Chasm: The Rift

aka: Chasm: The Shadow Zone, The Chasm - Entering the Shadow Zone, Tron: The Hammer of War
Moby ID: 2691

[ All ] [ DOS ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ PlayStation 5 add ] [ Windows ] [ Windows Apps add ] [ Xbox One add ] [ Xbox Series add ]

DOS screenshots

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Basic monsters
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Main menu
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Some Zombies
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Mission briefing
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Lava floor
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Some sort of hideous blob
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Grab that access card
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Auto-mapping became rare in Quake era...
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Zombies stay up despite grievous wounds, so aim well...
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Close-up and personal with a Viking
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Irritating flying soldier: Stratos
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Gross was lurking behind that pillar
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Starting area - note how light sources can be destroyed
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Futuristic military bases bring back Quake to mind...
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...while medieval and Egyptian ones remind of Hexen 2
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He didn't drown, the cause was beheading by my accurate headshot
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...while this Alien Warrior got dis<b>arm</b>ed
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The last patch added 3 new levels...
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...including new enemies!
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While lacking a ranged attack, the scorpion-like monsters are fast and hard to hit.
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With the partial invisibility powerup, you can sneak around and admire the detailed models of monsters, some of which have curious idle animations.
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A Faust trooper viewed from another angle.
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A couple of Mongs guard the conference room.
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The side-view of a Stratos.
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The nostalgic retro looking PCs in the military base have Norton Commander installed. Or is it Volkov Commander?
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Automated turrets are often well hidden, so that an unsuspecting player may carelessly walk into their line of fire.
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A nice outdoor area in the Egyptian episode.
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A close encounter with a zombie.
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An obelisk in the temple courtyard.
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The aftermath of an encounter with a Gross.
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Some picturesque ruins in front of the tomb entrance.
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The sarcophagus.
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One of the numerous halls in the tomb.
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Those hallways are very atmospheric indeed.
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A stone gate with a relief in the Mesopotamian-themed level.
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This courtyard looks really small and secluded because of the low ceiling.
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Loading (low-res)
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Spider enemy (low-res)
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Pain in chest (low-res)
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Electric mill field (low-res)

Windows screenshots

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Title screen
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Main menu
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You are briefed by your commander.
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The first interactive scene of the game
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An area with ammo boxes
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By targetting carefully you can dismember soldiers or shoot the gun out of their hands.
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A refrigerator
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Under attack in a corridor
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A missile control room
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Exploring with the in-game map opened.
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Boss fight
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