IO-Interactive |
Game Director |
Jens-Peter Kurup |
Art Director |
Martin Kramme Guldbæk |
Producer |
Hugh Grimley |
Associate Producer |
Frederik Fusager |
Technical Producer |
Peter Andreasen |
Lead Animator |
Martin Vestergaard Madsen |
Animators |
Arie Doron Meir, Barbara Karolina Bernád, Craig J. Christensen, Damien Simper, Martin Poulsen, Michael Lapitskiy, Pia Bojer Larsen, Simon Boscaro, Søren Lumholtz, Thomas Peter Theede Neubert |
Lead Character Artist |
Marit Abrahamsen (Max) |
Character Artists |
Charles Hu, Guy Robinson, Jørgen Trolle Ørberg, Oskar Lundqvist, Peter von Linstow |
Technical Character Artists |
Johan Flod, Timothy Evison |
Concept Artists |
Anders Poulsen, Chandra Larsson, Henrik Hansen, Jacob Østergaard, Jørgen Trolle Ørberg, Peter von Linstow, Peter Gornstein, Rasmus Poulsen (No-go), Roberto Marchesi |
Lead Environment Artist |
Peter Eide Paulsen |
Environment Artists |
Alan Cameron Boyle, Bo Heidelberg, Daniel Ben-Noon, Henrik Kragh, Iryna Psyhenychna, Israfel Abainza (Raffy), Lothar W. Zhou, Mads Peitersen, Marek Bogdan, Martin Emborg, Miklós Büte, Alexander Andersen, Stephan Nilsson, Svend Christensen, Thomas Finn, Thomas Storm, Thorbjørn Mangaard |
HiRes Artist |
Balàzs von Kiss |
Technical Environment Artists |
Sebastian Lindoff (as Sebastian Vlad Lindoff), Tobias Biehl |
User Interface Designers |
Chandra Larsson, Birgitte Bay Overgaard, Theo Engell-Nielsen |
Additional Artist |
Daniel Windfeld Schmidt, Allan Hansen, Tom Isaksen |
Lead Coder |
Peter Andreasen |
Coders |
Henrik Edwards, James Andrew Nigel Lee, Jesper Bloch-Christiansen, Jim Malmros, Jonas Meyer, Martin Gram, Martin Harring, Morten Heiberg Rasmussen, Morten Suldrup Larsen, Rasmus Hartvig, Rasmus Sigsgaard, Theo Engell-Nielsen |
Lead Online Coder |
Kasper Engelstoft |
Online Coders |
Jens Skinnerup, Nis Haller Baggesen, Paul Onac, Rune Vendler, Stein Nygård, Thomas Riisbjerg |
External Consultants |
Frank Hickman, Jens Skinnerup, Rune Vendler |
Lead Level Designer |
Thor Frølich |
Lead Online Game Designer |
Kim Krogh |
Co-Op Level Designer |
Markus Friedl |
Level Designers |
Jacob B. Mikkelsen, Jamie Benson, Jesper Donnis, Jonas Lind, Michael Heilemann, Morten Hedegren (Mazy), Ole Steiness, Alexander Andersen, Thomas Løfgren, Torbjørn Vinther Christensen |
Additional Level Design |
Jeremy C. Petreman, Trey Turner |
Additional Pre-Production |
Jeremy C. Petreman, Karsten Lund, Mads Prahm |
Localisation |
Oliver Winding |
Managment |
János Flösser, Niels Jørgensen, Rasmus Kjær, Steffen Toksvig |
Outsourcing Manager |
Christine Thaarup |
QA Manager |
Janus Rau Møller Sørensen |
Lead QA |
Bjørn Meldal |
QA |
Jonas Carlsson, Klavs Kofod, Lars Lüning, Mikkel Havmand, Natasza Ashkanani, Petronela Cimpoesu, Thomas Møller |
Additonal QA |
Alan Windfeld Schmidt, Anja Stensrud Wedell, Anupam Palit, Christian Egense Jørgensen, Christian V. Hjelm, Daniel Duh, Daniel Windfeld Schmidt, Gustav Emanuel Carlsson, Jakob Levring, Jakob Mygind Jensen, Jakob Vestergaard Pedersen, Jakob Rød, Jens Nirme, Jon Grinde, Kristian Rise, Laura Burbaite, Mads Rahbæk, Maksimilians Duks, Mikkel Dalfoss, Onur Karademir, Stephan Windfeld Schmidt, Stine Munch, Ulas Karademir |
User Experience Assistants |
Ann-Britt Viola Samuelsen, Frederikke Hoff |
Script Writers |
Jens-Peter Kurup, Martin Vestergaard Madsen, Oliver Winding |
Script Writer Consultant |
Lars Detlefsen (DFI) |
Additional Writer |
Greg Nagan |
Sound Director |
Frank Lindeskov |
Lead Sound Designer |
Simon Holm List |
Sound Designers |
Ivan Brandt, Jens-Peter Brodersen, Michael Ziegler, Peter Wendelboe Hansen, Thomas Bärtschi, Thomas Dietl (Tomzen) |
Additional Sound Designer |
Rolf Auhagen |
Sound Coders |
Asger Friis-Vigh, Aleksandr Dubinskiy, Neil Coxhead, Torsten Kjær Sørensen |
Support |
Anders Nielsen, Anni Greve Andersen, Foad Mojib, Charlotte Lindberg Delran, Cæcilie Berg Heising, Else Andersen, Genevieve Ripeau, Jakob Bondesen, Jannik Kølbek, June Bonke Nielsen, Leonard Campell, Line Bundgaard, Mette Agerbæk, Morten Borum, Niels Jørgensen, Niels Ole Sørensen, Peter Fleckenstein (Fleck), Rasmus Hjarup, Søren Reinhold Jensen, Tatiana Midrigan Højengaard, Thomas Howalt, Torben Wennergren, Ulla Goldberg |
IT Development |
Fredrik Ax, Jonas Nielsen |
IT Support |
Chris Edgar, Martin Schröder, Michael Andersen, Ulf Maagaard |
Max Scripting |
Petronela Cimpoesu |
Physics Coders |
Andreas Thomsen, Micky Kelager Christensen |
Platform Coders |
Gil Megidish, Jon Rocatis, Jens Skinnerup, Peter Wraae Marino |
Render Coders |
Henning Semler, Jens Bo Albretsen, Kasper Høj Nielsen, Mircea Marghidanu, Morten S. Mikkelsen |
Tools Coders |
Andreas Öberg, Matias Dons Dollerup, Michael Bach, Peder Holdgaard Pedersen, Thomas Andersen |
Additional Coders |
Gyula Szentirmay (Luppy), Mads Østerby Olesen, Simon C. Mogensen, Ulf Johansen, William Nilsson, Zoltán Buzáth |
Section Managment |
Thomas Hagen Johansen |
Technology Coordinator |
Hakan B. Abrak |
Eidos |
Executive Producer |
Neil Donnell |
Associate Producer |
Adam Lay |
Senior Brand Manager |
Amanda Cuthbert |
Head of Brand Managment |
Larry Sparks |
Global Brand Controller |
Fabien Rossini |
External Game Designer |
Russell Kerrison |
QA Manager |
Marc Titheridge |
QA Supervisor |
John Ree |
QA Supervisor Mastering |
Jason Walker |
Lead QA Testers |
Andrew Standen, Alistair Hutchison, George Wright, Mark James Parker |
QA Testers |
Damien Peter, Harvey Setterfield, Jonathan Fuguet, James Wicker, Karl Witham, Pedro Rodrigues, Dean Holliday, Digby Murray, James Fulton, Jonathan Barry, Tony Gordon, Warren Becket |
Mastering Engineer |
Ray Mullen |
Head of Operations |
Richard Lever |
Production Manager |
Linda Ormrod |
Production Executive |
Robert Willis |
Logistics & Distribution |
James R. Bailey, Fiona Batey |
Creative Services Manager |
Quinton Luck |
Senior Creative Artworker |
Gary Blake |
Senior Creative |
Jodie Brock |
Middleweight Creative |
Raj Singh |
Support Services Manager |
Monica Dalla Valle |
Localisation Coordinator |
Laure M. Diet |
QA Localisation Supervisor |
Arnaud Messager |
QA Localisation Lead |
Augusto D'Apuzzo |
QA Localisation Technicians |
Arianna Pizzi, Curri Barceló, Dennis Dippel, Edwige Béchet, Karim Belbachir, Pablo Trenado, Pedro Geppert, Sonja Sickert, Yann Gendrot, Arianna Pizzi |
Manual |
Alkis Alkiviades, Andrew Standen, Tom Waine |
External |
Music Composed & Produced by |
Jesper Kyd, Peter Peter, Peter Kyd |
Voice Acting |
Brian Bloom, Charles Martinet, Cipriano Iguaran, Craig Marker, Dough Boid, David Acord, Francisco Hulse, Jarion Monroe, Jim Medellin, Joe Paulino, J. S. Gilbert, Louis Landeman, Mark Atherlay, Max Ewalt, Melissa Hutchison, Nobu Ushijima, Ron Obregon, Tom Chantler, Victor Mares, Vyvan Pham, Shizuka Ishizaki Nielsen, Mitsuru , Sarah Fujita |
Voice Casting & Direction |
Khris Brown (KBA Voice Production) |
Voice Recording Studio |
Studiopolis, Outpost Studios, Polarity Post |
Motion Capture Casting |
Pernille Lembcke |
Motion Capture Actors |
Adam Brix Shächter, Dan Johansson, Tao Hildebrand |
Motion Capture Studio |
Centroid 3D Group, Ghost A/S |
Stand-in Models |
Line Greve, Thida Katiyaporn |
3D Face Models |
Anders Jung Remark, Mikkel Guldbæk, Sarah Fujita, Shizuka Ishizaki Nielsen |
Physics Middleware Provider |
Havok |
Network Middleware Provider |
Quazal |
Mineloader |
Team Leads |
Xu Zhen, Ling Chao |
Characters |
Li Shen, Guo Ying, Wu Yiqun |
Environment Art |
Zhou Wei, Wang Dakai, Yang Juping, Chang Ning, Zeng Qingxue, Shi Quan Gu, Zhang Rong, Wang Fei, Xiao Qing |