Advanced Strategic Command
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Linux Patches | |
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2000-04-02 | ASC1.0.1 - bug fixes |
2000-04-03 | ASC1.0.2 - bug fix (crash) |
2000-04-04 | ASC1.0.3 - Fixed a bug that exited ASC when trying to give units to your allies. |
2000-04-05 | ASC1.0.4 - bug fix in map editor (not loading transports) |
2000-04-17 | ASC1.0.5 - improved speed |
2000-04-17 | ASC1.0.5b - further improved speed |
2000-05-02 | ASC1.1.0 - improved balance, bug fixes (ammo transfer) |
2000-05-07 | ASC1.1.2 - bug fix in new movement routines |
2000-05-07 | ASC1.1.1 - improved usability (mostly easier access to certain information), map editor available |
2000-05-10 | ASC1.1.3 - bug fixes regarding airplanes (invalid height while descending, crashes during landing), fixed lockups and too high CPU consumption |
2000-05-18 | ASC1.1.4 - improved usability and balance regarding unit movement, bug fixes (too fast moving units, not updated unit info when descending with helicopter), Battle Isle maps can be imported into editor |
2000-06-13 | ASC1.1.5 - improved usability (sound can be disabled; maps, savegames and email games can be load via command parameters), improved text dialogues, bug fixes keyboard control in pull-down menus, graphical error with ammo transport, error when loading buildings from Battle Isle 2220: Shadow of the Emperor) |
2000-06-22 | ASC1.1.6 - bug fix (crash when transferring ammo to a unit with more than 8 weapons while inside a building) |
2000-06-23 | ASC1.1.7 - bug fixes (crashed when flying a plane near the map border or during replays, cursor movement in text fields) |
2000-07-04 | ASC1.1.8 - improved usability (weapon information available inside buildings) and graphics (destroyed buildings may leave objects behind), bug fixes (alliances text boxes, replay) |
2000-07-12 | ASC1.1.9 - improved usability (removed save game description dialogue, reversed order of e-mails), bug fixes (movement problems, out of sync replays) |
2000-07-24 | ASC1.1.10 - improved usability (new terrain information windows, ammo transfer window improved, data file version check), bug fixes (crash when attacking unit is destroyed, incorrectly displayed weapon efficiency) |
2000-08-13 | ASC1.2.0 - major release with many new features (new attack formula, improved balance) and bug fixes |
2000-08-21 | ASC1.2.1 - bug fixes (various crashes during gameplay and when editing cargo in editor), tutorial maps includes the new attack formula from ASC1.2.0 |
2000-10-11 | ASC1.2.3 - maintenance update with various bug fixes (mostly regarding unusual unit behaviour), warning message when entering empty password |
2001-09-30 | ASC1.9.1 - introduces AI, the first maps of the campaign, revision of the MK1 unit type and new terrain types; various bug fixes regarding crashes, unusual unit behaviour and AI |
2001-10-04 | ASC1.9.2 - improved usability (cleanup of menus and hotkeys, online help) and balance (weapons can have different efficiencies against different Unit classes); updated objects, buildings and terrain |
2001-10-06 | ASC1.9.3 - bug fix (game ends with message "no players left") |
2001-10-12 | ASC1.9.4 - adds missing translation table for map import and map archival dialogue, bug fix (tanks can't cross railroads) |
2001-10-22 | ASC1.9.4.4 - bug fixes (AI crashes, next campaign map can't be found, "forgotten" events), adds experimental map parameters |
2001-10-22 | ASC1.9.4.3 - bug fix (crash when calculating the available energy in buildings) |
2001-10-22 |
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2001-11-05 | ASC1.9.5 - bug fixes (AI crashes, broken refuel dialog, wrong displayed objects in snow, crash when airplane crashes), adds experimental map parameters |
2001-11-08 |
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2001-11-15 | ASC1.9.5.2 - bug fixes (replay, unusual unit behaviour, crash in editor when changing player names) |
2001-11-22 | ASC1.9.5 - bug fixes (crashes when changing to player 9 in map editor or when an airplane gets shot down, AI crashes), improved usability (never moving units are shown grey, search function for disabling options) |
2001-11-29 | ASC1.9.5.4 - bug fixes (switched refueling/repairing icons, unusual unit behaviour, AI crashes), AI can be used as benchmark |
2002-03-05 | ASC1.10.0 - added music, bug fixes, updated documentation |
2002-03-19 | ASC1.10.1 - bug fixes, minor feature enhancements |
2002-12-23 | ASC1.12.0 - updated graphics and data files, improved AI, several new features, bug fixes |
2003-02-02 | ASC1.12.3 - adds new and updated sounds, bug fixes (several problems with units moving in and out of transports and buildings) |
2003-03-22 | ASC1.13.2 - new pathfinding system, new transportation rules, extended campaign |
2003-05-07 | ASC1.13.5 - three new campaign maps,units can now be equipped with a laser weapon, stricter replay consistency checking, bug fixes |
2003-06-22 | ASC1.13.6 - improved AI, updated campaign maps and units, better cheating detection for replays, changed file format |
2003-07-06 | ASC1.13.7 - replays now correctly update the resources when constructing or removing objects, updated maps, bug fixes |
2003-08-24 | ASC1.13.8 - bug fixes (replay problems, movement code) |
2003-12-29 | ASC1.13.9.1 - fixes critical bug in ASC1.1.13.9 which prevents it from starting |
2004-02-07 | ASC1.14.0 - rewritten ingame event system, updated and extended campaign, improved AI, many bug fixes and minor improvements |
2004-06-23 | ASC1.15.0 - introduces research system, updated campaign, improved performance, bug fixes |
2004-10-09 | ASC1.15.1 - introduces new reaction fire system, expanded and updated campaign |
2004-11-28 | ASC1.15.2 - new campaign map, updated campaign and units, minor improvements to AI, bug fixes |
2005-02-14 | ASC1.15.3 - bug fixes (including several problems in campaign maps), more accurate replays |
2005-04-30 | ASC1.16.0 - support for AMD64 platform, updated campaign maps and units, some objects like forests can spread on their own |
2005-07-16 | ASC1.16.1 - updated campaign and units, bug fixes |
2005-08-07 | ASC1.16.2 - updated unit production costs, improved AI, bug fixes |
2006-01-22 | ASC1.16-3 - bug fixes |
2006-11-04 | ASC1.16.4 - move malus reduction of wreckage objects, bug fixes |
2007-11-03 | ASC2.0.0 - new graphics engine, new UI, new features, support for 64-bit systems |
2008-04-06 | ASC2.1.0 - new campaign, increased portability, bug fixes |
2008-12-14 | ASC2.2.0 - new and updated graphics (terrain, objects and units), extended unit descriptions, revamped dialogs, bug fixes |
2009-12-21 | Expanded "Undo" features, overhauled campaign, translations, full LUA support (for scripting), improved AI, bug fixes |