Shadow of Destiny
PlayStation 2 version
To move to the future...sometimes we must look at our past
The Good
Make no mistake. This games was unique. Never before had something such as this been done, and the story I felt really differenciated the product once it hit the market.
Films have used this idea, however playing as the heroine puts an entirely different perspective on a story that works!
The multiple endings also added a huge replay value, and more games should have them. Everyone likes to have a good ending, a cliffhanger, in my eyes the endings were all relevant, and could really make way for a successful sequal.
The Bad
Confusion occurs in this game, as alot of retracing is required. The puzzles are annoying but then puzzles always are when it takes ages to figure them out!
The Bottom Line
The overall sense this gamer captures is a general fear of unnervingness.
The fact that you are dead, and at times see yourself is freaky, and really brings the player into the game.
For me the curiousity hit another level, at the mask scene....
by Nad Budgen (2) on April 11, 2003