

2008-04-06

ASC2.1.0 - new campaign, increased portability, bug fixes

2008-12-14

ASC2.2.0 - new and updated graphics (terrain, objects and units), extended unit descriptions, revamped dialogs, bug fixes

2009-12-21

Expanded "Undo" features, overhauled campaign, translations, full LUA support (for scripting), improved AI, bug fixes

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