Road Rash: Jailbreak

Moby ID: 3555

PlayStation credits (2000)

47 people with 59 credits.

Creative Direction Randall Breen, Mike Lopez
Game Design, Tuning and Direction Randall Breen, Mike Lopez
Character/Vehicle visual Design and Direction Lori Washbon
World Visual Design and Direction Daniel D. Wood
Technical Design James Rogers
Country Design Joel Wade
Urban Design Stephen Murray
World Creation Aaron McClay, Stephen Murray, Joel Wade
VP Production Richard Hilleman
Producer Hunter Smith
Associate Producer Stephen Murray
Assistant Producer Joel Wade
Production Support Timothy Attuquayefio
Project Management Jennifer Christenson, Audrey Gustafson
Engineering Manager and Lead James Rogers
Development Director Dana Tom
Assist. Development Director Stephen Barry
Front End, Optimization and Panoramas Dan Burnash
Opponent AI Priamos Georgiades
Tools and AI/Physics Support Cary Gee
Audio and Streaming David O'Neal
Animation and F/X Ravindar Roopreddy
Object Rendering James Rogers
World Rendering Mark Vaden
Physics and Camera Cyril Zeller
World Builder Michael Beese, Cary Gee, Stephen Murray, Dennis Ortiz
Streaming and Optimization Support Scott Eklund
EA Acadamy Interns Pavan Chatlani, Michael Delp
Build and Tools Engineer Vivek Melwani
Additional Optimization Support Dean Grandquist, Jason Woodward
Art Director and Lead Artist Daniel D. Wood
3D Character Animation Sung Moon Kwon
World 2D/3D Artists Anthony Fong, Arthur Koch, Tim-John deVroede
Pedestrians and Vehicles Mira F. Ross
Additional 3D Art Support Alex Mathis, Santiago Nunez, Jean Z. Xiong
EA Academy Intern Marc Wilhelm
Lead Tester Timothy Attuquayefio
Asst. Lead Test Matthew Dominguez
Testers Matthew C. Brown, David Constantino, Eric Crippen, Kevin David, Romulo Rodriguez, Gary Rondez, Luke Sutton
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Credits contributed by smurray.