Shooter: Starfighter Sanvein
Description
Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia.
The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use.
All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.
The game has a unique glitch-futuristic art style and five floors to play through. There are three ships and three weaponry systems to choose from.
Spellings
- ザンファイン - Japanese spelling
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Screenshots
Credits (PlayStation version)
13 People
Game Design | |
Main Programming | |
Add. Programming | |
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Sound Main Creator | |
Stage-Boss Music | |
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Producer | |
Executive Producer |
Reviews
Critics
Average score: 60% (based on 4 ratings)
Players
Average score: 3.9 out of 5 (based on 3 ratings with 0 reviews)
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Contributors to this Entry
Game added by j.raido 【雷堂嬢太朗】.
PS Vita, PSP added by Charly2.0. PlayStation 3 added by Sciere.
Additional contributors: Sciere, ticky.
Game added November 30, 2008. Last modified August 15, 2023.