Serious Sam: The First Encounter
Description official descriptions
When aliens ruled by the evil Mental attack Earth, it is up to Sam "Serious" Stone, one of the toughest guys on Earth, to time-travel back to Ancient Egypt in order to change history by defeating Mental back in the ancient times. The First Encounter tells about the first part of Sam's voyage through Egypt.
Serious Sam: The First Encounter is a high-adrenaline first-person shooter heavily focused on frantic arcade-style single player action. The game goes "back to roots" of the first-person shooter genre; it does not feature intricate story, character interaction or the need for careful tactics which were becoming common in the FPS's of its time, instead concentrating on epic battles where the player, armed with powerful weaponry, takes on tens or even hundreds of enemies at once.
Sam travels through deserts, Egyptian temples, palaces and cities, killing countless enemies and occasionally stopping to solve a more or less easy puzzle. There are many weapons to be found; they are all classic FPP armaments - shotguns, chainguns, rocket launchers etc., up to the most powerful weapon: a cannon which shoots devastating cannonballs. There are also many pick-ups, of course, containing ammo, health and armor.
The enemies come in many varieties - headless suicide bombers, giant bio-mechanical creatures that shoot missiles, scorpions with chainguns, bulls that charge at Sam, etc. There are also a couple of powerful bosses.
Sam has a mini-computer which contains basic info about the levels he's travelling through, weapons he collects and enemies he kills.
Spellings
- Serious Sam: המפגש הראשון - Hebrew spelling
- Крутой Сэм: Первая Кровь - Russian spelling
- シリアスサム ファーストエンカウンター - Japanese spelling
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Credits (Windows version)
195 People (76 developers, 119 thanks) · View all
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Reviews
Critics
Average score: 83% (based on 43 ratings)
Players
Average score: 3.8 out of 5 (based on 102 ratings with 9 reviews)
The Good
Well, first off, there is LUDICROUS amount of action. You'll know what I'm talking about when you're standing in a field with enemies faster and more powerful than you are coming towards you from all sides. Yeehaw! Secondly, I enjoyed the refreshing Doom-like feel of the game. Even if a situation looks impossible, you will find a way out of it. Finally, the game is full of humor and secrets. Speaking of secrets, they're the best damn secrets in any game. They COMPLETELY step away from the game, and ANYTHING can happen in a secret area. Oh, yeah, and the graphics engine is absolutely gorgeous! Do yourself a favor and walk up to a wall. IT JUST DOESN'T PIXELATE!! NOT ONE BIT!!
The Bad
Parts of the game, especially towards the end, are EXTREMELY difficult. Some areas limit you on health and ammo for a while. Finally, you get annoyed when, for the 45th time in a level, you walk into a wide-open area with some really powerful item in the middle. Before you know it, the world around you is exploding, scratching, and, er, laser-ing. In my opinion, once per level is enough! UGH!
The Bottom Line
A serious FPS with a soaring fun factor!
Windows · by Archagon (108) · 2002
The Good
Non-stop shoot-em-up action. Lots of creatures to kill with plenty of ways to kill them. The graphics are top-notch for its time, especially considering that it is value software ($20). Coming from an independent development team, this game is absolutely amazing.
The Bad
I can not stand vanishing corpses or blood. It really ticks me off that I can not survey the carnage I just caused. All the levels take place in Egyptian-style locales, which really makes one want some more variety.
The Bottom Line
The most mind-numbing shooter to hit the market since Doom. Don't think... SHOOT! Over-the-top battles and great multiplayer options round off this sweet package.
Windows · by NeoMoose (1229) · 2001
The Good
The guns are varied and satisfying, the graphics look really good.
The Bad
Serious Sam feels like something a ten-year-old would make right after downloading a Quake level editor. It consists of simplistic, very linear levels and almost constantly throws wave after wave of enemies at the player without any design concept or actual sense of progression. Even though some enemies are actually interesting to fight when they're first introduced, they become utterly tedious as you fight them again and again in almost identical circumstances. The entire experience becomes simply tiring already in its first half.
Croteam probably meant to create something that would reject the more complex gameplay mechanics of newer action games at the turn of the century and return to the '90s classics. The thing is, games like Wolfenstein 3D, Doom, Duke Nukem 3D, Quake, and Unreal are not just pure mindless violence. Intricate level design is an essential part of their identity, absolutely crucial to how engaging they are - something the Serious Sam developers seem to have completely forgotten.
The Bottom Line
Serious Sam is a tiring and tedious FPS focused on endless enemy spam. 3/10 (officially Worse Than Daikatana)
Windows · by Pegarange (307) · 2023
Discussion
Subject | By | Date |
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Croteam | vedder (73705) | Oct 29, 2018 |
Trivia
1001 Video Games
Serious Sam appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Demo
Some of the most famous Serious Sam players (who even appear in the game's credits) got the complete game only several months after its release, and constantly played the same demo level while others had the full version.
Development
The first Serious Sam demo was a technology demo for the Serious Engine by Croteam, not a demo for a game in particular. The folks at the Old Man Murray website praised the game so much that eventually the guys at the Gathering of Developers got wind of it and sponsored a complete, full game based around the demo.
Music
The final level music (before the boss) is a strange heavy metal remix of the famous Phantom of the Opera opening theme.
References
Sam's red sneakers may be a reference to Sonic the Hedgehog - the speed power-up that pictures them with wings all but cinches it.
Technology
Serious Sam was the first game to implement ATI's TrueForm graphics technology.
Awards
- Computer Gaming World
- April 2002 (Issue #213) – Best Enemies of the Year (for the headless soldiers)
- GameSpy
- 2001 – Best Value Priced Game of the Year
- 2001 – Best End Boss of the Year
Information also contributed by El-ad Amir, NeoMoose, Ola Sverre Bauge and Tomer Gabel
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Related Sites +
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Seriously Warped!
Home of the highly acclaimed Warped Deathmatch MOD for Serious Sam. The team is also creating the multiplayer modes for Serious Sam: The Second Encounter. -
Seriously!
A well-populated forum and excellent tutorials regarding writing maps, mods and scripts to Serious Sam.
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Contributors to this Entry
Game added by Cromaa.
Additional contributors: Ray Soderlund, El-ad Amir, Unicorn Lynx, NeoMoose, tarmo888, tbuteler, Foxhack, lights out party, COBRA-COBRETTI, Crawly, Stratege, vicrabb, Patrick Bregger, Plok, FatherJack.
Game added April 3, 2001. Last modified November 24, 2024.