TIWAK Studio - France |
Studio Manager |
Xavier Poix |
Senior Producer |
Yann le Tensorer |
Creative Director |
Gilles Matouba |
Co-Producer |
David Legrand |
Associate Producer |
Alexandre Plissonneau |
YETI Engine development team |
Team leaders |
Ronan Bel, Denis Capdeferro, Patrick Charron, Alexandre Chartier, Frederic Condolo, Neil Devine, Guillaume Dorme, Michel Fesquet, David GarcĂa, Alexandre Gatto, BenoĂźt Maury-Bouet, FrĂ©dĂ©ric Mizac, Olivier Tanter, CĂ©dric Toton, Alexis Vaisse |
Associate Producer |
Amina Rachdi |
Software Engineers |
Yan Betrisey, Romain Chagot, Benjamin Couratin, Vincent Graveleau, Francis Jentey, Fabien Laverré, Isabelle Prévost, Daniel Raviart, JérÎme Scholler, Stephane Venzin, Benoßt Vimont, Laurent Zaslavsky |
YETI Engine Ubisoft Paris co-development team |
Team leaders |
David Reizer, Lionel Bouchet |
Software Engineers |
Igor Äesi, Daqing Han, Dominique Dumont, GrĂ©gory Pageot, JĂ©rĂŽme Hubert, Emmanuel Astier, FrĂ©dĂ©ric Balint, Mathieu Pavageau, FrĂ©dĂ©ric DĂ©crĂ©au, Lucian Rowe, Marc Villemain, Alain Robin |
Artistic Technical Direction |
David GarcĂa, Alexandre Gatto, Nicolas Soulier, CĂ©dric Toton |
Gameplay Programming |
Setha Chhun (Ubisoft Paris), Laurent Chiarazzo (Ubisoft Paris), Julien Delezenne, Fabien Grosyeux, Karim Kochen, Julien Lafont, Sebastien Laigle, Xavier Langlois, Cyril Larribal, Thomas Mainnemare (Ubisoft Paris), Clément Menu, Raphaël Nury, Olivier Tardy, Laure Duchaussoy |
Level Design |
Gilles Clavel (Technical Director), Maxime Ciccotti, Bertrand Huet, Jérémy Sonnet-Debard |
Game Design |
Thomas Godet, Yann Masson, David Maurin, SĂ©bastien Morin (Ubisoft Pictures), Julien Karaouni |
ART |
Artistic Director |
Jean-Christophe Alessandri |
Concept Artists |
Renaud Bec, Karim Bousalaa, Michel Gibrat, ArsĂšne Grimaud, Jean-Marc Langue, SĂ©bastien Du Jeu |
Characters and Game Elements Artists |
Denis Capdeferro, Florence Charpentier, JĂ©rĂŽme Desplats (Ubisoft Paris), Pascal Lefort, Vivien Mermet-Guyenet, Leroy-James Simpson, Pierre Truong (Ubisoft Paris) |
Animation |
Michel Fesquet, Gilles Bodard, Karim Bousalaa, MylÚne Bussy, Bert Farache, Laurent Le Guellaut, Benoit Lasserre, Hytham Morsy (Ubisoft Canada), Enoal Rainville (Ubisoft Canada), Stéphane Rose (Ubisoft Pictures), Ingrid Sanassée, Jean-Philippe Savariault, Eric Verwaerde |
FX Artists |
Grégory Piche (Ubisoft Paris), Walter Vasse |
Shader Artists |
Alexandre Gatto, Matthieu Bléhaut (Ubisoft Paris) |
Level Artists |
Patrick Charron, Reda Amarti, David Frappaz, Magali Sonnet-Debard |
Light Artists |
David GarcĂa, Denis Mercier (Ubisoft Paris) |
AUDIO |
Audio Producer |
Alexandre Carlotti |
Sound Designer |
François Dumas |
Sound Tester |
Ămilie Courts |
Tools & Data Management |
BenoĂźt Maury-Bouet, Marianne Calva Bluteau, Mathieu Hidrio, Alexandre Priac |
Quality Assurance and Quality Control |
Ămilie Courts, Jacky Rabat, Jonathan Simeone, Arnaud Vergne, Sunil BĂ©bin (Ubisoft Paris) |
Editorial Marketing |
International Brand Manager |
Adrian J. Fernandez-Lacey |
International Product Manager |
Alexandre RĂ©my |
Marketing Artist |
Laurent Letz |
Marketing Artist Assistant |
Jérémie Ferry |
Very Special Thanks |
Philippe Bayle (Ubisoft Paris), Emmanuel Rougier (Ubisoft Paris), Mairie de Montpellier, Charles De Sainte Marie |
Ubisoft - Shanghai Team |
Senior Producer |
Francis Coldeboeuf |
Content Director |
David Gracia |
Associate Producers |
Guillaume Brunier, Julie Tighe (Ubisoft Montreal), Yu Haipeng, Wang Ya |
YETI Engine Support |
Huang Qian (Team Leader), Shan Liang, Wu Jie, Tao Zhang, Mark Wang |
Menus & Hub |
Jean-François Vallée (Team Leader), Jiang Guobin, Yuan Chaohua, Shi Chengjiang |
Gameplay Programming |
Emile Kroeger (Technical Director), Yu Jianrong, Yin Hua, Jin Yu, Du Feng, Simon Hamelin (Ubisoft Montreal), Chen Bingnan, Nam Hoang, Jean-SĂ©bastien Mouret (Ubisoft Paris) |
QA & Tools |
Philippe Touillaud (Team Leader), Lin Yuan, Jie Zhang |
Data Management |
Xin Jieyu (Team Leader), Li Ke, Gu Lijian |
Animation |
Stanislas Mettra (Team Leader), Yang Yifan (Technical Director), Zhuang Yunshu, Ye Tan, Wang Wen, Li Sheng, Xiao Shance, Sun Guangli, Zhai Huijie, Chen Xingping, Chen Liang, Zhu Xiaojia |
Game Design |
Xavier Plagnal, Dong Ding, Cliff Chiu, Zhang Jiawei |
Localization |
Liu Lei |
Level Design |
Chen Peng (Team Leader), Romain Petitmangin (Content Director), Ariel Gauthier (Technical Director), Yi Sun (Technical Director), Shen Yang (Sub Lead), Derek Fortin, Miao Yong, Gong Daizong, Sun YiMing, Li Chong, Shen Xinghao, Yan Kang, Nan Shan, Wang Nan, Feng Zhiyuan, Gu Ming, Zhu Jingyu |
Level Design - Narrative |
Zhou Min (Team Leader), Florian Garcia (Sub Lead), Wang Nanfang, Jin Yiming, Xu Li, Qian Yong |
Art |
Zhu Kailin (Team Leader), Avlamy Ramassamy (Team Leader), SĂ©bastien Du Jeu (Level Art Artistic Director), Liu Yanfeng (Senior Artist), Patrick Charron (Lead Level Artist), Li Jing (Technical Director), Hao Zhang (Technical Director), Jean-Michel Tari (Cinematic Director), Yang ZhiHong, Qiu Xufeng, Ye Weizhong, Yong Qing Ye, Yang Haoliang, Gu Qiang, Jie Liang, Su Ming, Zhu Zhengyi, Yang Wen, Tang Xiaoming, Ni Yining, Marc Meyer, Qi Qi, Yu Zhou Hong, Li Yunfei, Xu Di, Lu Minhua, Gao Feng, Liu Yinping, Zhu Aibin, Wang Nian, Yang Yuchen, Zhang Xiaofei, Jiang Minhui, Wei Da, Fang Rui, Reda Amarti (Ubisoft Casablanca) |
Lighting Artists |
David GarcĂa (Team Leader), Li Wenlei, Fan Yinjia, Fang Hongjun, Su Yin, Chen Qin |
Shaders & Textures Artists |
Wang Baoming, Lu Wei, Xiong Chenwei, Ding Yong |
Concept Artists |
Ren Beili, Jean-Marc Langue |
FXs Artists |
Liu Li, LoĂŻc BĂ©bin, Huang Zhe |
UI Artist |
Zhang Lanxin |
Characters Artists |
Yu Huajie (Team Leader), Wu Yang, Li Xiaojian, Feng Yu, Zhao Fei, Zeng Jian, Ding Chao, Xiao Shenyi |
Audio |
Lei Zhang (Team Leader), Du Kejia, Fang Wan |
Business HR |
Zhang Jian, Xu Yinzhi |
Outsourcing Production Manager |
Lina Lu |
Art Director |
Hughes Martel |
Animator |
Li Jiahuan, Ding Wei |
Character Artists |
Ma Zhao, Qian Chen |
Modeling Artists |
Zeng Zongwang, Du Wei, Wang Jian |
Sfx Artist |
Jia'an Shou |
Cinematic Artists |
Zhu Xiaojun, Zhao Chunxiao |
Special Thanks |
Jin Xuhui, Dai Xiaolong, Tao Ying, Zhu Xiaojia, Tang Ye Ping, Lin Haihang, Zhan Tao |
Quality Control - Ubisoft Shanghai |
QC Studio Manager |
Jacques Chatenet |
QC Director |
Omar Bouali (Ubisoft Paris) |
QC Leads |
Yang Jie, Chen Liyu |
QC Platform Specialists |
Dong Xin, JĂ©rĂŽme Basile, Xie Erkang, Radu Nedea |
Testers |
Chao Cheng, Chen Kai, Chen Xingxing, Fei Huan, Kong Zheng, Li Chijia, Li Xiyun, Lin Chengwu, Liu Jie, Lv Ming, Ma Zhengwei, Shen Bin, Shen Nan, Wei Jun, Wu Jiajun, Wu Leping, Wu Silu, Wu Xi, Yang Baishi, Zhang Junpeng, Zhao Chengyin, Zhou Su, Zhu Jun |
Additional Testing - QC Montreal |
Orion Curiel, Jean-François Dupuis, Sébastien Couture, Olivier-Félix Dupuis, Pedro Albuquerque, Martial Antoine, Jean-Marc Goulet, Alexandre Grierson, Jimi Langlois, Frédéric Laporte, David Lévesque |
Quality Assurance - Ubisoft Bucharest |
QA Functional Division Manager |
Marius Tudorel PotĂźrniche |
Compliance Manager |
Mircea NuĆŁu |
QA Coordinator |
Robert Neculau |
Data Manager |
Marius Mardale |
Hardware Manager |
Bogdan Alexandru MĂąniosu |
Hardware Assistant |
Adrian-Valentin Simion |
Compliance Specialists |
Adrian Iliescu, Alin Popescu, Cristian Pana, George Stercu, George Scarlat, Cristin GhihaniÈ, Daniel Luca, Adrian Bursumac, Radu Nedea, Ètefan Paraschiv, IonuĆŁ Preda, Florin CÄtÄlin Gafton, Florin Cristea |
Platform Lead Tester |
Iulia Firescu, Costin Mihai, Victor Jereghi |
Platform Lead Assistant |
Florin Andrei Scumpu, Cristian Ghezea, Octavian Constantin |
Testers |
Adrian TilÄ, Alexandru-Bogdan Eremia, Alexandru Ioan, Alina Sprintu, Constantin Voinea, Cristian N, Eugenia Manea, Dragos Florin Udrea, Gabriel Tatu, Ionut Ciprian Popa, Sebastian Pascu, Ètefan M, Claudiu Demian-Constantin, Adrian Carciumaru, Marius Tudorache, Claudiu Tulus, Alexandru Timaru, Mihai Sorin Radi, Florian Alungulesa, CodruĆŁ Catargiu, Alin Chitu, Remus Burticel, Catalin Stan, Adrian-Eugen Avram, Georgiana Postelnicu, Alexandru Liviu Popa, Iuliu Gabriel Balaes, Adrian Mircea Iacob, Andrei Alexandru Codita, Ilie Muntean, Bogdan TrÄu, Roman Colta, Emilian Dumitru, David Dinu Gheorghe |
Music |
Music Composed and Arranged by |
Cris Velasco, Sascha Dikiciyan |
Orchestrated and Conducted by |
Tim Davies |
Music Supervisor |
Manuel Bachet |
Recorded by |
Leslie Ann Jones (at Skywalker Sound) |
Assistant Engineers |
Dann Thompson, Judy Kirschner |
Recordist / Editor |
Andre J. H. Zweers |
Mixed by |
Martin Dutasta (at Ludifactory Sound Studio) |
Executive in charge |
Karen Vernimmen |
Orchestra contractor |
Janet Ketchum |
Choir contractor |
Desirée Goyette |
Score supervision |
Erin Collins |
Voice Production |
Celebrity Acquisition and Voice Production |
Blindlight |
Voice Celebrity Actors |
Anthony Hopkins, Ray Winstone, Brendan Gleeson, Sebastian Roché |
Voice Over Casting & Coordination |
David Lipes, Noémie Dupuy, Wave Generation Inc. |
Dialogs Recording, Dialogs Post Production, On Location Recording |
Point d'orgue, Samuel Girardin, SĂ©bastien Rochon, François LafreniĂšre, Ălie Jalbert, David Axelrad |
Voice Director |
Simon Peacock |
Voice Actors |
Voice Actors |
Anthony Hopkins, Ray Winstone, Brendan Gleeson, Sebastian Roché, Patricia Summersett, Alex Ivanovici, Noel Burton, Terrence Scammell, Holly Gauthier-Frankel, Pauline Little, Marcel Jeannin, Anne Day-Jones, Sonja Ball, Alain Goulem, Chris Heyardahl, Hubert Fielden, Bruce Dinsmore, Ellen David, Shawn Baichoo |
Sound FX |
Sound Studio Director |
Jérémi Valiquette |
Sound Technical & Artistic Advisor |
Simon Charles Pressey |
Sound Coordination |
Nancy Larocque |
Sound Engineers |
Jocelyn Daoust, Olivier Germain |
Sound Editors |
Marc Léveillé, Mario Rodrigue, Denis Saindon, Frédéric Devanlay (Studio Big Wheels) |
Foley Artist |
Tchae Measroch |
Thanes |
Bishop's College [Lennoxville] |
Technology Group |
Director |
André LeBlanc |
Project Coordinator |
Stéphane Caissie |
Dare Team |
CPI |
Vincent PĂąquet |
Technical Lead |
Richard Malo |
Architect |
Ăric Nabor, Yannick LĂ©tourneau |
Dare Programmers |
Pierre Gauthier, Hugues Rousseau, Ludovic Ducas, Benjamin Contant, Pierre Sarrazin, Guy Godin, Paul Raymond, Khaldoun Zine El-Abidine, Jean-François Guay, Isabelle Lafon |
Oasis & Magma Team |
Sylvain Trottier (CPI Oasis & Magma) |
Oasis Team |
Danny Couture (Technical Lead) |
Oasis Programmers |
SĂ©bastien Hivon, Mario Sirois |
Magma Team |
Ătienne BĂ©gin (Technical Lead) |
Magma Programmers |
Kate D'Souza, Yohann Dos Santos Monteiro, Alexandre Ganea, Jocelyn Veilleux-Nolin |
Tech Writer |
Gerard Dee |
QA Programmers |
Dany Aubut, Marc Baillargeon |
Tools testers |
Alain Abbyad, Manuel Janneteau |
Localization |
Localization studio manager |
Coralie Martin |
Senior Localization Project Manager |
Vanessa Hautefeuille |
On-site Localization Project Manager |
Lise Gilbert |
Localization assistant |
Clémence Aubry |
French Version |
French Version |
La Marque Rose |
Localization Managers |
Karine Goldstein, Claire Astrog |
Translation |
La Marque Rose |
Voice Direction |
Hubert Drac |
Sound Engineer |
Camille MĂ©ens |
French voice talents - Main cast |
Beowulf |
Marc Alfos |
Wiglaf |
Bruno Dubernat |
Hrothgar |
BenoĂźt Allemane |
Wulfgar |
Pierre Dourlens |
Brecca |
Gabriel Ledoze |
Unferth |
Bernard Bollet |
Grendel |
Marc Alfos |
Grendel's Mother |
Juliette Degenne |
Wealthow |
Virginie MĂ©ry |
Additional Voices |
Dominique Vallée, Roland Timsit, Michel Voletti, Hubert Drac, Jean-Claude Sachot, Nathalie Bienaimé, Sylvain Lemarié, LMR Team, Claire Guyot, Odile Schmitt, Yves-Fabrice Lebeau, Dominique Mac Avoy, Véronique Augereau, Alexandre Gillet, Julien Sibre, Philippe Dumond, Jean-François Vlérick, Mario Pecqueur, Nicolas Lormeau, Renaud Meyer, Philippe Catoire, Mathias Kozlowski, Dominique Mac Avoy, Nathalie Spitzer |
Linguistic Testing / Enzyme Testing Labs - Project Manager |
Amélie Delaunay |
Linguistic Testers |
Arnaud Lhari, Thomas Ernoux |
Italian Version |
Italian Version |
Orange Studio [Bologna] |
Localization Project Manager |
Gabriele Vegetti |
Translation |
Paola Manca, Gian Maria Battistini, Gabriele Vegetti |
Voices recorded at |
Studio Arki [Bologna] |
Voice Direction |
Gabriele Vegetti |
Audio QA Manager |
Nicola Zonca |
Lead Sound Engineer |
Diego Schiavo |
Italian voice talents - Main cast |
Beowulf |
Massimo Rossi |
Wiglaf |
Riccardo Rovatti |
Hrothgar |
Lello Lombardi |
Wulfgar |
Dario Oppido |
Brecca |
Renzo Ferrini |
Unferth |
Massimo Malucelli |
Grendel |
Francesco Mei |
Grendel's Mother |
Anna Giulia Belletti (as Anna Giulia Belleti) |
Wealthow |
Lucy Matera |
Additional Voices |
Andrea Marchetta, Gino Paccagnella, Gabriele Duma, Francesco Morselli, Federica Tabori, Brunella Zaccherini, Alessandro Zurla, Alessandro Brachetti, Saverio Mazzoni, Mara Vapori, Alessandro Pilloni |
Linguistic Testing |
Antonio Vaccarino, Gian Maria Battistini |
GermanVersion |
German Version |
Ubisoft GmbH |
Localization Manager |
Dieter Pfeil |
Translation |
Christian Jentzsch |
Voice Direction |
Dieter Pfeil |
Studio |
tonstudio-krauthausen |
German voice talents - Main cast |
Beowulf |
Markus Pfeiffer |
Wiglaf |
Gregor Höppner |
Hrothgar |
Hans Bayer |
Wulfgar |
Tom Zahner |
Brecca |
Fabian Körner |
Unferth |
Simon Roden |
Grendel |
Dieter Maise |
Grendel's Mother |
Kerstin Fischer |
Wealthow |
Heike Hagen |
Additional Voices |
Markus Pfeiffer, Fabian Körner, Simon Roden, Juan Carlos Lopez, Dieter Pfeil, Phillip Schepmann, Sylvia Heid, Susanne Dobrusskin, Brit GĂŒlland, Ilja Welter, Norman Matt, Marco Leibnitz, Anna Perez, Vittorio Alfieri, Oliver Schnelker, Robert Selbach, Ernst August Schepmann, Susanne Reuter, Martina Staat, Vanessa Wunsch, Jan Schepmann, Kerstin Fischer |
Linguistic Testing |
Dieter Pfeil, Stefan Dinger |
Spanish Version |
Spanish Version |
Pink Noise S.L. |
Localization Manager |
Maria Loureiro |
Linguistic Manager |
Tania Mendez |
Spanish Translation QA |
Aurora RamĂrez MartĂnez-Esparza |
Spanish Audio Production |
Pink Noise S.L. |
Sound Engineer |
Pablo Conesa |
Voice Direction |
Juan José López |
Spanish voice talents - Main cast |
Beowulf |
LuĂs Bajo |
Wiglaf |
Juan Carlos Lozano Muñoz |
Hrothgar |
Salvador Serrano |
Wulfgar |
José Escobosa |
Brecca |
Juan Antonio GĂĄlvez |
Unferth |
Miguel Ayones |
Grendel |
Lorenzo Beteta UniĂłn |
Grendel's Mother |
MarĂa Antonia RodrĂguez |
Wealthow |
Yolanda Mateos |
Additional Voices |
Adelaida LĂłpez, Ăngel AmorĂłs, Antonio Esquivias, CĂ©sar DĂaz, Gemma MartĂn, HĂ©ctor Garay Ozaeta, Isabel Donate LĂłpez, Javier MartĂnez, JesĂșs Carrasco, Jorge GarcĂa Insua, Jorge Teixeira, Juanjo LĂłpez, Luis MĂĄs, MÂȘ Jesus Gil, Pilar Gonzalez, Yolanda PĂ©rez Segoviano |
Audio QA |
Daniel Pérez Muñoz |
Linguistic Testing |
Aurora RamĂrez MartĂnez-Esparza |
Ubisoft Shanghai Studio |
Managing Director |
Corinne Le Roy |
Project Management Director |
Ăric PĂ©pin |
Human Resources Director |
Frédéric Gallemand |
Carrer Development Director |
Yuang Peisheng |
Editorial Content Director |
Julian Gerighty |
Cinematic Studio Manager |
Jean-Michel Tari |
Playtest |
Ivan Marguin, Liu Guanglei |
QA Director |
Wang Yangjun |
Special Thanks |
Ji Yijin, Lu Rong |
Marketing Emea |
Executive Director |
Alain Corre |
Chief Operating Officer |
Stéphanie Perotti |
Marketing Director |
John Parkes |
Marketing Group Manager |
Guillaume Carmona |
Brand Manager |
Bonnka Lim |
Assistant Brand Manager |
Alexandre Devaux |
PR Director |
Stéphane Vallet |
PR Specialist |
Peter Hammer |
Head of Digital Marketing |
Ian Chambers |
Digital Marketing Manager |
Francisco de la Guardia |
CRM Campaign Manager |
Damien Glorieux |
Web Producer Assistant |
Romuald Afo |
Trade Marketing Manager |
Virginie Sergent |
Trade Marketing Coordinator |
Damien Neymarc |
Paperparts Traffic Manager |
Vincent Hamet |
Special thanks to |
Warner Bros. Director, European Promotion, Kelly Bennett, also special thanks to, Anne Desrues-Vinet, Alexandre Foity, David Talmat |
Marketing - US |
President |
Laurent Detoc |
Vice-President - Publishing |
Jay Cohen |
Vice-President - Marketing |
Tony Key |
US Production Manager |
Josh Ostrander |
US Production Coordinators |
Josh Taillon, Adam Zachary |
Senior Licensing Specialist, US |
Gabe Brosbe |
Group Manager, Brand Manager |
Sam Saliba |
Senior PR Manager |
Kjell Vistad |
Senior Promotions Manager |
Jeff Dandurand |
Promotions Manager |
Natasha Mirosnkoff |
Channel Marketing Director |
Karen Conroe |
Publisher: Ubisoft Entertainment - President |
Yves Guillemot |
Publisher: Ubisoft Entertainment - CEO |
Yves Guillemot |
Executive Director, Worldwide Studios |
Christine Burgess-Quémard |
Chief Creative Officer |
Serge Hascoët |
Worldwide Content Director |
Lionel Raynaud |
Worlwide Conception Content Manager |
Emeric Thoa |
Production Content Director |
Jean-Marc Geffroy |
Game Content Manager |
Frédéric Duroc |
Game System Story Director |
Alexis Nolent |
Gameplay & Entertainment Analysis Director |
Cyril Derouineau |
Worldwide LIVE Development Director |
Cyril Marchal |
Process & Methods Director |
Michel Pierfitte |
Worldwide Production Coordination Director |
Anne Blondel-Jouin |
Senior Production Coordination Manager |
Nicolas Schoener |
Production Coordination Manager |
Grégory Spielmann, Mathieu Peyronnet, Thomas Baillet, Benjamin Haddad |
EMEA 1st Parties Manager |
Romain Vazeille |
Fireteam Manager |
Laurent Mascherpa |
Studios Operations Director |
Pierre Escaich |
Games Lab: - Games Lab Manager |
Alexandre Debrousse |
Game Analysts |
CĂ©dric Dubois, Yves Robin |
Chief Marketing Officer |
Anne Gleizes |
Worldwide Licensing Director |
Christian Salomon |
Worldwide Licensing Manager |
Sandrine Mainemare |
Worldwide Licensing Marketing Manager |
Judit Barta |
License Coordinator |
François Jaspart |
Junior License Coordinator |
Anna Sibai |
Licensing Director, US |
Pascal J. Bonnet |
ImageMovers |
Robert Zemeckis, Steve Starkey, Jack Rapke, Steven Boyd |
Shangri-La Entertainment |
Steve Bing, Andy Meyers, Zane Weiner |
Special Thanks |
Doug Chiang (Ice Blink), Erin Collins Butler (Ice Blink) |
Sony Imageworks |
Jacqui Lopez, Skye Lyons |
Project Closer |
François Quidoz |
Paramount Pictures |
Senior Vice President, Interactive & Mobile |
Sandi Isaacs |
Vice President, Interactive & Mobile Production |
Harry Lang |
Manager, Interactive & Mobile Production |
Daniel Felts |
Narration Design |
Game Story |
Monique Gabrielle Shrager |
Original Dialogues |
Monique Gabrielle Shrager |