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Tingle's Balloon Fight DS

Moby ID: 30291

Nintendo DS screenshots

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Title Screen
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Opening animation - Ignoring aerial hazards and liquid death to chase a rupee.
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Green balloons are faster, and the bumper (red spheres on an axle) in the center knocks anyone who touches it away.
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The Balloon Trip mode. Traveling through a maze of electricity to collect as many rupees as possible.
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So many bumpers!
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Gaining points in different modes will allow Tingle to access more images in the narcissistic Tingle gallery!
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Death by a thunder-ball shot from a cloud.
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Plowing through enemy aeronauts. Hitting them after their balloons have been popped and they are drifting with their parachutes is worth extra points.
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Downing a speedy green balloonist. The balloonist are rather primitive, a hot air balloon might be more sturdy - even an early Montgolfière.
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An serene full moon...
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Tingle gets a slight headstart, his opponents still have to inflate their balloons
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Getting too close to the water is dangerous, this fish likes to eat nothing more than "fairies".
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Balloon trip checkpoint.
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Between stages a mini-game occurs where rupee balloons come out of pipes. Letting none of them pass is worth a bonus!
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Option screen, "???" will be revealed to be the Gallery Corner [ギャラリーコーナー]
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The fish can still get Tingle on his Balloon Trip. Finish, continue?
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Perfect score on the mini-game! This is where the points really add up.
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