Sid Meier's Civilization: Revolution

aka: CivRev
Moby ID: 35117

[ All ] [ PlayStation 3 ] [ Xbox 360 ]

PlayStation 3 screenshots

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Intro, Roman era.
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Intro, space age.
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Intro, the story starts here.
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Main title.
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Main menu.
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Game options.
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Civilopedia.
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Civilization selection, Egyptians.
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Civilization selection, Mongols.
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Starting the game.
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Tutorial can be skipped if you're familiar with the controls.
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Attacking a barbarian outpost.
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Certain forests, rivers and deserts can be named once discovered.
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Reaching an economic milestone... gathering 20000 gold pieces will yield an economic victory.
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If you don't feel war is the right course of action, try diplomacy.
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Your military advisor has a simply policy: crush, kill and destroy.
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Visiting friendly villages always yield some kind of benefit for your civilization.
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Researching technologies.
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These barbarians are putting up a fight.
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If you have enough gold, you can spend it to immediately complete your current unit or building production.
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Achieving multiple victories with a single unit will let you upgrade it as it becomes more veteran.
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You can combine three same type of units into an army.
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Checking your diplomacy status.
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There are four different ways to achieve a victory in this game.
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The caravan brought gifts to your town.
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When caravan visits your town, you can check the banquet at your palace.
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Checking the technology research progress and your cultural and monetary income.
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Building a temple will increase your cultural progress.
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Barbarian village has been overran by your ninja horsemen.
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Build galleons to explore distant lands across the oceans.
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Reaching the medieval era.
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Attacking the Indian capital.
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As you fast move throughout the map, the view will zoom out giving you better perspective of an overall globe.
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Building roads between cities seriously saves your units their movement points.
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Top 10 cities.
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Technology tree.
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Zoom in on the city to see individually build buildings and wonders.
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Exploring new lands.
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Archers are good defensive units, buy even they can dispose of a couple of rough barbarians.
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Checking the advantages of a newly discovered technology.
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The invention of gunpowder will let you produce riflemen and cannons.
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Domination victory is achieved when all the other civilizations have been eliminated.
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The room of great leaders.
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By keeping your units in defense mode, they will dig in and create barricade that will raise their defense.
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With time your dust roads will turn into asphalt ones, but their is no advantage in one over the other.
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Managing your worker will affect your production time and resource gathering operation.
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About to break our treaty agreement... cannot be done in democracy, though.
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Keep your units over the enemy occupied fields to halt their resource and food gathering.
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Missile launcher versus the archers, with your battleship aiding in combat.
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Building new units.
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