Dragonsphere

Moby ID: 2257

DOS version

Above average adventure from mid 90's

The Good
In the old days, when adventure games were in their infancy, the plot lines were quite simple. Perfect example out of this would be Sierra's King's Quest Series, of which two first games were rather simple "hunt for the lost objects without any bigger plot".

When the games grew, so did the stories, and Dragonsphere is a good example of how the plot can be more complex than it first seems, for it is the plot, that keeps Dragonsphere above the gray mass of "hero needs to save the day" games.

There also are a variety of puzzles, that don't require any object collection. Speaking and paying attention is enough.

The Bad
As much I did enjoy the plot line, I really need to say, that there are some elements in the game, which I could have lived without. Actually, if those elements would have been removed, or totally changed, like those pesky, annoying elves, the game could have been a lot better.

There also are some amount of leap of logic puzzles, which make the player think "What in the name of all mighty were the designers smoking?". But that is the case with almost all old-school adventures.

The Bottom Line
Dragonsphere certainly is above average adventure. The art is pretty enough, animation is well made and the story is rather interesting. Music in the other hand isn't anything worth mentioning, as it just lingers in the background. There isn't anything to complain about it, but nothing to remember about either.

Voice acting is decent, when compared in some of the mid 90's games, which truly gave new meaning to the phrase "bad acting", but the game works fine either way: with or without it.

So if you are interested about a game, with some interesting plot elements and all in all okay quality, then go for it, if you can find the game some where. It certainly has its place on the shelf of any adventure fan.

by tomimt (397) on December 3, 2006

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