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Tingle's Balloon Fight DS
Moby ID: 30291
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Nintendo DS screenshots
Title Screen
Opening animation - Ignoring aerial hazards and liquid death to chase a rupee.
Green balloons are faster, and the bumper (red spheres on an axle) in the center knocks anyone who touches it away.
The Balloon Trip mode. Traveling through a maze of electricity to collect as many rupees as possible.
So many bumpers!
Gaining points in different modes will allow Tingle to access more images in the narcissistic Tingle gallery!
Death by a thunder-ball shot from a cloud.
Plowing through enemy aeronauts. Hitting them after their balloons have been popped and they are drifting with their parachutes is worth extra points.
Downing a speedy green balloonist. The balloonist are rather primitive, a hot air balloon might be more sturdy - even an early Montgolfière.
An serene full moon...
Tingle gets a slight headstart, his opponents still have to inflate their balloons
Getting too close to the water is dangerous, this fish likes to eat nothing more than "fairies".
Balloon trip checkpoint.
Between stages a mini-game occurs where rupee balloons come out of pipes. Letting none of them pass is worth a bonus!
Option screen, "???" will be revealed to be the Gallery Corner [ギャラリーコーナー]
The fish can still get Tingle on his Balloon Trip. Finish, continue?
Perfect score on the mini-game! This is where the points really add up.
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