Super Mario Bros. 64
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A clone of the original NES classic, reproducing both the NTSC (60Hz) and PAL (50Hz) versions as faithfully as possible on the C64
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Development
Development spanned seven years, from 2012 to 2019 and includes the original Japanese/US NTSC version along with the European PAL version, running on any C64 from any region at the correct speed.
It supports various turbo options, including a performance boost when running on a C128, it also supports a dual SID configuration for the ability to play all the four sound channels of the NES original
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Game added by S Olafsson.
Game added October 31, 2024. Last modified October 31, 2024.