Helldivers II
Moby ID: 217251
[ PlayStation 5 ] [ Windows add ]
PlayStation 5 credits (2024)
1,235 people (1,220 professional roles, 15 thanks) with 1,432 credits.
Arrowhead Development Team |
|
---|---|
Directed by | Johan Pilestedt |
Game Direction | Emil Englund, Patrik Lasota (Fluffy), Michael Eriksson, Sagar Beroshi |
Arrowhead Development Team: Design |
|
Design Direction | Niklas Malmborg |
Game Design | Nils Hansson Bjerke, Lennart Holmgren, Youssef Khatib, Stephanie Charij (as Steph Charij), Magnus Johansson, Hugo Westberg Sanchez, Alex Kravchenko, Yoan-Dako Petkov |
Additional Game Design | Ferruccio Cinquemani, Guillaume Lhoyer |
Level Design Leads | Oskar SĂ€ll, Michiel Werring (Nesh) |
Level Design | Vendela Bolin, Chris Brettman, Helena Kasper |
Additional Level Design | Jessica Nalbach, Alex Trayanoff, Damien Hallström |
Technical Level Design | Elina Ann-Kristin Erika Nitsan, Simon Sundström |
Animation Lead | Niklas Malmborg |
Animation | Fredrik Eriksson (Frippe), Erik Viklund, Bakari Camara |
UI/UX Design Lead | Victor Ankarberg |
UI/UX Design | Matilda HÀggström, Alisa Nylund, Adam Sellerfors, Robin Thomasson |
World Direction | Linus Larsson |
World Design | Elina Ann-Kristin Erika Nitsan, Martin Petrini, Björn Jonsson |
Narrative Lead | Nils Hansson Bjerke |
Narrative Assistance | Tristan Bellawala |
Narrative Design | Sagar Beroshi |
Game Master | Joel Hakalax |
Writing Lead | Russel Nickel |
Writing | Stephen Flowers, Sagar Beroshi, Emma Levin |
Additional Writing | Peng Shepherd |
Voice Direction | Kal-El Bogdanove, Jonathan Ade, Russell Nickel |
UI Consulting | Ryan Garcia, Sarah Hollis |
Super Earth Anthem Lyrics | Russel Nickel |
Arrowhead Development Team: Art |
|
Art Direction | Felix Fritzell, Calle Schytt-Winberg |
Additional Art Direction | Mattias Snygg |
Principal Concept Art | Gustaf Ekelund |
Concept Art | Tore Wesolowski, Lucas Ărström |
Additional Concept Art | Simon Gunnarsson |
Character Art Lead | Sina Pahlevani |
Character Art | Oscar Hallberg, David Hong, Avdoot Kumar, Yahya Khajehi, Vidar Rapp |
Additional Character Art | Michael Knowland |
3D Art Leads | Mauricio Redondo (Marre), Daniel Lindblom, Magnus Nyström |
3D Art | Viktor Nyström, Reza Yousefi, Oskar Selin, Mikael Kihlstrand (Migal), Hanna Severien, Mara Vicente, Shashank Sharma, Gabriel Eriksson, Massimo Frezzato, Denise de Giorgis, Jim Svanberg |
Additional 3D Art | Samantha Baqvel, Vlad Vanzariuc Caciureac (as Vlad Vanzariuc), Maja Ăberg, Stefan Williams, Maxemilian Roberts, Alex Sashin |
Additional Principal 3D Art | Myles Lambert |
Motion Graphic Art | Simon HÀggström |
Visual Effects Lead | Ryan John Barton (as Ryan Barton) |
Visual Effects | David Rolfe, Oskar Jansson, Alina Moskolenco |
Additional Visual Effects | Robert Tatnell (as Rob Tatnell), Jakob Porwol |
Arrowhead Development Team: Programming and Tech |
|
Technical Direction | Peter Lindgren |
Engine Programming Lead | Anton Stenmark |
Engine Programming | Tommy Schmid, Medo Osman, Dennis MĂ„rtensson, Simon Lundmark, Fredrik Engkvist |
Additional Engine Programming | Patrik Görling, Yme ten Brug (as Yme Ten Brug), Martin Hag |
Gameplay Programming Leads | Brendan Armstrong, Nikolay Valkov |
Gameplay Programming | Linus Nilsson, Kalle Sjöström, Marcus Frandsén, Matias Pedro, Simon Davies, Mikael Bauer, Dorothea Billnert-Maroti, Henrik Sonesson, Diego Sugue, Hernan Stescovich |
Additional Gameplay Programming | Dmitry Garkavenko, James Wilkinson, Andrés Hansson, Pierrick Pamart, Andre Bico |
Backend Programming Lead | Tim Schönberger |
Backend Programming | Bona Fyrvall, Theodor Klaar, Sebastian Sandberg, Fabian Persson, Robert Bjuhr, Niklas Berg |
Additional Backend Programming | Valeryi Savich, Mikael Berglund |
DevOps Engineering | Alexander Lvovich |
Additional DevOps Engineering | Rishi Krishnan Sherly |
Additional Programming | Anders Elfren, Anton Lindén |
Audio Programming | David Olofson |
Technical Art Lead | Fredrik Edström (Cloudrik) |
Technical Art | Ciro Oduber, Staffan Norling |
Additional Technical Art | Jon Micheelsen, RafaĆ Syty, Filip Grendler, Igor Frolov, Simion Chirac |
Material Art | Romain Lemaire |
Technical Animation | Matthias Jaeger |
Additional Lighting | Tomas Lidström |
Tools Programming Lead | Ewoud van der Heide |
Tools Programming | Charlotte Auger, Ylva Werner |
Additional Tools Programming | Ludwig Engström, Jasper Caerels |
Build Engineering | Ian McEachern |
Additional Build Engineering | Ćukasz Wojciechowski |
Additional Graphics | Aleksandr Zakharov |
Visual Programming | Aleksandr Zakharov |
UI Programming Lead | Brendan Armstrong |
UI Programming | Ryan A. Holtz (Mog), Mathias Södermark, Jani BrezavĆĄÄek, Steve Burrows, Sinclair Ross, Harrison Casbeard |
Additional UI Programming | Alessandro Capriolo |
Arrowhead Development Team: Audio |
|
Audio Direction | Harvey Scott, Nick Raynor |
Audio Design | David Eisler, Kristian Johansson, Olliver Andersson |
Additional Voices | Kristian Johansson, Fredrik Eriksson (Frippe), Ashley Raynor, Ryan A. Holtz (Mog) |
Composer | Wilbert Roget II |
Arrowhead Development Team: Production |
|
Production Leads | Alex Bolle, Evan Nickel |
Production | Bengin Bayrak, Denis Bender, Magdalena Björkman, Max Carlberg, Heather Maxwell Chandler (as Heather Chandler), Johan Fröb, Dave Gomes, Emily McGregor, Heidi Nummi |
Additional Production | Lena Machul, Frida Ejneborn, Ryan Hervé, Jordan Petersen, Sadir Samir, Luis Cascante Nasarre de Letosa (as Luis Cascante) |
Direction Advisor | Dana Fortier |
Arrowhead Development Team: Live Service |
|
Player Insight | William Blood |
Live Service & Direction | Casey Al-kaisy (as Casey Al-Kaisy) |
Monetization Design | Tom Froud |
Arrowhead Development Team: Marketing and Community |
|
Marketing and Community Direction | Alex Friend, Ashley Nicollette, Tomas Wahlström |
Social Media Management | Katherine Baskin |
CRM | Aleksandra Sydlowska |
Video Editing | Emil Bernklint, Petter Linddqvist |
Motion Graphics | Andre Subrata |
Player Support Lead | Craig Nicholson |
Player Support | Mitchell Ayre, Misty hart, Christina Kokkinou, Elina Lindström, Chris Mandilas |
Community Support | Danielle Dwyer, Lucy Armelin |
Arrowhead Development Team: Operations |
|
Chief Operations Officer | Maria Cornelius |
Chief Financial Officer | Carolina Körner |
People & HR | Sebastian Marcus (Seabass), Vanna Olofsson, Johan Ryhre |
Recruitment | Wessel Haytink-Vorenkamp, Pia Hellquist, Mina Susnjar |
Studio | Malin Hedström, Therese Jansson (Tuss), Ashley Raynor, Nicole Avila, Chuan Gustafsson |
IT Management | Niklas Broström |
IT Engineering | Erik Skogsberg, Anders Ebenhag |
IT Tech Support | Jonas Bredberg Hansson |
IT Intern | Simon Hassius |
Arrowhead Development Team: QA |
|
QA Lead | Giada Longato |
QA | Botan Bayrak, Konrad Bettmann, Hampus Davisson, Lina Elggren, Albin Estlind, Oscar Wirz |
Additional QA | Malin Klasson, Karen Mirczak, Simon Ărström |
Arrowhead Development Team: Hell-Babies |
|
Hell-Babies | Anton Ankarberg, Jaz Beroshi, Aurelia Blood, Lukas Broström, Joar Enström, Alvar Onni Lasota, Charlie Lemaire, Alrik Leijon, Folke Leijon, Baldur Lindgren, Tyr Lindgren, Henry Thomasson, Willow SÀll |
Arrowhead Game Studios |
|
Chief Executive Officer | Johan Pilestedt |
Chief Product Officer | Maria Cornelius |
Chief Financial Offier | Carolina Körner |
Arrowhead Game Studios: Studio |
|
Studio Director | Malin Hedström |
Studio Coordinator | Therese Jansson (Tuss) |
Studio Assistant | Nicole Avila |
Interim Studio Production Director | Alex Bolle |
HR Manager | Sebastian Marcus (Seabass) |
HR Business Partner | Johan Ryhre |
IT Manager | Niklas Broström |
IT Engineer | Erik Skogsberg |
IT Tech Support | Jonas Bredberg Hansson |
Player Insight | William Blood |
Release Manager | Max Carlberg |
Marketing Director | Alex Friend |
Social media Manager | Katherine Baskin |
Community Manager | Lucy Armelin |
Player Support Lead | Craig Nicholson |
Player Support Agents | Mitchell Ayre, Misty Hart, Christina Kokkinou |
Player Support Content Editors | Elina Lindström, Chris Mandilas |
Production and Operations Specialist | Dave Gomes |
Producers | Denis Bender, Emily McGregor, Heidi Nummi |
Arrowhead Game Studios: Art |
|
Art Director | Felix Fritzell |
3D Art Lead | Mauricio Redondo (Marre) |
3D Artists | Viktor Nyström, Magnus Nyström, Reza Yousefi, Hanna Severien, Mara Vicente, Shashank Sharma, Gabriel Eriksson |
Principal Concept Artist | Gustaf Ekelund |
Concept Artist | Tore Wesolowski |
Character Art Lead | Sina Pahlevani |
Character Artists | Oscar Hallberg, Yahya Khajehi |
Animation Lead | Niklas Malmborg |
Animators | Fredrik Eriksson (Frippe), Erik Viklund, Bakari Camara |
Technical Animator | Matthias Jaeger |
Material Artist | Romain Lemaire |
Visual Effects Artist | David Rolfe |
Technical Art Lead | Fredrik Edström (Cloudrik) |
Technical Artists | Ciro Oduber, Filip Grendler |
Motion Graphic Artists | Andre Subrata, Simon HÀggström |
Video Editors | Emil Bernklint, Petter Linddqvist |
Arrowhead Game Studios: Design |
|
Game Director | Mikael Eriksson |
Interim Deputy Game Director | Sagar Beroshi |
Associate Game Directors | Emil Englund, Patrik Lasota (Fluffy) |
Interim Design Director | Niklas Malmborg |
Game Master | Joel Hakalax |
Narrative Design Lead | Nils Hansson Bjerke |
Game Designers | Lennart Holmgren, Youssef Khatib |
Level Design Lead | Oskar SĂ€ll |
Level Designers | Michiel Werring (Nesh), Vendela Bolin, Chris Brettman, Helena Kasper |
Technical Level Designers | Elina Ann-Kristin Erika Nitsan, Simon Sundström |
UI/UX Design Lead | Victor Ankarberg |
UI/UX Designers | Matilda HÀggström, Adam Sellerfors, Robin Thomasson |
Arrowhead Game Studios: Code |
|
Technical Director | Peter Lindgren |
Engine Programming Lead | Anton Stenmark |
Engine Programmers | Tommy Schmid, Medo Osman, Dennis MĂ„rtensson |
Gameplay Programming Leads | Brendan Armstrong |
Gameplay Programmers | Linus Nilsson, Kalle Sjöström, Marcus Frandsén, Matias Pedro, Simon Davies, Mikael Bauer, Diego Sugue, Hernan Stescovich |
Programmers | Sinclair Ross, Harrison Casbeard |
Tools Programming Lead | Ewoud van der Heide |
Tools Programmer | Charlotte Auger |
Backend Programming Lead | Tim Schönberger |
Backend Programmer | Bona Fyrvall |
UI Programming Lead | Brendan Armstrong |
Build Engineer | Ian McEachern |
Audio Programmer | David Olofson |
Arrowhead Game Studios: Audio |
|
Sound Designers | Olliver Andersson, Kristian Johansson |
Arrowhead Game Studios: QA |
|
QA Lead | Giada Longato |
QA | Botan Bayrak, Konrad Bettmann, Hampus Davisson, Lina Elggren, Albin Estlind, Oscar Wirz |
Arrowhead Game Studios: Other |
|
Hell-Companions | Abigail & Lucifer, Ărra, Borre, Casper & Lucy, Croft, Dahlia, Foefje, Frida, Hasse, Iba, Indie & Skittles, Jangis Con, Kalisi, Koda, Lin, Lola, Lucky, Lula, Marvin, Misty, Meiko, Mochi (C), Mochi (D), Molle, Mollis, Moose, Moxie, Nano, Roo, Sakura, Sooza, Siri, Tina, Willow, Ukii |
Special Thanks | Ashley Raynor, Systembolaget AB, Emilâs Mom, Our friends and families that supported us through the process of developing this game |
In Loving Memory | Alisa Nylund, August 1988 â April 2020, "We cherish the memories of her infectious laughter that could be heard echoing through the office, her unwavering optimism, and unflagging positivity. She was a bright spark during dark days, while sharing happily in the sunny ones. Her absence will forever be deeply felt." |
Partner Studio: Goodbye Kansas Studios â Cinematic Team |
|
Director | Fredrik Löfberg |
VFX Supervisor | Kristian Zarins |
CG Supervisor | Martin Aufinger |
Art Director | Gustaf Holmsten |
Animation Director | Jonathon Tyler |
Executive Producer | Anton SöderhÀll |
Senior Producers | Calum Hart, Thomas Oger |
Production Coordinators | Anna Thenberg, Emma Lindqvist |
Lead Character Artists | Jonas Skoog, Axel Flovin |
Character Modeling | Axel Flovin, Brett Sinclair, Claudio Tuminati, Madina Chionidi, Fabian Zackrisson |
Lead Facial Modeler | Jonas Törnqvist |
Facial Modelers | Anneli Larsson, Hedda Peterson |
Character Look Development | Axel Flovin, Brett Sinclair, Claudio Tuminati, Madina Chionidi, Fabian Zackrisson |
Lead Environment Artist | Jesper Bardhamre |
Assets Modelers | Tony Alamo, Wojtek Piwowarczyk |
Lead Environment Look Development | Jesper Bardhamre |
Look Development Artists | Tony Alamo, Wojtek Piwowarczyk |
Lead Asset Artist | Fabian Zackrisson |
Asset Artist | Lasse Hansen |
Lead Asset Look Development | Fabian Zackrisson |
Groom Artists | Axel Flovin, Jonas Skoog |
Lead Rigging | Peter Jemstedt |
Rigging Artists | Ben Lillieström, Stephanie Holder |
Lead Character FX | Viktor Lanner |
Character FX Artists | Charlie Filmberg |
Lead Facial Rigging | Nils Lerin |
Facial Rigger | Mattias Nygren |
Layout | Souvik Mitra, Marijane Klaassen |
Scene Assembly | Souvik Mitra, Marijane Klaassen |
Realtime Lead | Tim Hermes |
Realtime Artists | Mica Olsson, Henrik Melsom, Sebastian Victor Saftoiu |
Key Animation Lead | Jonathan Skifs |
Facial Animation Supervisor | Goran Milic |
Facial Animators | Antonija Milic, Dylan OâRourke |
Lead Body Animation | Benjamin Brenneur |
Body Animators | Guillerme Martins, Thomas Obrecht, Emiliano Nanfaro, Emmet Mörk, Marko MarinkoviÄ |
FX Lead | Martin Aufinger |
FX Artists | Filip Orrby, Pawel Jasinksi, Robert Reinschedl |
Lead DMP Artist | Gustaf Holmsten |
DMP Artists | Mikael Widegren, Kevin Decatoire |
Lead Concept Artist | Gustaf Holmsten |
Concept Artists | Gabriel Björk Stiernström, Philipp Scherer, Ellie Cooper |
Storyboard Artist | Thierry RiviĂšre |
Lead Lighting Artist | Sean Kalamgi |
Lighting and Rendering | Ivor Da Silva, Guillaume Ritt, Anna Hilding |
Lead Compositing | Calle Granström |
Compositing Artists | Fredrik Larsson, Ćukasz Przybytek (as Lukasz Przybytek), Guillaume Ritt, Hannah Myllyoja (as Hanna Myllyoja) |
Conform | Caio Simbula, Conor Byrne, Mathias Löfquist |
Head of Pipeline | Erik Johansson |
Pipeline | Dane Bettis, Albert Cervin, Stephen Hada (as Stephen hada), Sakarias Johansson, Linus Fredriksson, Karin Reidarman, Nils Lerin, Joakim Johansson, Dan Englesson, Finn JĂ€ger |
System Administrators | Thomas Eriksson, Tiffany Johansson, Gabi Gharib, Armin Cero, Emil Ferdinandsson, Hampus Robertsson, Johan Agurén, Kaja Michalak |
Grading | Martin Steinberg |
Partner Studio: Goodbye Kansas Studios â Capture Department |
|
Head of Capture | Chris Jestico |
Head of Motion Capture | Samuel Tyskling |
Motion Capture Supervisor | Samuel Tyskling |
Motion Capture Lead | David Grice |
Shoot Coordinators | Franziska Ewigleben, Axel GĂ€rkman |
First Assistant Directors | Franziska Ewigleben, Axel GĂ€rkman |
Motion Capture Data Artists | Nils Aulin, JĂĄn Germala, Oskar Olsson, Andrew Hutchinson |
Motion Capture Operators | Oskar Olsson, Ed Reeler |
Database Operators | Ed Reeler, Oskar Olsson |
Props & Staging | David Sagesen |
Facial Capture Operator | Eva Lindgren |
Audio Engineer | Oskar Gyllenhammar |
Stunt Coordinator | Johan Lindqvist |
Head of Scanning | David Connely |
FAC Director | David Connely |
Scanning Technical Lead | Roger Sundberg |
Scan Assistant | Eva Lindgren |
Make-Up Artist | Ingela Larsson |
Production Assistance (GBK Frontdesk Team) | Harrison Ryder, Felicia Brolin, Kara Ingram, Emma Appelgren |
Motion Capture Performers â Lead Performers | Craig Lee Thomas, Johan Lindqvist, Nicklas Hansson, Nilla Hansson, Lukas Larsson |
Motin Capture Performers â Voiceover | Craig Lee Thomas |
Partner Studio: TLM Partners |
|
Development Team - Senior Software Engineers | Cengiz Terzibas, Raffaele Liguri |
Development Team - Technical Art Director | Alex Roberts |
Development Team - Technical Designer | Andrew Hutton |
Development Team - Development Director | Regine Li |
Executive Staff - Chief Executive Officer | Jacob Hawley |
Executive Staff - Chief Revenue Officer | Anthony Jacobson |
Executive Staff - Chief Operations Officer | John Hinkle |
Executive Staff - Chief of Staff | Evelyn Rivera |
Executive Staff - VP of Product Development | Nikki Rohm |
Executive Staff - Head of PMO | Daniel Sud |
Executive Staff - Head of Production | John Alexander Reed |
Executive Staff - VP of Engineering | Mark Hu |
Executive Staff - Business Development Manager | Harisson Nguyen |
TLM Support Staff - IT Service Manager | Darren Quick |
TLM Support Staff - IT Support Specialists | Dorjana Zinxhiria, April Bates |
Partner Studio: Atomhawk |
|
VP UK Studios | Tim Wilson |
Studio Director | Darren Yeomans |
Operations Director | Becky Jackson |
Production Manager | Adam Mooney |
Senior Production Coordinator | Rebecca Wooding |
Associate Producers | Finn Vallely, Ashleigh Iceton |
Art Manager | Tom Leighton |
Associate Art Manager | Will Lake |
Art Directors | Drew Whitmore, Dario Jelusic |
3D Discipline Lead | Chris Rocks |
3D Deputy Lead | Pedro de Costa |
Concept Art Lead | Markus Biegholdt |
Concept Artists | Henry Lynch, Rumen Toshkov, Matias Tapia, Gavin Manners |
3D Artists | Marcelo Pinheiro, Vladyslav Tkachuk, Nick England, Panashe Mataruse, Oliver Brewin, Alexander Biriukov, Jon Berry, Suresh Kamath, Jainarayan Sao, Virendra Singh, Debasish Sahoo, Ayoob Ansari, Ben Armstrong, Radomir Fifik |
Partner Studio: Formosa Interactive |
|
Senior Vice President | Paul Lipson |
Studio Head â Los Angeles | Shannon Potter |
Director, Voice Over Services | Erica Mehallo |
Head of Casting Senior Producer | Kirsten Scoles |
Senior Producers | Christopher J. Evans, Kay McCarthy (as Kay Chu McCarthy), Jemma Riley-Tolch |
Producers | Michael Canty, Maya Zach |
Associate Producer | Madison Jordan Burnett |
Manager, Editorial and Production | Duncan Brown |
Studio Host | Meghan Brabant |
COVID Compliance Officer | Meghan Brabant |
Assets Technicians | Amanda Sussman, Cody Avdek, Soobin Park |
Assistant Enginer | Christopher de Lis |
Senior Recording Engineer | Nick Mortillaro |
Recording Engineers | Ally Hustings, Jason Kim, Dan Moore |
Supervising Sound Designer | David Philipp |
Lead Sound Designer | Byron Bullock |
Senior Sound Designer | Matteo Lupieri |
Sound Designer & Pillar Lead: Weapons | James Denholm |
Sound Designer | Adi Keltsh |
Junior Sound Designer | Jack Bell |
Partner Studio: Pitstop Productions |
|
Head of Production | Daniel Thompson |
Audio Production Lead | Sam Ashley |
Senior Sound Designer | Cam White |
Technical Sound Designer | Luke Willis |
Sound Designers | Harm-Jan Wiechers, Rory Burcham, Toby Misselbrook |
Junior Sound Designer | Rene Kapel |
Partner Studio: Side LA |
|
Head of Studio | Jessica Kent |
Head of Production | Christian Maestas |
Production Manager | Emily Nelson |
Lead Engineer | Jesus C. Murillo |
Voice Recording Engineer | Giovanni Murillo |
Studio Administrator | Denise Kent |
Partner Studio: Liquid Violet Ltd. |
|
Head of Studio | Katie Young |
Studio Manager | Emily Morgan |
Lead Producer | Jon Youseman |
Producer | Christopher Hopkins |
Associate Producer | Roman Edwards |
Production Assistant | Holly-Mae Hancock |
Lead Sound Engineer | Max Muller |
Sound Engineer | Charlie Thomas |
Post Production Lead | Alyx Jones |
Freelance Dialogue Editor | Kevin Davey |
Voice Director | Damien Goodwin |
Partner Studio: Liquid Violet Ltd. - Voice Over Cast |
|
Ad Voice 1 | Ryan Garcia |
Ad Voice 2 | Stephanie Kerbis |
Coretta Kelly | Cindy Robinson |
Democracy Officer | Ikechukwu Prince Amadi (as Ike Amadi) |
Eagle Pilot | Rachel E. Kimsey (as Rachel Kimsey) |
Extraction Pilot | Ray Chase |
Female Civilian 1 | Samantha Dakin |
Female Civilian 2 | Nina Zendejas |
Female Civilian 3 | Jaimi Barbakoff |
Female Civilian 4 | Jennifer Armour |
General Brasch | Todd Haberkorn |
Helldiver Dummy | Joseph Balderrama |
Helldiver Recruit | Samantha Dakin |
Helldiver Voice 1 | Erica Lindbeck |
Helldiver Voice 2 | Yuri Lowenthal |
Helldiver Voice 3 | Julie Nathanson |
Helldiver Voice 4 | Robbie Daymond |
Male Civilian 1 | Joseph Balderrama |
Male Civilian 2 | Adam Diggle |
Male Civilian 3 | Shai Matheson |
Male Civilian 4 | Derek Hagen |
Mission Control | Roger Craig Smith (as Roger Craigh Smith) |
PA System | Robin Reed |
Service Technician | Sarah Elmaleh |
Ship Master | Michelle Wong |
Super Earth Spokesperson | Craig Lee Thomas |
Tutorial Facility Operator | Rachel E. Kimsey (as Rachel Kimsey) |
Tutorial Pilot | Adam Diggle |
Partner Studio: Tazman Audio |
|
Director | Anastasios Brakis |
Audio Programmers | Lucas Hui, Sam Mackie |
Junior Audio Programmer | Harleen Singh |
Other Partner Studios |
|
Programmers | Elliot Padazakos (EAT Create Sleep), Kieran Kharin (EAT Create Sleep), Johannes HĂ€ggqvist (EAT Create Sleep), Alexey Antropov (Toadman Interactive), Anton Smirnov (Toadman Interactive), Illia Baranov (Toadman Interactive), Vladimir Matushkin (Toadman Interactive) |
Foley Editor | Austin Creek (Austin Creek) |
Recording Engineer | Jay Yerkes (Phat Planet) |
Voice Over | Alex Anya (Robert Alexander Anaya) |
Dolby Atmos Studio Mix Assistant | Gili Portal (Rak Studios) |
Dolby Atmos Mixing | Rak Studios |
Sony Interactive Entertainment |
|
President | Jim Ryan |
CEO | Jim Ryan |
Sony Interactive Entertainment, PlayStation Studiosâą |
|
Head of PlayStation Studios | Hermen Hulst |
Head of Internal Production | Scott Rohde |
Studio Director | Ken Inagaki |
Director of Strategic Initiatives & Planning | Lambert Wolterbeek-Muller (as Lambert Wolterbeek Muller) |
Producers | Eduardo Zamora, Tomoyo Kimura |
Sr. Manager, Game Economy Design | Lance Leahy |
Sr. Game Economy Manager | Keelan Bowker-O'Brien |
Game Economy Designer | Sarah Donovan |
Special Thanks | Marc Rogers, Connie Booth, Eric Hayashi, Brent Gocke, Derek Tarvin |
Sony Interactive Entertainment, Global Technology & Services |
|
Head of Global Technology & Services | Richard Lee |
PlayStation Studios User Research |
|
Senior Director, User Research | Kristie J. Fisher |
Director, User Research | Rob Johnson |
User Research Lead â London | Jeong Min Lee |
User Research Manager | Klayton Vorlick (as Klay Vorlick) |
User Research Lead â San Mateo | Jacob Yu Villa |
User Research | Sezen Kaya Sagin, Jeff Nicklas, Joe Florey, Kevin Chwastyk-Do, Hayley Peacock |
Technical Development | Chris Lowe, Gokhan Hassan |
Project and Operations Management | Candace Rim, Laura Field |
Special Thanks | Nana Wallace |
International Production & Localisation |
|
Director, International Production & Localisation | Elodie Hummel |
Executive Producer | Neil Donnell |
International Production & Localisation (Europe & America) |
|
Senior Producer | Olivier Banal |
Producer | Mark Young |
Localisation Manager | Laura Cattaneo |
Technical Project Manager | Filipe Botelho |
International Production & Localisation (Asia) |
|
Executive Producer | Hakuki Lin |
Producer | Winnie Tang |
Localisation Specialist (Traditional Chinese) | Catarina Wang |
Localisation Specialist (Simplified Chinese) | Miki Lin |
Producer (Korean) | Mi-Kyung Hwang (as Mikyung Hwang) |
Assistant Producers (Korean) | Jae-Wook Ha (as Jaewook Ha), Yeji Yu |
Special Thanks | This game contains fonts owned or licensed from Monotype Imaging Inc. |
International Production & Localisation (Japan) |
|
Producer (Japan) | Reiko Sekine |
Senior Localization Specialist (Japan) | Niina Taniguchi |
Localization Specialist (Japan) | Riku Oshima |
Japanese Voiceover & Translation Production: Japanese Voiceover Cast |
|
Democracy Officer Male 1 | Takeshi Hirabayashi |
Helldiver Soldier Male 1 | Toru Sakurai |
Walla Soldier 1 | Toru Sakurai |
Helldiver Soldier Female 1 | Kayo Ishida |
Helldiver Purist | Atsushi Tamaru |
Walla Soldier 3 | Atsushi Tamaru |
Helldiver Soldier Female 2 | Michiko Kaiden |
Walla Soldier 1 | Michiko Kaiden |
Voice of Super Earth | Keisuke Fujii |
Civilian Dad | Keisuke Fujii |
Intro Salesman | Keisuke Fujii |
Intro Soldier | Keisuke Fujii |
Walla Soldier 2 | Keisuke Fujii |
Ad Voice 1 | Shinya Takahashi |
Civilian Male 4B | Shinya Takahashi |
Ad Voice 2 | Nagisa Kujime |
Civilian Neighbour | Nagisa Kujime |
Civilian Female 3B | Nagisa Kujime |
Mission Control | Yuki Onodera |
Civilian Male 2A | Yuki Onodera |
Service Technician | Akane Matsui |
Civilian Female 4B | Akane Matsui |
Ship Master | Yoko Somi (as Yoko Soumi) |
News Anchor 1 | Yoko Somi (as Yoko Soumi) |
Ship PA System | Matsuri Mizuguchi |
Civilian Female 1A | Matsuri Mizuguchi |
Civilian Female 2A | Yumi Hino |
Eagle Pilot | Yumi Hino |
Tutorial Facility Operator | Yumi Hino |
Tutorial Helldiver Recruit | Yumi Hino |
Civilian Male 1A | Yuu Kawada |
Extraction Pilot | Yuu Kawada |
Tutorial Helldiver Dummy | Yuu Kawada |
Civilian Male 3B | Yu Kitada |
General Brash | Yu Kitada |
Tutorial Extraction Pilot | Yu Kitada |
Japanese Voiceover & Translation Production: Recording Production â Keywords Studios |
|
Dubbing Director | TĆru Nakano (as Toru Nakano), Shota Moniwa, Kohei Takatori |
Recording Coordination | Kayo Yamao, Kazuto Maekawa |
Recording Studio | Keywords Kagurazaka Studio |
Recording Engineers | Manabu Ishibashi, Hequn Li |
Translation | Mamiko Ito, Lina Mitsufuji |
Japanese Voiceover & Translation Production: Business Operations |
|
Vendor Manager | Daniel Parnes |
Finance and Reporting Project Manager | Patsy Doran |
Accounts Assistant | Aimee Fryer |
Events Coordinator | Ellie Rice |
Office Coordinator | Katie Willmore |
Japanese Voiceover & Translation Production: Special Thanks |
|
Special Thanks | Kaori Nozawa, Lisa Yamaki, PlayStation Studios would like to say thank you to all of the translators and voice actors that helped to create this game. |
PlayStation Studios Creative Arts |
|
Vice President Creative Arts | David Murrant |
PlayStation Studios Creative Arts: Creative Arts Music |
|
Music by | Wilbert Roget II, Ross Tregenza |
Senior Director of Music | Chuck Doud |
Score Produced by | Keith Leary |
Lead Music Designer | Scott Shoemaker |
Music Designers | Sonia Coronado, Collin Lewis, Ernest Johnson, James Zolyak, Adam Kallibjian, Daniel Ramos |
Score Recorded by | Nick Spezia, Andrew Dudman |
Score Mixed by | Scott Bergstrom, Anthony Caruso, Kellogg Boynton |
Score Recorded at | Ocean Way Studios, Nashiville, Tennessee, United States, Abbey Road Studios, London, United Kingdom |
Pro Tools Engineers | Russell Scarborough, Matt Jones |
Assistant Engineers | Sam McNeese, Wil Jones |
Music Orchestration by | David Andrew Shipps (as David Shipps) |
Music Copyist and Librarian | Sammy Sanfilippo |
Nashville Scoring Orchestra Conducted by | David Wise |
Nashville Scoring Orchestra Contracted by | Alan Umstead (Nashville Music Scoring) |
London Voices Conducted by | Ben Parry |
London Voices Contracted by | Isobel Griffiths Ltd. |
Additional Synths Programming by | Steven Silvers, Rory Given |
Featured Performer â Drums | Jim Bogios |
Featured Performer â Percussion | Doug Perry |
Featured Performer â Piano | Raffael Seyfried |
Featured Performer â Electric Violin | Matheus Souza |
Featured Performer â Solo Cello | Sebastian Freij |
Featured Performer â Solo Doublebass | Sam Bobinski |
Featured Performer â Ronroco | Brian DâOliveira |
Senior Music Manager | Marc Senasac |
Music Affairs Director | Alex Hackford |
Music Affairs Manager | Justin Fields |
Lead Music Operations Specialist | Vanessa Zamora |
Audio Producers â Music | Angelina Park, Fraser Mills |
Music Affairs Specialist | Alessia Huaman |
Music Department Assistant | Kerry Ryan |
PlayStation Studios Creative Arts: Creative Arts Sound |
|
Senior Director of Sound | Phillip A. Kovats (as Phillip Kovats) |
Senior Manager, Production & Operations | Karen Muro Waller (as Karen Waller) |
Lead Project Manager | Angelica Advincula |
Production Supervisor | Hannah Rose Burdett (as Hannah Burdett) |
Producer | Devon Graham |
Studio Production Coordinator | Andrew Reynaud |
Studio Operations Coordinator | Melissa Rosenberg |
Director of Sound Design | Jeremie Voillot |
Technical Audio Director | Nick Ward-Foxton |
Senior Manager of Sound Design | Atsushi Suganuma |
Senior Manager of Sound | Rob Bridgett |
Mix Supervisor, Trailers & Marketing | Kyle Richards |
Sound Design Supervisor | LoĂŻc Couthier (as Loic Couthier) |
Lead Sound Designers | Harvey Scott, Juuso Tolonen |
Senior Sound Designer | Lorenzo Valsassina |
Sound Designers | Lewis Barn, Edward Durcan, Daniel Ramos, Toivo Kallio, Fabio Liutina, Danny Hey |
Additional Sound Design | Lewis Everest, Peter Hanson |
Technical Sound Design Supervisor | Simon Gumbleton |
Audio Programmer | Dominik Landahl |
Senior Foley Artist | Joanna Fang |
Senior Foley Mixer | Blake Collins |
Senior Manager, Dialogue | Leilani Ramirez |
Senior Dialogue Supervisor | Nicholas Gratwick |
Senior Dialgue Designers | Ana Paola Velasquez Barrera, Heather Plunkard, Bianca Salinas |
Dialogue Designers | Emma Burlingame, Damian OâSullivan |
Dialogue Coordinator | Heather Simmons |
Recording Engineer | Jeremy Underwood |
Senior Manager, Talent and Casting | Jamie Bafus |
Casting Producer | Amberle Huber |
Lead House Engineer | Chris Canning |
Studio Technicians | Adam Wollach, Lazaro Zarate |
PlayStation Studios Creative Arts: Creative Arts Visual Arts |
|
Senior Director of Visual Arts | Neil Ingram |
PlayStation Studios Creative Arts: Production â North America |
|
Senior Manager of Production | Harvey Burgess |
Production Manager | Garrick T. Oyama |
Production Supervisor | Kristy Carlson |
Associate Project Manager | Steven Slack |
Production Coordinators | Cameron Laufer, Frankie Rayis |
Additional Production Coordinators | Abby LeMaster (as Abby Lemaster), Adam Shay |
PlayStation Studios Creative Arts: Art â North America |
|
Manager of Character Art | Michelle Conklin |
Manager of World Art | Hudson Roy |
Manager of Concept & Art Outsource | Harish Rao |
Art Project Coordinator | Viviana Damiano |
Lead Facial Artist | Kirk G. Mawhinney |
Senior Facial Artists | Michael Edwards, William Lambeth, Mark Orbik |
Character Art Supervisor | Darcy Korch |
Senior Character Artist | Stephanie Angel, Cheyne Hessler |
Additional Character Artists | Craig Matchett, Nick Rutlinh |
Senior Character TD | Phillip Edwards (as Phil Edwards) |
Additional Rigging Artist | Kurt Smith |
VFX Supervisor | Slim Ghariani |
Lead VFX Artist | Allan Gersten |
Lead Environment Outsource Artists | Emer Tanciatco, Ryan Jewell |
Senior Environment Outsource Artist | Cori Hatlestad |
Additional Environment Outsource Artists | Frank Aliberti, Mark Brashear, Daniel Cabuco, Charlie Deogracias, David Grega |
Lead Concept Artist | Dzu Nguyen |
Concept Artists | Polina Hristova, Orion Vang |
Additional Concept Artists | Daniel Kyle, David R. Wilkins |
PlayStation Studios Creative Arts: Engineering â North America |
|
Manager of Technical Art | Milagro Feijoo |
Technical Art Department Supervisor | Sarah-Elizabeth Clemens |
Technical Artist | Darren J. Robb |
PlayStation Studios Creative Arts: Studio Support â North America |
|
Manager of Business Operations | Nonet Vargas |
Studio Coordinators | Trisha Manbeck Roston (as Trisha Roston), Tiffany Sanchez |
Analyst | Trisha Manbeck Roston (as Trisha Roston) |
Manager of Talent Acquisition | Alex Gombos |
Staff Recruiter | Reine Bounlutay |
Recruiter | Jade Takimoto |
Talent Sourcer | Zach Woolfork |
Recruiting Coordinators | Jonathan Friedenberg, Gabby Langley |
DZConnex On-Site | Nikki Leddo |
Studio Systems Administrator | William Lawrence |
IT Support Specialists | Chris Clay, Jarred Madero |
Special Thanks | Douglas Hagstrom (as Doug Hagstrom), Masashi Otake, Toby Ow |
PlayStation Studios Creative Arts: Creative Arts Visual Europe â Film Team |
|
Manager â Film | Mark Zajac |
Film & Video Producer | Laura Mutch |
Senior Creative Film & Video | Martin LĂłpez |
PlayStation Studios Creative Arts: Creative Arts Visual Europe â UI/UX |
|
Manager â UI/UX | Ian Plater |
UI/UX Producer | Maddison Gould |
Senior UI/UX Artist | Tim Nguyen |
Freelance UI/UX Lead | Anthony Valenti |
Freelance UI/UX Designers | Anthony Valenti, Nickoli Bolota, Benedict Povey, Nick Marks, Maria De La Paz Vargas |
PlayStation Studios Creative Arts: Creative Arts Visual Europe â Graphic Design |
|
Senior Graphic Designer | Chris Margerison, Myoung Chung, Thomas Southernwood (as Tom Southernwood) |
Freelance Producer | Emily Oeller |
Freelance Graphic Designers | Luke Wright, Rob Butler, Taylar Wong |
PlayStation Studios Creative Arts: Creative Arts Visual Europe â CG & Motion Graphics |
|
Manager â CG & Motion Graphics | Mike Becke |
Senior Motion Graphics Designer | Ahram Park |
Motion Graphics Designer | John Blake |
PlayStation Studios Creative Arts: Creative Arts Visual Europe â Creative Arts Creative |
|
Senior Director of Creative | Arran Green |
Senior Manager | Matthew Owca (as Matt Owca) |
Manager of Production | Laura Brothers |
Art Director | Andrew Hamilton |
Creative Directors | Brandon Akiaten, Gary Barth |
Associate Creative Director | Gavin Filipiak |
Executive Producer | Sean Thomas |
Senior Producer | Paul Von Petrzelka (as Paul von Petrzelka) |
Senior Graphic Designers | Jack Mulholland, Jin Y. Kim |
Senior Motion Designers | Jared Gray, Mark Johnson |
Senior Engineer | Ronald Ilano |
Senior Operations Specialist | Melissa Yazurlo |
Producers | Brigette Richmond, Yvonne Nguyen |
Motion Designers | Eden Soto, Tim Hook |
Graphic Designer | Helen Divas |
Video Editor | Franck Deron, Giovanni Costa, Nicolas Mengin, Steven Scoville (as Steve Scoville) |
PlayStation Studios Creative Arts: Creative Arts Visual Europe â Creative Arts Operations |
|
Financial Planning & Analysis Manager | Ilia Dolaptchiev |
Financial Analyst | Samantha Tamura |
Business Systems Analyst | Tony Forte |
Web Developers | Laura Londo, Mike Mullen |
Executive Assistant | Mayu McKean |
PlayStation Studios Quality Assurance |
|
Senior Director | Ritchard Markelz |
Executive Assistant | Tracy Seifert |
Department Project Coordinator | Iona Jackson |
PlayStation Studios Quality Assurance: PlayStation Studios QA Test Services |
|
Director, PlayStation Studios QA Test Services | Rob Thompson |
Director, Localization QA, Translation, & Test Services Japan | Sachiko Nagasawa |
PlayStation Studios Quality Assurance: Test Services America |
|
Managers, Test Services | Andrew Vecchio Moore, John Romero |
Lead QA Testers | April Nazareno, RJ Quinto |
Senior QA Tester | Andrew Morgan |
Game Test Analysts | Christina Young, Amanda Melenchuk, Richard Despojado, Kenneth Luu, Giovanni Alva, Salena Nunez Flores, Kevin Conklin, Joseph Long, Jesus A. Roman Leal (as Jesus Roman leal), Brandon Rodriguez, Jesse Jensen, Jonathan Green, Jacob Mooring, Clancey Mooring, Kaden Johnson, Louis Wilburn, Dillon Ngo, Juan Flores, Thomas Mack, David Keeney, Elsa Lynch |
PlayStation Studios Quality Assurance: Test Services Europe |
|
Senior Manager, Test Services | Nadine Martin |
Functional Test Lead | David Rigby |
Audio Test Lead | Antony Arnaud |
Functional Test Leads | Niamh Thompson, Michael Shields, Craig Heathcote, Shaun Durney |
Senior Functional Testers | Louis Higham, Mark Fraser |
Functional Testers (Contracts) | Andrew Robinson, Connor Smythe, Jack Ashworth, Jarred Wan, William Arca MacEwan |
Audio Tester (Contract) | Bruno Gonçalves (as Bruno Goncalves) |
Additional Functional Testing | Adam DÄ browski (as Adam Dabrowski), Adam Skrzyphowski, Adrian Knop, Aliaksandr Kaliadzich, Artur Szymczak, Blazej Zaleski, Ernest Szymanski, Jakub Kawucha, Jakub Zyskowski, Kamil Klepacz, Karen Mirczak, Karolina Kubalska, Krzysztof Jadczak, Krzysztof Wrzesien, Ćukasz WrzesiĆski (as Lukasz Wrzesinski), Maciej Aksamitowski, Marcin Olszewski, Marta Bukowska, Michal Jakubicz, MichaĆ Januszewski, MikoĆaj Bielicki, Slawomir Tragarz, Szymon Molocznik |
PlayStation Studios Quality Assurance: Live Services QA, America |
|
Manager, Test Services | Lannice Barrett |
Test Leads | John Walker, John Guy |
Functional Testers | William Gaede, Antonio Carrera, Terrance McGhee, Calvin Luk, Kyler Heggar |
PlayStation Studios Quality Assurance: Localization Test Services Asia |
|
Manager, Localization QA | Shigekazu Tsuuchi |
Localization QA Test Leads | Kohei Kado, Kunihiro Nakajima |
Localization QA Testers | Clara Davidson, Jun Shoji |
QA Senior Manager | Naoki Hara |
QA Assistant Managers | Byoungjoon Kim, Jae-Sang Cho (as Jaesang Cho) |
Test Leads | YoungSam Cho (as Youngsam Cho), Kwang-Hyun Choi (as Kwanghyun Choi) |
Testers | YoungSam Cho (as Youngsam Cho), Kwang-Hyun Choi (as Kwanghyun Choi) |
PlayStation Studios Quality Assurance: Live Services QA, Europe |
|
Test Leads | Shaun Durney, Craig Heathcote, Shane Alexander |
PlayStation Studios Quality Assurance: Localisation Test Services |
|
Localisation Test Manager | Shigekazu Tsuuchi |
Localisation Test Leads | Andrejs Ivanovs, Krzysztof Widawski, Alyssa Eskelsen |
PlayStation Studios Quality Assurance: Additional Localisation Testing by Pole To Win |
|
Project Coordinators | Benoit Hennebert, Erik Jamscikovs |
Localisation Testers | Abraham Suarez Olay, Adriana Syring, Alexandre Candido, Anna Abdulova, Anna McArthur, Arthur Nikitin, Ashley Dods, Benjamin Lewis, Caio Bastos, Cassio Ferreira Magalhaes, Claudia Borrello, David Gilberto Gomez Correa, David Montiel, Dawid Majcher, Eliam Valin, Emeline Daliguet, Federico Scaglioni, Felicity Nosworthy, Filipe De Almeida Oscar, Ivano Abbatino, Johanna Lena Schmid, Lidia Valdés, Lison Barrié, Maja Gerken, Martyna Slomianowska, Nathålia Breschnik, Savannah Save, Tania Pereira |
PlayStation Studios Quality Assurance: PlayStation Studios QA Engineering, Compliance & Release Services |
|
Director, PlayStation Studios QA | David Parkinson |
Senior Manager, Compliance & Release Services | Dean Giles |
Manager, Engineering Services | Michael Davies |
Department Administrator | Samantha Lloyd |
PlayStation Studios Quality Assurance: ALM Support |
|
Associate Manager, Engineering Services | Chris Bourgeois |
Senior Engineering Operative | Jared Mustard |
Lead ALM Support Analyst | Steven Weir |
Senior ALM Support Analyst | Taishi Wada |
ALM Support Analysts | Ionut Bozantan, Yuki Miwa, JC Sheffield |
Associate ALM Support Analyst | Jan Holmes |
PlayStation Studios Quality Assurance:: Build Services |
|
Associate Manager, Engineering Services | Rafael De Vicente LĂłpez (as Rafael De Vicente) |
Senior Engineering Operative | Greg Hicks |
Engineering Operative | Charles Gray |
Principal Engineering Operative | Christian Hopley |
Associate Engineering Operatives | Takashi Kodato, Cristian Pena |
Staff Build Engineer | Ryan Halvorson |
Senior Build Engineer | Giovanna Pellegrino |
Build Engineer | Takahisa Suzuki |
PlayStation Studios Quality Assurance: Compliance & Release Support |
|
Associate Manager | Rosie Jakab |
Compliance & Release Support Analyst | Simon Gibson, Isacc Webster, Akira Masunaga |
PlayStation Studios Quality Assurance: Compliance Testing |
|
Manager | Steven Pajak |
Associate Managers | Josh Moore, Paul Wright |
Compliance Test Leads | Eric Kelder, Shaun Sweeney, Derek Argonza, Michael Yubane, Robert Dohring, Adam Roberts, Thomas Saunders, Marc Shannon, Naoki Morishige |
Senior Compliance Testers | Peter Abraham, Donald Shallcross (as Don Shallcross), Samuel Shutt |
Compliance Testers | Shaun Distor, Michael Colburn, Francis Dator, Jersen Gelacio, Michael Gonzalez, Heather Kohut, Jack Rahier, Alexander Sterling, Nick Thipsidakhom (as Nicky Thipsidakhom), Brian Wan, Paul Ford, Erin Knowles, Ellena Lee, Cristina Morales Bages, Lee OâConnor, Stephen Quayle, Runa Nabeshima, Yutaro Ohkushi, Yuna Nakajima, Nazuki Kimura, Yusuke Murata, Keita Kitsuhara, Matsui Kenichi |
PlayStation Studios Quality Assurance: Content and Ratings |
|
Manager | Yuki Sato |
Senior Content and Ratings Manager | Ian Jones, Barclay James Christmas |
Associate Content and Ratings Manager | Clarisse Hansard, Mette Rahunen, Cengiz Ergin, Leigh Chan |
Content and Ratings Test Analyst | Mark P. Thomas |
Release Manager | Mariko Sawada |
PlayStation Studios Quality Assurance: IP Preservation |
|
Manager, Engineering Services | Michael Bishop |
Senior Build Engineer | Garrett Fredley |
Associate Engineering Operative | Jack Howarth |
PlayStation Studios Quality Assurance: PC Compatibility & Network Testing |
|
Manager, Engineering Services | Robby Cheverton |
Staff QA Network Engineer | Paul J. Flannigan (as Paul Flannigan) |
QA Network Engineer | Esau Garcia |
Associate QA Network Engineer | Eric Hooper |
Senior PC Testing Specialist | Reece Kopald |
Senior QA Support Engineer | James Romedy |
Lead Network & PC Testing Specialist | Ross Wilkie |
Senior Network & PC Testing Specialist | Liam Couch |
Network Tester | Joshua Young (as Josh Young) |
Game Test Analyst | Travis Miller |
PlayStation Studios Quality Assurance: Release Management |
|
Senior Release Manager | Joe Johnson, Zoe Ainscough |
Release Manager | Souichirou Masuda, Jarred Pellegrini |
Associate Release Managers | Joe Cameron, Jonathan Jones, Max Benjamin, Jairus Muller |
PlayStation Studios Quality Assurance: Store Publishing |
|
Manager | Michelle Tilley |
Senior Store Publishing Coordinators | Leaf Morgan, Jay Walsh, Izumi Harada |
Associate Store Publishing Coordinators | Ranjeet Jandu, Daniel Lopez, Tara Jafarzade |
PlayStation Studios Quality Assurance: Test Engineering |
|
Associate Manager, Engineering Services | Jonathan Williams |
Associate Test Engineers | Lucy Myatt, Stephanie Russell |
Senior Test Engineer | Melinda Szebenyi |
Senior Test Analyst | Christopher Greaves |
PlayStation Studios Quality Assurance: PlayStation Studios QA Support Services |
|
Director, PlayStation Studios QA Support Services | Davina Mackey |
PlayStation Studios Quality Assurance: Business & Services |
|
Associate Managers â Business Intelligence Analysis | Justin Hanes, Kamlesh Morarbhai Patel |
Business Analysts | Justin Anderson, Daniel Zuin Salmazo |
PlayStation Studios Quality Assurance: Vendor & Resource Services |
|
Manager, Vendor & Resource Services | Natalia Craddock |
Lead Vendor and Resource Analyst | Greg Tarka |
Senior Vendor and Resource Analysts | Kunimasa Kitazawa, Thomas Garry |
Vendor and Resource Analyst | JoĂŁo Fasolino Menezes |
Resource Coordinators | Haruka Jindo, Taylor Longbrake, Souraya Assoumani |
PlayStation Studios Quality Assurance: PlayStation Studios QA Operations & Business Finance Support |
|
Senior Finance Analyst | Erica Supat |
Financial Analyst | Vicki Clarke |
Global Technology Teams: LAMS |
|
Principal Programmer | Christopher Burgess |
Senior Programmer | Simon Ryan |
Junior Web Developer | Christopher Salay |
PlayStation Studios Game Analytics |
|
Senior Director | Sunmee Jang |
Technical Lead | Andrew Kohlhoff |
Live Ops Analytics Director | Justin Lane |
Analysis Managers | Valentin Grand, Sheela Chaturvedi, Barish Orhon |
Project Manager | Mihaela Pilsoiu |
Game Data Analysts | Maria Tzimopoulou, Jade Brun, Amy Quach, Kseniia Taranova, Ethan Kim, Perkin di Grazia (as Perkin Di Grazia) |
Senior Manager of Engineering | Paul Boocock |
Data Warehouse Engineer | Sameer Kulkarni, Jakub Klejnowski, Baptiste Brockmann |
Big Data Engineers | Tim Darby, Louis Tsiattalou |
DevOps Engineers | Liam Rameswari |
Online Technology |
|
Directory, Online Technology | Ken Miyaki |
Senior Manager, Online Technology | Bhaswar Sarkar |
Staff Software Engineer | Albert Nathan |
Senior Software Application Engineer | Osamu Hashimoto |
SIE Studio IT |
|
Vice President, Information Technology | David Hewett |
Director, Information Technology PlayStation Studios | Sonnie Livesay |
SIE Studio IT: IT Infrastructure |
|
Senior Manager | Rob Blasé (as Rob Blase) |
Senior Staff Network Systems Engineer | Jeremy Lunsford |
Technical Network Architects | Mark Horabin, Pere Camps |
Managers Network Infrastructure | Shyamal Patel, Scott Lee |
Senior Network Engineers | Jay Hu, Jonathon Hunt |
Staff Network Engineer | Michael Martin |
Telecom Engineer | Aldo Bedana |
Associate Network Engineer | Michael Schreiber, Loc Nguyen |
Data Center Operations Engineer | Orlando Moreno |
SIE Studio IT: San Diego |
|
Senior Manager, Studio IT, San Diego | Chad J. Williams |
IT Manager, Studio IT, San Diego |
|
Staff Systems Administrator | Chad Sousa |
Staff Systems Engineer | Heath Aeria |
Systems Administrators | William Lawrence, Carlos Garcia, Kevin Heerlein |
Information Technology Support Specialists | Chris Clay, Andrew Freer, Casey Frink, Jarred Madero, John Kang |
SIE Studio IT: Studio IT San Mateo |
|
IT Manager, San Mateo | Daniel Bradley |
Senior Information Systems Engineer | Mark Sherry |
Senior Systems Administrator | Ryan Browning |
Systems Administrator | Ryan Smith |
IT Support Specialist | Helen Renfro |
Associate IT Support Specialist | Michael Fasoline |
SIE Studio IT: Information Technology Operations Center |
|
Senior Manager, IT Operations Center | Aaron W. Merrill |
IT Operations Lead â US | Brian Wetter |
IT Operations Lead â EU | Ian Biggar |
Network Operations Engineers | Jesse Nelson, Mouneshachari Kammari |
IT Operations Analysts II | Sam Sanh, Manuel Deramos, Scott Davies |
IT Operations Analysts I | Neil Viray, Natsume Hirakawa, Ramu Chowdery, Hamzah Abdullah, Sandaruwan Pathiraja |
SIE Studio IT: IT Shared Services |
|
Manager, Information Technology | Jonathan Rad |
Senior Systems Administrators | Paul Carlson, Kevin Schatte, Mark Benavente |
Systems Administrators | Matthew Keen (as Matt Keen), Robert Larson |
Senior Network Systems Engineer | Jacob Fink |
Staff Storage Systems Engineer | Staci Sanders |
Senior Systems Engineer | Vaishnavi Srinivasan |
Staff Information Systems Engineer | Tim Marsh |
Senior Network Engineers | Erik Munoz, Dianne Tabonda |
Network Administrator | Tafowa Thom-Goulding |
Security Systems Administrators | Karvarees Herman, Hadi Syed |
SIE Studio IT: Technical Project Management |
|
Director, Technical Project Management | Chris Baldwin |
Manager, Technical Project Management | Miné Okano (as Mine Okano) |
Senior Technical Project Manager | Ian Loofbourrow |
Senior Manager, ITSM and Project Delivery | Simon Dickinson |
Project Manager | Asghar Nisar |
Data Analyst | Catherine Oakes |
SIE Studio IT: Global Information Security |
|
Senior Director, Product Security | Yu Sugita |
Lead Penetration Tester | Alexander Shagla-McKotch |
Nixxes |
|
Studio Head | Jurjen Katsman |
Lead QA | Kenny Blommaert |
Game Tester | Jeroen Exterkate, Floris Kupers |
SN Systems (Bristol, Campbell and Dublin) â Creators of PlayStation Development Tools |
|
Sony Interactive Entertainment, Product â Head of Product | Asad Qizilbash |
Product Planning â Senior Manager | Cristian Cardona |
Product Planning â Product Planning Manager | Mayuko Kezuka |
Product Planning â Associate Product Planning Manager | Kumi Yuasa |
Portfolio Strategy â Senior Manager | Eric McCall |
Portfolio Strategy â Portfolio Manager | David Brown |
Portfolio Strategy â Strategic Planning Manager | Steve Chung |
IP Franchise Expansion â Senior Director | Carter Swan |
IP Franchise Expansion â Manager | Vince Cheng |
IP Franchise Expansion â Development Coordinator | Anne-Marie Lee |
PlayStation Studios Business Management |
|
Head of Business Management | Nick Robinson |
Project Manager | Sarah Winsley |
PlayStation Studios Finance |
|
Head of Finance | Lynn Azar |
FP&A Directors | Stuart Bolar, Karen Chu, Céline Bénéfice (as Celine Benefice) |
Finance Director | Denna Paya |
FP&A Managers | Colin Chandler, Jonathan Chay |
Senior Financial Analyst | Yaqi Zhang |
Senior Business Analyst | Lee Hyde |
Strategic Insights Data Analyst | Erik Christensen |
Systems Accountant | Gerard Edwards |
Business Development Director | Mohummad Mia |
Finance Director | Michal Wolszczak |
Senior Strategic Finance Manager | Justin Nakamura (as Justin nakamura) |
Senior Strategic Finance Analyst | Max Mayrock |
Sony Interactive Entertainment Global Marketing |
|
Senior Vice President, Head of Global Marketing | Eric Lempel |
Vice President, Exclusive Games | Craig Malanka |
Director, Brand Marketing | Tim Hodges |
Senior Manager, Brand Marketing | Lottie Broomhall |
Senior Director, Media, Analytics and Marketing Technology | Jaap O. Tuinman (as Jaap Tuinman) |
Senior Director, Marketing Partnerships, Activations & Events | Jill Erb |
Senior Director, Market Liaison/Opportunity Market West | Jon Budden |
Senior Director, Integrated Marketing, Special Projects and OM | Nancy Kim (as Nancy kim) |
Senior Director, Consumer Insights and Marketing Analytis | Peter Summersgill |
Sony Interactive Entertainment Global Marketing: Consumer Insights & Marketing Analytics |
|
Senior Manager, Primary Research, Consumer Insights | Nicholas Johnson |
Software Research Lead, Software, Store & Services Research | Tim McGrew |
Sony Interactive Entertainment Global Marketing: Marketing Partnerships, Activation & Events |
|
Director, Global Events | Mary Thomas |
Manager, Brand Partnerships | Meah Benage |
Senior Brand Manager | Tala Rodriguez-Idencio (as Tala Rodriguez) |
Senior Manager, Events NA | Alex Belfield |
Event Specialist | Jessica Furmanski (as Jess Furmanski) |
Senior Manager, Events EU | Isabelle Richards |
Senior Event Planner | Chasty Ayson |
Partnerships Brand Specialist | Michelle Lansford |
Director, Influencer Partnerships | Kosi Egbuta |
Senior Event Planner | Hayley Rosenthal |
Brand Partnerships Specialist | Calvin Nguyen |
Sony Interactive Entertainment Global Marketing: Integrated Marketing & Marketing Liaison |
|
EBO Liaison Account Manager | Sian Anderton |
EBO Liaison Account Manager â Brand, Platform & PSVR | James Lamaison |
West/OM Group Manager | Juan Jimenez |
Executive Assistant | Leanne Alcantarilla-Howard |
Director, EBO Liaison | Chris Weatherhead |
Group Manager, Release & Campaign Management | Robert Walker |
Senior Liaison, LATAM | Leonardo Zuppiroli |
Senior Staff APAC Liaison | Brian Dunn |
Americas Liaison Senior Account Manager, Markets Liaison West/OM | Anna Golovnya |
Sony Interactive Entertainment Global Marketing: Omnichannel Tokyo |
|
Director, Omnichannel Marketing for APAC | Takehiro Akiba |
Tokyo CEM Team Manager | Yuto Fukushima |
Sony Interactive Entertainment Global Marketing: Media, Analytics and Marketing Technology |
|
Director, Global Media Strategy | Sam Blake |
Media Strategy Lead (Live Services & eCommerce) | Austin Kevelson |
Senior Media Agency Management Lead, Media Strategy | Iain Pawsey |
Global Communications |
|
Senior Vice President, Head of Global Corporate Communications | Jennifer Clark |
Vice President, Software, IP Engagement & Expansion | Alyssa Casella |
Senior Manager | Brian Keltner |
Junior PR Manager | Liv Buckley |
Legal and Public Policy, Americas |
|
Senior Vice President | Stephanie Burns |
General Counsel | Stephanie Burns |
Vice President, Deputy General Counsel | Anthony J. Justman (as Anthony Justman) |
Senior Director, Legal â Marketing and Advertising | Helen Wu |
Senior Director, Legal â PlayStation Studios | Jana MacDougall |
Senior Corporate Counsel, PlayStation Studios | Nick Persky |
Corporate Counsel, PlayStation Studios | Jason Swan |
Corporate Counsel, Legal â Privacy and Data | Jessica Gross |
Director, Paralegal â PlayStation Studios | Christine DeNezza (as Christine Denezza) |
Senior Paralegals, PlayStation Studios | Jim Foulds, Samantha Vu |
Associate Paralegals, PlayStation Studios | Sharon Chung, Michaela Utigard |
Legal Support | Lauren Oelze |
Senior Paralegals, PlayStation Studios | Marla A. Dressen, Julie Iverson |
Senior Associate Paralegal, PlayStation Studios | Lesley Beltran |
Legal and Public Policy, EMEA |
|
Vice President | Eric Grouse |
Deputy General Counsel | Eric Grouse |
Director, Legal & Business Affairs | Kevin Reilly |
Corporate Counsels | George Apaya, Rikul Sudra, Ivo Stormonth-Darling (as Ivo Stormonth Darling) |
Senior Associate Parlegal | Michaela Foster |
Associate Paralegal | Sarah Conway |
Legal and Public Policy, Japan |
|
Senior Director | Manabu Kinoshita |
Senior Corporate Counsel, PlayStation Studios | Miho Kunimoto |
Corporate Counsel, PlayStation Studios | Tomoki Saito |
Associate Corporate Counsel, PlayStation Studios | Narumi Tajima |
Open Source Software |
|
RPMalloc, Copyright © 2017 | Mattias Jansson |
Bikeshed, Copyright © 2019 | Dan Engelbrecht |
sajson, Copyright © 2012-2017 | Chad Austin |
jc_voronoi, Copyright © 2015 | Mathias Westerdahl |
LuaJIT, Copyright © 2005-2023 | Mike Pall, All rights reserved. |
STB TrueType v1.25, Copyright © 2017 | Sean T. Barrett |
Noise-Value-3D-Deriv, Copyright © 2017 | Iñigo Quilez (as Inigo Quilez) |
Voronoise, Copyright © 2014 | Iñigo Quilez (as Inigo Quilez) |
WebGL-noise | Copyright © 2011, Ashima Arts (Simplex noise), Copyright © 2011-2016, Stefan Gustavson (Classic noise and others) |
Hash without Sine, Copyright © 2014 | David Hoskins |
FidelityFX FSR v1.0, Copyright © 2021 | Advanced Micro Devices, Inc. All rights reserved. |
D3D12MemoryAllocator, Copyright © 2019-2022 | Advanced Micro Devices, Inc. All rights reserved. |
msdf_c | Copyright © 2023, Peter Jakobs, Copyright © 2018, exezin |
atomic_queue, Copyright © 2019 | Maxim Egorushkin |
Shader Fast Math Lib, Copyright © 2014 | MichaĆ Drobot (as Michal Drobot) |
Hybrid Detect, Copyright © 2017 | Intel |
curl, Copyright © 1996-2023 | Daniel Stenberg |
libsodium, Copyright © 2013-2023 | Frank Denis |
LZ4 library, Copyright © 2011-2020 | Yann Collet, All rights reserved. |
QR Code generator library, Copyright © 2022 | Project Nayuki (MIT License) |
Fast Poly2tri, Copyright © 2016 | Metric Panda |
Poly2Tri, Copyright © 2009-2010 | Poly2Tri Contributors. All rights reserved. |
Uses Bink Video, Copyright © 1997-2023 | Epic Games Tools, LLC |
Powered by Wwise, © 2006-2023 | Audiokinetic Inc. All rights reserved. |
Portions of this software utilize SpeedTree technology, © 2002 | Interactive Data Visualization, Inc. All rights reserved |
Kakumin RegularFont | Morisawa Inc. |
Folk-Bold-Font | Morisawa Inc. |
© 2024 | Sony Interactive Entertainment LLC. |
Developed by | Arrowhead Game Studios AB. |
Helldivers 2 | is a registered trademark of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries. |
Are we missing any credits? Contribute.
Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Marvel Spider-Man 2, a group of 404 people
- Concord, a group of 379 people
- Horizon II: Forbidden West - Burning Shores, a group of 367 people
- God of War: Ragnarök, a group of 363 people
- MLB The Show 23, a group of 363 people
[ Upgrade to MobyPro to view more! ]
Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Yuri Lowenthal on 387 other games
- David Parkinson on 363 other games
- Ritchard Markelz on 361 other games
- Nadine Martin on 288 other games
- Scott Rohde on 256 other games
[ Upgrade to MobyPro to view more! ]
Credits contributed by Tim Janssen.