Swords of Glass
Moby ID: 3405
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Player Reviews
Average score: 3.5 out of 5 (based on 6 ratings with 1 reviews)
The Good
Variety Of Weaponry/Spells
Ability to "multi-Class (Warriors can learn spells)
Items wear out
The Bad
Its easy to get lost, and the Dungeon doesnt chage. Although they could be seen as good things, things like tripwires never change. Traps in the Treasure (treasure remains in its spot each time) can be annoying (when they paralise, or make you fall asleep)
The Bottom Line
This is a rather Interesting game. Think DOOM, but with medieval Weapons/Sorcery, and turn based insead of real time. you wander about a dungeon, grabbing treasure, and gaining experience by killing monsters.
DOS · by Chad Henshaw (27) · 2001