Crysis
Description official descriptions
Crysis, the first game of a planned trilogy, is a first-person shooter set in the year 2020 and the spiritual successor to Far Cry. The player takes on the role of the US soldier Jake Dunn. On a remote Pacific island, a meteor has been excavated and the North Korean army quickly moved in to secure the location. After they capture a team of US archaeologists, the US Army sends in a Delta Force team to investigate and free the scientists. Most of the missions are played alone, but also often with AI squadmates that star in the cutscenes and play a crucial part in the story.
During the battles with the North Korean soldiers, it becomes apparent that there is an even greater threat. When the meteor opens up a huge alien ship is revealed that starts to xenoform the island by freezing it over. The Americans and North Koreans are forced to join forces when alien machines emerge from the vessel and attack both sides. Now both sides have to stop the xenoforming process together.
Crysis offers a singleplayer campaign as well as an objective based multiplayer for up to 32 players. One of the main innovations of the game is the so called Nanosuit. This high tech combat suit allows the player to increase his armor, strength or speed for short amounts of time. Jake Dunn and his fellow soldiers can get into a cloaking mode, become invisible and recover health when the suit is powered up.
In the single player campaign, the player will encounter several enemy types. A large part is spent fighting North-Korean soldiers. Aliens are first encountered in a Zero-G environment once the meteorite has been breached. When leaving the meteorite, the actual alien invasion begins and the player then mainly faces small alien scouts and the larger alien hunters.
During the campaign, there are a number of more or less typical shooter weapons to be gathered, such as machineguns, a shotgun, a missile launcher, a sniper rifle, explosives, various types of grenades and a gauss gun. In the later weapons, there are also some alien weapons which can freeze opponents. Not all weapons can be held at once; they must be swapped for the ones from the bodies of dead soldiers and most of them have a limited amount of ammo. There is also an extensive weapons upgrade feature which is available from the start and allows the player to reconfigure weapon configurations on the fly. Tactical or explosive ammunition can be added, or a flashlight, a laserscope, a silencer, grenades and more. Most of the weapons have multiple firing options, from single bullets to rapid bursts.
Almost any vehicle can be driven, from jeeps to large vans, regular cars, tanks and patrol boats. Most of these have mounted weapons. Other equipment includes binoculars, nightvision, a radar with targets in the bottom left corner of the screen and a direct voice connection with other squad members.
Just like Crytek's previous game Far Cry, it comes with a sandbox editor to create new levels. The console versions do not have the expansions and do not support multiplayer.
Spellings
- クライシス - Japanese spelling
Groups +
- 3D Engine: CryEngine 2
- 3D Engine: CryEngine 3
- Crysis series
- EA Classics releases
- EA Value Games releases
- Games for Windows releases
- Games made into comics
- Middleware: PunkBuster
- Middleware: Scaleform GFx SDK
- Scripting language: Lua
- Setting: 2020s
- Setting: Destroyer / Cruiser / Carrier
- Setting: Future now past
- Setting: Ship / Boat
- Symphonic Orchestra: Northwest Sinfonia
- Technology: amBX
- Visual technique / style: Voxel graphics
- Weapon: Minigun/Chaingun
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Credits (Windows version)
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[ full credits ] |
Reviews
Critics
Average score: 90% (based on 113 ratings)
Players
Average score: 3.9 out of 5 (based on 115 ratings with 5 reviews)
The Good
I played it on hard difficulty and the gameplay was actually quite good and presented a decent challenge, at least in the beginning. You can pick a number of approaches to any of the open-ended areas. Things are sometimes spiced up by including enemies with suits similar to your own. The first time they appeared and surprise you, you're forced into a difficult close-combat battle, while in the rest of the encounters you can pick them off from afar.
The game feels very Hollywood-ish. Heck, it's better than Hollywood. You're the wearer of an exclusive "muscle nano suit" working for the US government and your squad consists of the typical action macho men and it really feels like a highly interactive movie that just lasts and lasts.
Oh right, and the graphics. Well, they're great. I had to play on low settings so I didn't get to appreciate them fully, but even I could see that there's tons of detail everywhere in houses, outside,... Crysis really takes things to a new level. It's a shame that the terrain isn't more destructible. Of course the super detail and huge levels means this will never run on consoles, but that's a small price to pay.
The Bad
The AI is not so great. Although they continue shooting if you turn cloak mode on in front of them, if you turn a corner and then turn it on they lose you easily. You can (as I have) take out entire bases like this; unhide-shoot-hide-cloak repeat until nobody comes out any more. Works best without the silencer so the entire base can hear you and come rushing. And no, they never learn. Similarly you can shoot someone at a machine-gun nest and another will man it, and they repeat this until they are all dead. They don't move in group or anything like that, unless you encounter a patrol, which is easy to get around since the areas are so open.
You can't move bodies or anything like that to avoid alerting others, and in fact the bodies themselves disappear after a minute or so. I suppose that's necessary since you're killing tons of Koreans and having a huge pile of them would be somehow absurd.
When you finally get to shoot aliens,... all your weapons and mods are taken away. Ugh. That meant I had hoarded all those granades, HE ammo etc just to have it disappear in the middle of the game? Wow, thanks for that wonderful game mechanic. They even take away my favourite gun, the Gauss rifle.
The game can be a bit too Hollywood-ish at times. Watch the opening scene in the demo and if you don't roll your eyes, you should be fine on the rest.
The Bottom Line
Crysis can be very fun if you enjoy the sanbox playstyle, or if you enjoy action movies. It manages to merge high quality productions with good if not revolutionary gameplay into a great cinematic experience.
Windows · by dorian grey (243) · 2007
The Good
I still remember when i upgraded by PC in 2004, the first game I used to test the card was Farcry. I basically saw the previews on TV & was impressed with its visuals but wasn't expecting much from the game. After completion of that game I was pretty much impressed with Crytek who pretty much focus on the overall aspect of a game.
Skip to 2007 and Crytek are back with a new engine, a new publisher and new intellectual property called "Crysis". Crysis is advertised as a Tactical Shooter that will refresh the stagnating FPS genre and also take visuals to a new level. It's safe to say that Crysis does as advertised.
First of the visuals are one of the best around. It has a very authentic feel, even indoors without overdoing it. Many other games use excessive bloom, blurring and some even end up looking plastic with all that shininess but Crysis is as real as games can get. I couldn't play this game on high, so I used a mixed setting it still looks brilliant.
The gameplay is pretty much non linear until the latter part of the game. The levels are pretty much the same sandbox style of Farcry. You have a choice on what path you want to take and how you get about doing it, that's where the nano suit comes in. With the nano suit you can increase your armor, speed, strength and also cloak yourself. At first I thought the Nano suit is a gimmick but after playing the demo it proved it was an integral part of the gameplay. The weapons also have real time customization, you need to acquire the parts like laser sight, assault scope etc by picking up weapons from the Koreans which have these attached. You can modify your shotgun to have a laser sight or torch.
Also unlike Farcry there is some diversity in Crysis with the environment. At first you start off in the tropical island setting then end up in a alien ship to an Arctic like island and finally a navy ship.
The A.I is average, not much improvement from Farcry but still pretty tough even on normal. Mid game you battle Koreans with the Nano suit.
The games length is just about right on FPS standards. Voice acting is perfect and the storyline is not so great. The cut scenes are from first person perspective and are executed perfectly. There seems to be a lot of Matrix and Independence Day influence in the art direction.
The Bad
The characters are pretty cliched. You got a sophisticated but relentless African American "Prophet", A drunk cussing loudmouth British "Psycho" and the Hot scientist Dr. Rosentall who is also a closet furry just like Alyx from HL2. She keeps transmitting stuff like Trojans and furry porn into your suit to weaken the aliens. Apparently aliens don't like cats. Not to forget the Admiral character.
Sometimes I felt that you're seriously outnumbered, but this was okay since it added some challenge.
The Ending of this game was cool but will be disappointing to many as it's a cliff hanger. Expect an expansion pack. The game sucks towards the end. The storyline and dialogs aren't too great either.
The game has steep requirements.
The Bottom Line
If you have a high end PC or even mid range, I highly recommend this game. It's all that it was hyped up to be and one of the best games I've played in recent years. Its opened ended gameplay will have some re-playability too. Good job Crytek.
Windows · by dreamstealer (126) · 2007
The Good
There is no doubt that Crysis was one of the most hyped games in the hobby. Even after it was released, between the media accolades and its use as the new technical benchmark throughout the industry kept it in the spotlight. The primary reason for this is clear the moment you enter the game. No game before this or since (as of this writing in November 2008) has achieved the level of graphical splendor found in Crysis. The visuals and environments are simply breathtaking. So much so that they tax even the most up-to-date gaming rigs.
Game physics are also impressive. The way that objects in the environment react to you and other elements of the world is a pleasure to see and helps immerse the player.
Then the artificial intelligence deserves kudos. While it is not at the level of F.E.A.R.'s eerily competent soldiers, the enemies you face in Crysis are a real challenge and can be relied upon not to fall for simple tricks. They also have a good sense of their own mortality and if you ever take on a soldier alone, be assured that he will try to bring in some reinforcements as soon as he can. This causes the player to take special care in tactics or else face a deadly barrage of bullets from all sides.
Sound is excellent and plays a great part in the gameplay itself, as sometimes it is the best way to determine where your enemies are. I definitely recommend playing with a good headset.
The Bad
As technically beautiful as Crysis may be, as a game it falls short. This is a game that I really wanted to love, especially since I bought it with my brand new gaming system. Even so, I found myself rather uninspired from the beginning.
The storyline is not terribly involving and verges into cliche. As well, I never found any of the characters - least of all my own - to be very appealing. I do wish that I could have played as the cocky British commando in the team instead of the incredibly bland American muscle slab that I was.
Gameplay is actually not as fun as you would think it could be. The idea of sneaking around in the jungles, using ambush tactics, and generally engaging in stealth badassery seems awesome - and it is awesome. But the inclusion of your super-powered suit with built in stealth capabilities spoils it. Once I began running circles around groups of enemies, repeatedly hiding and recloaking after each kill, I began to feel like I was shooting fish in a barrel. Try to play without cloaking, though, and it is like pushing boulders up the side of Mt. Fuji. The enemy suddenly knows exactly where you are and they somehow all have the accuracy of Navy SEAL snipers.
Weapon selection is pretty uninteresting. This is especially the case because you soon run out of ammunition for your cool high-tech assault rifle and have to pick up the aging Korean model instead.
Also, there seems to be little reason for stealth other than to keep from being filled with holes. I think that it would have been great to have missions in which you needed to infiltrate a base without raising the alarm, silently bypassing or removing guards as you go.
The Bottom Line
Crysis is an awesome technical achievement but a mediocre first-person shooter. I hope that someone takes this engine and makes the game that FPS fans have really all been awaiting.
Windows · by Steelysama (82) · 2008
Discussion
Subject | By | Date |
---|---|---|
Unavailable Quality Setting | Wormspinal (619) | Oct 24, 2008 |
Credits | Thomas Terl (170) | Feb 12, 2008 |
Trivia
1001 Video Games
The PC version of Crysis appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
GameTrailers
The review team at GameTrailers.com removed Crysis from their best graphics award of ''GameTrailers Game of the Year Awards 2007''. They claimed they spent a week upgrading their rig and still couldn't get Crysis to run properly.
Online servers
The game's online servers (which were hosted on GameSpy) were scheduled to shut down on 30 June 2014, like for other Electronic Arts titles in the wake of GameSpy's total closure.
References
Many fans discussed the aliens in the Paradise Lost level being a very similar to the squids seen in the cult-movie The Matrix. The game developers have never taken an official stand on it.
In the very last level of the game, Prophet says: "They're coming through the fucking walls!", which is a rephrasing of the famous quote "They're coming outta the goddamn walls" from the cult-movie Aliens by James Cameron.
Parody
Crysis was parodied in an episode of "Die Redaktion" (The Editorial Team), a monthly comedy video produced by the German gaming magazine GameStar. It was published on the DVD of issue 02/2008.
Awards
- Games for Windows Magazine
- March 2008 - #7 Game of the Year
- GameSpy
- 2007 – #8 PC Game of the Year
- GameStar (Germany)
- Best PC Game in 2007 (Readers' Choice)
- Best PC FPS in 2007 (Readers' Choice)
Information also contributed by Franziska Lehnert, Patrick Bregger, and PCGamer77.
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Crysis
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Contributors to this Entry
Game added by Thomas Terl.
PlayStation 3 added by SplatterDeath. Xbox 360 added by Sciere.
Additional contributors: Sciere, Niccolò Mineo, Cantillon, Patrick Bregger, Plok, Victor Vance, FatherJack, Zhuzha.
Game added November 17, 2007. Last modified August 8, 2024.