Killer Klowns from Outer Space: The Game
Moby ID: 225012
[ PlayStation 5 add ] [ Windows ] [ Xbox Series add ]
Windows credits (2024)
363 people (356 professional roles, 7 thanks) with 385 credits.
Killer Klowns From Outer Space: The Game |
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Executive Producers | Charles Chiodo, Edward Chiodo, Stephen Chiodo |
Executive Team |
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Chief Executive Officer | Charles Brungardt |
Chief Creative Officer | Jared Gerritzen |
Chief Technology Officer | Paul Jackson Jr. |
Head of Publishing | Shannon Gerritzen |
Chief Operations Officer | Anthony Fassero |
Head of Audio | Mark Rutherford |
IllFonic - Game Design Team |
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Design Director | Jordan Mathewson |
Technical Design Director | Daniel R. Garcia |
Lead Level Designer | Erik Bretz |
Senior Level Designer | Evan Zynda |
Level Designer | Amber Stephens |
Cinematics Designer | Joel Mendez-Zarate |
Designer | Jullian Hyatt |
IllFonic - Engineering Team |
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VP of Technology | Chance Lyon |
Technical Director | Lucas Pederson |
Lead Engineers | Adam Stewart, Shawn Masters |
Senior Engineers | Adam Files, Dylan Koutsos, Sean Garrett, William Vennes (as Will Vennes) |
Game Engineer | Cody Pederson, Stephen Preast |
Junior Game Engineer | Oussama Khalaf |
Lead AI Engineer | Nicholas Faletra (as Nick Faletra) |
Principal AI Engineer | Dakota Humphries |
AI Engineer | Devin Jackson |
Graphics Engineer | Christian Newman |
Senior UI Engineer | Ryan Van Rooyen |
UI Engineer | Craig Williams |
IllFonic - Backend Engineering Team |
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Backend Services Engineering Director | Corey Nagel |
Senior Backend Services Engineer | Jacob Schlecht |
Backend Services Engineer | Chris Hong |
IllFonic - Automation Team |
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Lead Automation Engineer | Brian Drew |
Senior Automation Engineer | Tetsuji Gotanda |
IllFonic - User Interface Team |
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UI Artists | Ashley Kim, Ben Carter |
IllFonic - Art Team |
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Art Director | Cole Gray (Coleman Gray) |
Principal Character Artists | Jay Doherty, Stanley Cheng |
Senior Technical Artist | Daniel Monzel |
Lead Environment Artist | David Lichtinger |
Principal Environment Tech Artist | Aaron Winnenberg |
Senior Environment Artists | Eric Lawson, Jason Cruz, Jessica Horton |
Environment Artists | Andi Pike, Clarence Lowe |
Lead VFK Artist | Joseph M. Jobst (as Joseph Jobst) |
VFX Artist | Kira Premack |
Junior VFX Artists | Aris Ulloa, Tim Huang |
Senior Lighting Artist | Chris Sweetwood |
IllFonic - Animation Team |
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Animation Director | Bryan McConnell |
Lead Cinematic Animator | Dojun Lee (as DoJun Lee) |
Lead Gameplay Animator | Gregory Yoder (as Greg Yoder) |
Principal Animators | Derek Stewart, James Clark, Jean-Paul Self (as J.P. Self) |
Senior Animator | Christopher Palen (as Chris Palen) |
Senior Technical Animator | Thomas Schafer |
Technical Animator | Pablo Vielma |
IllFonic - Audio Team |
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Audio Director | Sophia Leader |
Senior Sound Designer | Eugenio Scaglione |
Sound Designer | Aaron Rutherford |
IllFonic - Music Team |
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Music by | Mark Rutherford, Finn Billingham, Aaron Rutherford, ChuckFonic |
Drums | Jonah Winslet |
Flute | Lois Clement |
Cello and Keyboards | Jason Billingham |
Percussion | Sandy McLelland |
Mixed by | Mark Rutherford |
Mastering Engineer | Carim Clasmann |
IllFonic - Outsourcing Art Team |
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Art Outsourcing Lead | Sean O'Toole |
Senior Art Asset Manager | Connor Driest |
IllFonic - Information Technology Team |
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Director of IT | Jeremy Johnson |
Network Security Engineer | Dylan Thraen |
IT Site Technician | Skyler Anderson |
IllFonic - Operations Team |
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Director of HR and Operations | Dee Dee Hauptmann |
Director of Recruiting and Employee Development | Jimmy Archer |
Operations Coordinator | Aundrea Leslie |
Accountant | Heather O'Grady |
IllFonic - Production Team |
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Principal Producer | Russell Peterson Jr. |
Producers | Cruz Gallegos-Martinez, Ryan Young |
Senior Live Ops Producer | Wilbert Rivera ("Wil") |
Senior QA Coordinator | Michael Jellison |
QA Coordinator | Kevin Harrell |
Teravision Games - Executive Team |
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Executive Producer | Paul Mackie |
Executive Directors | Enrique Fuentes, Randy Greenback |
Creative Director | Luis Daniel Zambrano |
Production Director | Cyndi Ordoñez |
Tech Lead | José Gonçalvez |
Lead Gameplay Developer | Nicolás Nieto |
Lead Tech Artist | Daniel Lezama |
Teravision Games - Game Design Team |
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Game Designers | Luis Daniel Zambrano, Julián Mendez, Mateo Nates, Mateo Rojas Borrero, Randy Greenback, Sebastian Baracaldo |
Level Designers | Andrés Burbano, Camilo Medina Guzman, Christian Clavijo |
Story and Dialogue by | David Bergantino, Luis Daniel Zambrano, Randy Greenback |
Flavor Text by | Cassandra Elise Diaz, Luis Daniel Zambrano, Randy Greenback |
Teravision Games - Engineering Team |
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Technical Director | Jose de Jesús Goncalves |
Lead Gameplay Programmer | Nicolás Nieto |
UI Programmer | Diego Roa |
AI Programmer | Cesar Guayara |
Programmers | Andres Echeverri Arias, Carlos Bray Toro, Daniel Corredor, Francisco Rosero, Ingrid Guerrero Buelvas, Jose Cuello, Juan Carrero Peralta, Juan Diego Alzate, Luis Botero Agudelo, Mauricio Spitta, Michelle Bohorquez, Sergio Gabriel López, Zairi Pineda Vasquez |
Dev Ops | Camilo Pineda, Melvin Gonzalez, Oswin Ondarza |
Teravision Games - User Interface Team |
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UI/UX Lead | Julián Mendez |
UI Designers | Oscar Acevedo, Mariana Riveros Lozano, Sebastián Marin, Sebastian Noreña |
UR Interns | Juan Sebastián Calao, Santiago Carreño |
Teravision Games - Art Team |
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Lead Artist | Simón Sarmiento |
Concept Artists | Juan Diego Borda Cepeda, Juan Pablo Rojas, Juan Pablo Roldan, Juan Stella Orduz, Sandra Posada |
Character Modelers | Andres Castañeda, Bergman Castillo, Cristian Rodriguez |
Prop Modelers | Andrés Aponte Castro, Fernando Zetter Cervantes, Mauricio Bernal Vargas, Sebastián Pineda Rios |
Environmental Artists | Carlos Manrique Baron, Juan Pablo Vegas |
Lighting Artist | Jose Emilio Figueroa |
Lead Animator | John Cuaces Borda |
Animators | Daniel Orozco Castro, Laura Durán, Leandro Martin, Oscar Fabian Cardozo Gamboa, Sergio Ballesteros Rodriguez, Sergio Tamanis |
VFX Artist | Emilio Villar |
Teravision Games - Tech Art Team |
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Riggers | Eduar Sierra, Sergio Tamanis |
Technical Artists | Daniel Lezama, Edgar Blanco, Edwin Vargas, Laura Rodriguez Vanegas |
Teravision Games - Motion Capture Team |
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Motion Capture Director | Ruben Olvera Carvajal |
Motion Capture Talent | Alfredo Jiménez, David Moreno Martinez, Maria Fernanda Rodriguez Hernández, Rodrigo Lhez, Rosaura Pérez Sanz, Ruben Olvera Carvajal |
Motion Capture Operators | Luis Miguel Balderas, Marco Antonio Varela Carranza |
Teravision Games - Audio Team |
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Audio Lead | Daniel Zambrano |
Sound Designers | Andrés Villegas, Carlos Egas, Jose Angulo Torres, Ricardo Cervantes |
Teravision Games - Music Team |
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Music by | Andrés Villegas, Daniel Zambrano (as Dani Zambrano) |
Teravision Games - Information Technology Team |
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IT Technician | Hector Hernandez Castro |
IT Assistant | Nicolas Moncada |
Teravision Games - Quality Assurance Team |
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QA Lead | Harish Dotihal |
Senior QA | Felipe Barrera |
Game Testers | Alejandro Cortés Cabrejas (as Alejandro Cortés), Andrés Prada, Cassandra Elise Diaz, Jhampier Murillo, Juan Camilo Rodriguez, Juan Elkin Castellanos, Juan Pablo Pulido, Nicolas Stevens Parra |
Teravision Games - Management Team |
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Administrative Team | Katerine Ordoñez, Laura Vargas, Omaira Rodrigues, Xiomara Uscategui |
Production Team | Cristina Crane, Jesus David Nieto, Manuela Giraldo, Martin Rodriguez, Paul Mackie |
Talent Management | Alejandra Bravo, Marcela Rincón |
Teravision Games - Consultants |
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Production | Grant Shonkwiler |
Unreal Engine | Gerke Max Preussner |
Backend and Online Services | Hayden Mulholland |
Klown Voices | Chuck Cirino |
Cinematography | Space Monkeys |
Retro Gaming | Slashware |
IllFonic Publishing |
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Senior Director of Marketing | Nadia Elias |
Director of Communications | Jennifer Gorski-Fields |
Senior Release Manager | Matt Landi |
Senior Digital Marketing Manager | Charles Bathel |
Senior Marketing Asset Manager | Matt Peake |
Senior Community Manager | Aron Chan |
Marketing Asset Manager | Joseph Lawson |
Social Media Manager | Mike Robles |
Community Manager | Albert Huang |
Community Coordinators | Amber Verhulst, Scott Stano |
Social Media Coordinators | Joe Vitrano, Miles Dompier |
Lead PR Europe - Marchsreiter Communications | Dieter Marchsreiter |
Lead PR Japan - Jacck Internatinal | Saki Kamimura |
Lead PR US - Stride PR | Robert Brown |
Lead PR Brazil | Lucas Azevedo |
PR - Marchsreiter Communications | Katharina Popp, Jenny Gelbing, Patrick Stude, Bartosz Krolikowski, Jerzy Kanzawa, Nikolay Borzov, Viktoriya Badeshko |
PR- Warming Up | Marc Guerrier, Nicolas Deviosse, Mathieu Vaas, Léa Duivon, Elizabeth Barry, Lucie Saulnier |
PR - Laboratorio Communicazione | Marco Giannatiempo, Davide Vincenzi, Antonio Sciacqua |
PR - Best Vision PR | Martin Moncalvillo, José Angel Castillo, Rodrigo Alonso, Diana Sarmiento, Jorge Ferreira |
PR - Stride PR | Robert Brown, Zack Furniss, Veronica Stodolnik, Carter Dotson, Zachery Bennett |
Metro-Goldwyn-Mayer |
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MGM Games Business Executive | Andrew Ryu |
MGM Games Executive Producer | Matt Group |
MGM Games Associate Producer | Ivan Francisco Perez |
Head of Consumer Products Licensing | Jamie Kampel |
Killer Klowns From Outer Space |
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Performed by | The Dickies |
Written by | Leonard Graves Philips |
Engineered by | Ara Sarkisian |
Mixed by | Brian Kehew |
Guitars | Stan Lee |
Vocals and Keyboards | Leonard Graves Philips |
Bass Guitar | Edward Tatar |
Drums | Adam Gomez (GoGo) |
Guitar | Ben Seelig |
Recorded at | Clear Lake Recording Studios, North Hollywood, CA |
The Darkest Karnival |
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Written by | John Massari |
Publisher | Tifin Productions |
Carnival Music | Emile Charles Waldteufel, George Leybourne, Gioacchino Antonio Rossini (as Gioachino Rossini), Georges Bizet, Jacques Offenbach, Johann Strauss I, John Philip Sousa, Julius Fučík, Juventino Rosas, Ludwig van Beethoven |
Voice Talent |
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Voice Directors | Alex Von David (as Alex von David), Lani Minella |
Voice Actors | Grant Cramer, Suzanne Snyder, Tom Savini, Alejandro Saab, Anairis Quiñones (as Anairis Quinones), Anne Yatco, Caleb Yen, Cassie Ewulu, Chelsea Rebecca, Claudia Dunn, Daniel Ross, Danielle McRae, Darius Johnson, Dawn Michelle Bennett, D. C. Douglas (as DC Douglas), Dino Andrade, Ed Mace, Eric Newsome, Jared Martzell, Jason Charles Miller, Jodina Scazzola, Jordan Dash Cruz, Jordan Reynolds, Lani Minella, Lauren Synger, Marc Graue, Nazeeh Tarsha, Nicholas Corda, Sadie Medley, Tom Haney |
Outsourcers and Freelancers |
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Dialogue Recording and Editorial | AudioGodz, Bang Zoom! Entertainment |
Dialogue Recording | Red Caiman Studios |
Netease FQA Team |
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QA Manager | Ruida Hu |
QA Project Manager | Xinyi Chen |
QA Test Lead | Jinshan Dai |
Senior QA Tester | Xinglei Ma |
QA Testers | Chongbin Huang, Huaihan Zhang, Jiashun Huang, Jun Luo, Qingxian Cui, Tingfeng Peng, Yanxue Yang, Yingying Yan, YuQi Chen (as Yuqi Chen) |
Netease Localization QA Team |
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LQA Project Manager | Naji Naji |
LQA Lead | Denise Menneglier |
QA Testers | Caroline Salas de Lima, Violeta Martorell |
Globalstep Localization QA Team |
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Team Coordinator | Luis Gonzalez Areas |
QA Testers | Caroline Jaworek, Lily Guillemain, Nunzia Vitale, Sho Hakamada |
Blue Paillion |
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Art | Athul Johny, Roman Kumam, Abhilash K. N. |
Pingle |
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Business Development | Ivanna Murzenkova, Olga Chernova |
CTO | Oleksandr Berezovskyi |
Executive Producers | KAYD, Yuriy Denisyuk |
Producers | Bohdan Vasylenko, Oleksii Klymiuk, Serhii Kravets |
Lead Unreal Developers | Yaroslav Mirniy, Aleksander Strazdin |
Unreal Developers (Current-Gem) | Andrii Lavryk, Pavel Mosunov |
Unreal Developers | Oleh Hrabets, Maksym Tytskyi, Ilya Malkovych |
VFX Artist | Sofia Turko |
Tech Artists | Oleksii Shulakov, Levan Surmanidze |
Lead QA | Oleksandr Sharaievskyi, Kirill Lishchynskyi |
QA | Kirill Lishchynskyi, Rostyslav Hruzin |
Special Thanks |
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Thanks | Joshua Gertz, Paul Waggoner (as Paul Waggonner), Brady Gutierrez, Hunter Peyron, Unreal Engine, F.Mod, Thank You For Playing and Your Support! |
Special Thanks - Good Shepherd |
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Producer, GSE | Amanda Kruse, Nathan Vig, Mark Harwood |
Marketing Lead, GSE | Anton Datiy |
Additional Marketing, GSE | Vernon Vrolijk |
Community, GSE | Jenesee Grey |
Social Media Manager, GSE | Drew Janda |
Community Manager, GSE | Dimas Tadeu de Lorena Filho (as Dimas Lorena Filho), Benny Bottalico |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Ghostbusters: Spirits Unleashed, a group of 102 people
- Arcadegeddon, a group of 81 people
- Predator: Hunting Grounds, a group of 50 people
- Friday the 13th: The Game, a group of 20 people
- The Texas Chain Saw Massacre, a group of 19 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Lani Minella on 387 other games
- Matt Landi on 159 other games
- D. C. Douglas on 82 other games
- Ludwig van Beethoven on 81 other games
- David Bergantino on 80 other games
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Credits contributed by Skippy_Chipskunk.