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Commander Keen 5: The Armageddon Machine

Moby ID: 220

DOS screenshots

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Main menu (EGA)
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Title screen + announcement before each stage or menu change (EGA)
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Ingame shot (EGA)
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The big, bad Robo Red (EGA)
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A bullet just misses Keen (EGA)
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Keen stops to read his favorite book (EGA)
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Keen hangs on for dear life (EGA)
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Keen with master Shikidi and Quantim Explosion Dynamo (EGA)
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Help menu, with all sorts of useful info... (EGA)
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...such as game instructions... (EGA)
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...and funny text intro :) (EGA)
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The game begins with a linear stage advancement. This is the main hub (EGA)
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Look! I have non-violently stunned this enemy! I'm proud of myself (EGA)
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Whee! I jump on the pogo stick, excited at the sight of candy and weird damaging stars (EGA)
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The hub expands as you complete stages (EGA)
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I only have eyes for you... (EGA)
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What's the matter, Commander? Scared of that little guy?.. (EGA)
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Killed by a mysterious ghost! (EGA)
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Commander poses for the camera! Deadly spikes below. Time your jumps well (EGA)
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I shoot at that pesky enemy and miss. I nonchalantly leave the essential diamond behind (EGA)
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No, it's okay, I was just checking whether I suffered from acrophobia or not (EGA)
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Ahh, finally out! What's this little guy doing here?... (EGA)
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Title (CGA)
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Main menu (CGA)
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HELP! (CGA)
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Strike a pose! (CGA)
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Map: wandering aboard the Omegamatic (CGA)
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Robo Red may not look very red here... still just as deadly. (CGA)
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Hmmm...
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Title screen (CGA version)
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Our quest begins (CGA version)
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Title screen (unofficial CGA Composite version)
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Our quest begins (unofficial CGA Composite version)
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