Terrorist Takedown: War in Colombia
Player Reviews
Average score: 3.1 out of 5 (based on 7 ratings with 1 reviews)
Rough and Tumble in the Jungle
The Good
The missions sport plenty of lush jungle plants and foliage, with great sunlight, water splashes, and fog effects. It's easy to lose sight and track of enemies, but otherwise adds to the challenge. Some of the missions use the same map a second time, but at least the objectives and little elements vary and it reflects on going back the way you came to get from location to location, as one does in real life. There's objective markers, a mini-map and spoken objectives to give you full guidance without the need for a walkthrough. Even without the ability to do proper stealth, the maps are decently designed and would've made for great multiplayer maps. Music isn't too interesting, but it's there along with ambient sounds, and some dialogue from Jack Jeffers to keep things interesting.
Weapons in the game are varied and not too difficult to handle. Different weapons you have serve for different purposes and situations, such as sniping, blowing up armour, sneak attacks, and close range. The assault rifle is probably the weapon you'll want to use the most because of the plethora of ammunition. That's not an exaggeration. The rate at which the enemy spwans medpaks upon death like giving out candy is just ridiculous, and allows you to breeze through the game, provided that you don't run into a landmine or armoured car machine gun. And it's good that you're not forced into rail-shooting in the pickup truck missions, because you can use your guns if you so desire.
The Bad
Even in its straightforward gameplay and mission objectives, there are some glaring issues you're bound to stumble into. You won't know about the lean mechanics until you go to the control configurations, which for reason don't have their own pre-defined keys, forcing you to set it manually. But even with the ability to lean, you can only do it when firing from the hip and not when your sights are enabled, which sucks. In the pickup truck missions, there are times you need to jump on to the truck, but a misjump causes it to drive off without you, not that you'll ever fail the mission anyways. Speaking of missions, there's no way to tell your allies from your enemies without getting a good look at them. If only the cross-hair turned green or something. It is however hilarious that there's no penalty for friendly fire, just scolding from your objective giver.
The Bottom Line
If you ever wanted an economic version of Call of Duty: Black Ops, this counts. This game does not hand out the hype of better known and more popular FPS franchises, but it offers a unique experience in its own way, somewhere in between a game for beginners and experienced players. While this game may not have it all, it did try to do its best at being a good game. Not too overambitious and well-balanced in mechanics and cosmetics. Really stands out in the Terrorist Takedown series.
Windows · by Skippy_Chipskunk (39529) · 2024
Contributors to this Entry
Critic reviews added by Scaryfun, SiberiumSkalker, Xoleras, Wizo, Patrick Bregger, Jeanne, chirinea.