Ring Cycle

aka: Ring der Nibelungen
Moby ID: 34735

DOS screenshots

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Title screen
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Immersed into the Wagnerian world!
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Excuse me, I seem to have walked into your rune
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A house!
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"Exterior" view of myself
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Overworld map
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Rune stones give the hero new conversation topics
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Nameless hero lacks the correct rune stone to provide a name
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Graphics engine handles rain, snow and lightning
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Main view can be decreased for increased performance
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From time to time, a mysterious voice bellows
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Meeting a Wagnerian character
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Enemies can be fought with three different kinds of fireballs
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Wagnerian Gods can become pleased (or displeased) with the hero
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Single houses and small communities dot the landscape
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Caves, on the other hand, are the potential dwelling places of the quest objects
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Mazes inside houses and caves are always full of phantoms
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Dead enemy can sometimes leave items behind: here we have one of the three kinds of fireballs for picking up
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Both sides are firing fireballs
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An archway marks the entrance to the Netherworld
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The Netherworld: place for the quest objects
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Without the map, the Netherworld would be impossible to navigate
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Bonus items in a row: fish idol enables Siegmund to walk through lakes and rivers, footwear allows instant teleportation anywhere on the main map
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Manual instructs to press (SPACE) to "duck down" in the Netherworld and pass through small blocks of rock: but keep it pressed and wiggle the mouse to pass through any amount of rock
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