Shadow Gambit: The Cursed Crew
aka:
Codename Süßkartoffel
Moby ID: 207379
[ PlayStation 5 add ] [ Windows ] [ Xbox Series add ]
Windows credits (2023)
624 people (380 professional roles, 244 thanks) with 774 credits.
Shadow Gambit: The Cursed Crew |
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Published and developed by | Mimimi Games |
Sponsored by | Kowloon Nights |
Supported by | Federal Ministry for Economic Affairs and Climate Action, On the basis of a decision by the German Bundestag |
Mimimi Games: Founders |
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Founders | Dominik Abé, Johannes Roth |
Mimimi Games: Creative Director |
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Creative Director | Dominik Abé |
Mimimi Games: Design Team |
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Head of Design | Moritz Wagner |
Level & Mission Designers | Felix Friedlein, Mathias Neukam, Stefan Fischer, Tatiana Krupenina |
Game Design | Corinna Rath, Dominik Abé, Joey Heinze, Martin Hamberger, Moritz Wagner |
Lead Writer | Martin Hamberger |
Writer | Fridolin Kerner |
Mission Designer | Fridolin Kerner |
UX/UI Designer | Corinna Rath |
Mimimi Games: Development Team |
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Head of Development | Frieder Mielke |
Gameplay Developer | Philipp Wittershagen |
AI Developer | Ramón Grill |
UI Developer | Jonas Blumer |
Tool Developer | Florian Buschek |
Developer | Luca Andre Martinelli |
Additional Development | Fabian Furthmann, Sebastian Frey |
QA Lead | Alejandro del Horno |
QA Tester | David Brannigan |
QA Support | Tobias Filthaus |
Mimimi Games: Art Team |
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Head of Art | Matthias Herbster, Bianca Dörr |
Animation Lead | Cem Erdalan |
Animator | Kay Seifert |
VFX Artists | Florian Philipp Smolka, Simon Kratz |
Concept Artist | Lucas Reiner |
3D & Texture Artists | Anisha Fait, Reinier Goijvaerts, Antony Opacak |
Additional 3D Modeling & Texturing | Jan Pscheidt |
Environment Artist | Dorian Kirschstein |
Colorgrading Support | Panoptimo |
Mimimi Games: Cutscenes |
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Cutscenes Direction | Mathias Neukam, Regis Raffin |
Mimimi Games: Production Team |
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Head of Production | Tom Kersten |
Line Producer | Maria Eder |
Mimimi Games: Studio Team |
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Managing Director | Johannes Roth |
Office Manager | Tobias Strehle |
Additional Office Management | Anna-Maria Magull, Katharina Meck |
IT Manager | Olaf Hoffmann |
Mimimi Games: Communications Team |
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Communications Lead | Matthias Kraut |
Communications Manager | Adriano Nicolosi |
Mimimi Games: Publishing Team |
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Publishing Director | Johannes Roth |
Product Management | Maria Eder, Tom Kersten |
Communications & Marketing | Matthias Kraut, Elena Schulz, Adriano Nicolosi |
Mimimi Games: Audio Team |
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Audio Lead | Filippo Beck Peccoz |
Music Composer & Producer | Filippo Beck Peccoz |
Music Implementation | Filippo Beck Peccoz |
In-game Mixing & Mastering | Filippo Beck Peccoz, Philipp Sellier, Jonathan Feurich |
Sound Design & Foley Artist | Philipp Sellier |
Ambience Implementation | Philipp Sellier |
Soundtrack Mixing | Jonathan Feurich |
Soundtrack Mixing Assistance | Jonathan Feurich |
Soundtrack Mastering | Ludwig Maier |
Mimimi Games: Live Musicians |
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Plucked Instruments | Filippo Beck Peccoz |
Hurdy Gurdy | Filippo Beck Peccoz |
Vocals | Filippo Beck Peccoz |
Inquisition and Siren Vocals | Ilenia Beck Peccoz |
Ignacia Vocals | Julie Elven |
Fiddle and Viola | Sebastian Fillenberg |
Greg Vocals on 'Folk of the Sea' | Alex Bhat |
Rosaline Vocals on 'Folk of the Sea' | Beth Robb Adams |
John Mercury Vocals on 'Folk of the Sea' | Craig Crosbie |
George Vocals on 'Folk of the Sea' | Greg Jones |
Background Barks on 'Folk of the Sea' | King Jigen |
Choir on 'Folk of the Sea' | The Mimimi Team, Michele, Eugenia, Goffredo, Gabriele Jurilli |
Angry shouts on 'To Arms' | Viola Sky Tixi |
Recording of the Pietre Sonore 'Sounding Stones' on 'The Hold' | Andrea Granitzio |
Pietre Sonore 'Sounding Stones' on 'The Hold' by | Pinuccio Sciola |
Development Support: Mi'pu'mi Games |
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Graphics Programmer | Florian Komposch |
Technical Director | Alexander Hofstädter |
Production Director | Hélène Fortin |
IT Support | Christoph Soukup |
COO | Martin Filipp |
CTO | Tobias Sicheritz |
CEO | Gregor Eigner |
English Voice Overs Production: OMUK |
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Voice & Casting Director | Mark Estdale |
Assistant Voice Directors | Roni Yosko, Tom Murton |
Casting | Natalie Beran |
Casting Assistant | Beth Robb Adams |
Dialogue Recording | Tom Murton, Joshua Hayward, Tabby Griffiths |
Dialogue Editing | Matthew Panayiotopoulos, Luke Elliott, Roni Yosko, Adam Douglas Jones, Tabby Griffiths, Lukas Jakubenas, Eniz Salman |
Dialogue Production Tech | Creative Dialogue Tools |
English Voice Cast |
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Afia Manicato | Miriam-Teak Lee |
The Red Marley | Shelley Longworth |
Young Marley | Shelley Longworth |
Merchant | Shelley Longworth |
Gaëlle le Bris | Laurence Bouvard |
Pillar Soul #1 | Laurence Bouvard |
Pillar Soul #2 | Laurence Bouvard |
John Hughes Mercury | Craig Crosbie |
Jeroen Aart | Craig Crosbie |
Confessor | Craig Crosbie |
Officials | Craig Crosbie, Tim Bentinck, Dan Starkey |
Lighthouse Keeper | Craig Crosbie |
Skeletons | Craig Crosbie, David Rintoul, Genesis Lynea, Mark Takeshi Ota, Natalie Winter, Dani Moseley, Andrew Wincott, Debra Michaels, Glen McCready, Ian Drysdale, Jess Robinson |
Grand Rectificator | Craig Crosbie |
Civilians | Craig Crosbie, Rachel Atkins, David Rintoul, Genesis Lynea, Victoria Grove, Natalie Winter, Greg Jones, Louis J. Rhone, Dani Moseley, Beth Robb Adams, Debra Michaels, Glen McCready, Jess Robinson, Wayne Forester, Joshua Hayward, Natalie Beran, Mark Estdale |
John | Craig Crosbie |
Inquisitor Ignacia | Rachel Atkins |
Acolytes | Rachel Atkins, Mark Takeshi Ota, Tim Bentinck, Victoria Grove, Natalie Winter, Greg Jones, Louis J. Rhone, Dani Moseley, David Monteith, Debra Michaels, Ian Drysdale, Jess Robinson, Martin T. Sherman, Wayne Forester |
Quentin Aalbers | Alex Bhat |
Greg | Alex Bhat |
Pinkus von Presswald | David Rintoul |
Captain Mordechai | David Rintoul |
Suleidy | Genesis Lynea |
Teresa la Ciega | Yolanda Vasquez |
Shadow Sniper | Yolanda Vasquez |
Toya of Iga | Mark Takeshi Ota |
Richard | Mark Takeshi Ota |
Virgilio | Joseph Capp |
Dread Vine | Tim Bentinck |
Sebastian | Tim Bentinck |
Prognosticars | Tim Bentinck, Dan Starkey, Adam Longworth, Andrew Wincott, Ian Drysdale, Wayne Forester |
Commisariuses | Dan Starkey, Adam Longworth, Greg Jones, Andrew Wincott, Glen McCready, Wayne Forester |
Nameless One | Adam Longworth |
Pete | Adam Longworth |
Incinerator | Adam Longworth |
Prisoners | Adam Longworth, Victoria Grove, Glen McCready, Joshua Hayward, Natalie Beran, Mark Estdale |
Dockworkers | Adam Longworth, Victoria Grove |
Kindred Sisters | Victoria Grove, Jess Robinson |
Trirou | Victoria Grove |
Iudex Sniper | Marta Svetek |
Bonefinger Barb | Marta Svetek |
Bellamy | Greg Jones |
George | Greg Jones |
Captain Harlock | Louis J. Rhone |
Him | Louis J. Rhone |
Rosaline | Beth Robb Adams |
Old Gertrude | Eve Karpf |
Yolanda | Jess Robinson |
Parasite | Martin T. Sherman |
Sad Skeleton | Martin T. Sherman |
Searching Skeleton | Martin T. Sherman |
Arimtice | Stéphane Cornicard |
Sakana | Wayne Forester |
Concerned Citizen | Natalie Beran |
German Voice Over Production: 4-Real Intermedia GmbH |
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Project Management | Michael Buss, Robert Reyl |
Voice Direction | Tim Hennemann |
Booking | Shirley Sher |
Audio Engineers | Christian Maier, Martin Meissner, Christian Will, Wladislaw Sadovoy, Nick Doll |
German Voice Cast |
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Afia Manicato | Christine Ann Zalamea |
Red Marley | Sandra Lühr |
Gaëlle le Bris | Isabella Bartdorff |
John Hughes Mercury | Hans-Jörg Karrenbrock |
Inquisitor Ignacia | Gisa Bergmann |
Quentin Aalbers | Michael Borgard |
Pinkus von Presswald | Dirk Hardegen |
Suleidy | Samina König |
Teresa la Ciega | Monika Müller-Heusch |
Toya of Iga | Johannes Semm |
Virgilio | Lucas Wecker |
Schreckranke | Sybille Nicolai |
Käpt'n Mordechai | Uve Teschner |
Die Geeinten | Ann Vielhaben |
Additional Voices | Sascha Oliver Bauer, Ulrich Blöcher, Erik Borner, Rainer Denk, Sabine Ehlers, Bernd Egger, Anna Ewelina, Dieter Gring, Anke Hillenbrand, Kevin Kasper, Jana Kozewa, Christoph Maasch, Gergana Muskalla, Barbara Pierson, Philipp Andreas Reinheimer, Toni Sattler, Nadine Schreier, Martin Schubach, Otto Strecker, Nadine Wöbs |
Proofreading |
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Proofreading | Paul Franzen |
Localization |
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Localization Manager | Maria Eder |
French Translation & Project Management / LQA | Words of Magic |
German Translation | Rolf Klischewski, Annika Sophie Dürr |
German LQA | Thomas Faust |
Spanish Translation | Ramón Méndez González, Juan Ramón Acedo Modelo |
Spanish Proofreading | Alba Calvo Porrúa |
Spanish LQA | Ramón Méndez González, Iago Álvarez Graña |
Italian Translation & LQA | Valentina Bonomi, Stefano Iuliani |
Russian Translation | Polina Zam |
Russian Proofreading | Uliana Erofeeva |
Russian LQA | Ilya Prokopiev |
Brazilian Portuguese Translation | Thiago Araujo, Vinicius Davina Ferreira (Davina), Wagner Miranda, Marina Zorzetto |
Brazilian Portuguese LQA | Lucas Araujo |
Polish Translation & LQA | Michał Tosza, Adrian Kucharski |
Korean Translation & LQA | BADA Games, Bada Im, HyungSeok Cho |
Japanese & Chinese Translations Project Management | Loek van Kooten |
Japanese Translation | Aya Pickard, Rumi Tasaki |
Japanese LQA | Noah van Kooten |
Traditional Chinese Translation & LQA | Claudia Liu |
Simplified Chinese Translation & LQA | Niu Pengfei |
Turkish Translation | AiBell Game Localization |
Turkish Translation Founder & Manager | Aybars Sapan |
Turkish Translation Project Manager | Anıl Can Çetinkaya |
Turkish Translation | Cem Başarır, Furkan Murat Aktaş |
Quality Assurance Services: Lionbridge Games (Warsaw, Poland) |
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Test Director | Michał Błoński |
Test Manager | Łukasz Wrzesiński |
Business Development Director | Łukasz Dorosz |
Linguistic QA Test Manager | Evgeniya Prykaszczyk |
Test Lead | Jakub Kubik |
Compliance Team Lead | Daniel Smagowski, Szymon Stajszczak |
Compatibility Lab Manager | Krzysztof Oleksiak |
Linguistic QA Test Lead | Valeriia Kartyshova |
Compliance Software Test Engineers | Wojciech Kania, Adrian Pfaffenhausen |
Test Associates | Marcin Czerniewski, Wiktor Najbar, Armand Trepczynski, Lukasz Lis, Michal Tembikowski, Konrad Bazydlo, Krzysztof Grzeskowiak, Patryk Wakulski, Kacper Wolczynski, Piotr Kolendo, Cezary Borys, Mateusz Tepel, Dawid Jeziorski, Przemysław Polej, Adam Grabowski |
Compliance Test Associates | Michal Drozdz, Rostyslav Gavryliuk, Maciej Kolodziejczyk, Jakub Tucholski, Patryk Skalski |
Compatibility Test Associates | Pawel Warzecha, Adrian Wiktorski, Mateusz Zaniewski, Filip Cwiek, Jan Mońka |
Linguistic QA Test Associates | Matthieu Lejeune, Andrea Lombardi, Louisa Friedrichs, Jorge González Hidalgo, Luis de Oliveira, Aliaksandra Datsenka, Jacek Kasiński, Wojciech Bogacki, Wang Haowei, Chang Yin-Ju (Queenie), Aoi Iwasawa, Eunhae Kim, Ukbe Senih Yahşi |
Quality Assurance Services |
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Additional Feedback Test | Antidote |
UX Testing | Brainamics |
PR & Marketing Support |
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PR & Marketing Support - China | IOI Gamer, Arcus Key |
Community Support - China | Gamedash |
PR & Marketing Support - Japan, China, Korea | Curious Factory |
Key Artwork | Polar Engine |
Sensitivity Check | Sweet Baby |
Logo | Fully Illustrated |
Strategy Guide | Frank Furtwängler (Dr.) |
PR & Marketing Support | SuperIndie.Games |
Art Book Layouting | Simon Troll |
Website Design | Luehrsen // Heinrich |
Creative Consulting | David Demmel |
Game Intro Trailer |
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Concept | Matthias Kraut |
Director | Régis Raffin |
Game Intro Trailer: Audio |
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Sound Effects & Foley | Philipp Sellier |
Mixing & Mastering | Philipp Sellier |
Music Composition & Production | Filippo Beck Peccoz, Felix A. Bachlinger, Sebastian Fillenberg |
Violin & Viola | Sebastian Fillenberg |
Game Intro Trailer: Animation Produced by Glow Production |
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CG Supervisor | Leong Cheng Mun |
Modeling Supervisor | Ow Tar Hoay |
Art Director | Eugene Low |
Production Manager | Cheah Ann Nee |
Production Coordinators | Angel Lim Shi Teen, Camille Koh, Cecelia Yeu |
Editor | Tan Yik Ying |
Colorkey Artists | Eugene Low, Leaw Wei Yi, Lee Ting En |
Matte Painter | Eugene Low |
Skydome Painter | Toh Kai Ying |
Styleframe Artists | Ben Low, Eugene Low |
Texture Artists | Ben Low, Gan Annie, Kimberley Law, Lee Ting En |
Endplate Artist | Lee Ting En |
Character Modeling Lead | Chong Man Lok |
Character Modeling Artists | Cindy Chew, Khoo Chong Ley, Lin Sim Jieh, Lee Soon Yang, Liew Yuet Pei, Loo Hew Tung, Minie Oon, Nicholas Cham, Rafael Chew, Tan Di Hang, Yap Jian Leng |
Cloth & Simulation Lead | Mah Teng Siang |
Cloth & Simulation Artists | Chew Chi Ming, Nur Athirah Binti Zulkifli, Kristen Erika Pravenna Pravunni, Emma Im Jeewon |
Grooming Lead | Sylvia Choy |
Grooming Artists | Catherine Liow, Chua Yi Yang, Sonia Seow |
Environment & Prop Modeling Lead | Tracy Chung |
Environment & Prop Modeling Artists | Bros Chan, Grace Tan, Josie Lim, Medha Kishorri, Oo Kang Yong, Slayne Yew, Sylvia Choy, Teoh Mei Yen, Wong Ze Hao, Yap Chin Ying |
Rigging Lead | Tan Kuan Sian, Tan Lih Haur |
Rigging Artists | Lui Kit Fai, Ng Chee Keong |
Motion Capture Performers | Jacob Lim, Lew Ven Jet, Paige Chan |
Motion Capture Team | Andros Tan Zhi Shen, Bernard Tang Koon Han, Lai Kok Fai, Lu Poh Ning, Ng Chek Sin, Presston Chua Cheng Yean, Wilson Lim |
Animation Lead | Lim Ywin Wei |
Animation Artists | Daniel Chan, John Kheng Yong Guan, Lim Sheng Chuan, Ng Jun Han, Philip Oh Ming Hui, Wong Wai Hon |
Scene Assembly Lead | Chua Yi Yang |
Scene Assembly Artist | Ian Lau |
Lighting and Compositing Lead | Leong Yie Yin |
Lighting and Compositing Artists | Daniel Wee, Farah Binti Azhar, Gaby Gan, Goh Yi Chun, Jerry Yeoh |
FX Lead | Yap Voon Choon |
FX Artists | Hor Siew Ching, Lee Chia Wooi, Lee Siew Kuen, Oliver Low, Samuel Fu, Tong Hao Yee, Wong Wei Ming |
Additional Support | Stefanie Stalf, Christian Pokorny, Mohsen Mousavi, Gerald Grunow (& Weltenwandler), Thomas von Kummant |
Thank you to | All studios that pitched for the project |
Trailers & Videos: First Gameplay Trailer |
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Concept & Producer | Matthias Kraut |
Script & Trailer Editor | Derek Lieu |
Music & Audio | Filippo Beck Peccoz, Philipp Sellier |
Trailers & Videos: Developer Insight Video |
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Concept & Producers | Elena Schulz, Matthias Kraut |
Camera & Trailer Editor | Simon Troll |
Trailers & Videos: Characters Trailer |
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Idea & Producer | Matthias Kraut |
Concept | Derek Lieu |
Script & Trailer Editor | Derek Lieu |
Music & Audio | Filippo Beck Peccoz |
Trailers & Videos: Release Date Trailer |
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Idea & Producer | Matthias Kraut |
Concept & Lyrics | Derek Lieu |
Script & Trailer Editor | Derek Lieu |
Vocals & Music | Filippo Beck Peccoz |
Chorus Vocals | Mimimi Games Team |
Community |
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Feedback Testing Taskforce | Julian Clapé (Julianos), Matthew Bassett (Bertie), Mak Vasic (Sevdascic), Mazen Bilto (Sardaukar), Peter Yoo (Stardog) |
Additional Feedback Testing Taskforce | Andy Hegyes (Amphibious Andy), Gabriel Cermann (Barcley), Krzysztof Lompe-Knapik (Escarche), Julia Lawrance (Ninjaunicorn), Benedikt Werner (1vader) |
Steam Forum Moderator | Matthew Bassett (Bertie) |
Discord Chat Moderators | Mazen Bilto (Sardaukar), Krzysztof Lompe-Knapik (Escarche), Jack Lawrance (ninjaunicorn) |
Production Babies |
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Production Babies | Alex, Levi, Lucia, Naima |
Kowloon Nights |
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Kowloon Nights | Alexis Garavaryan, Samuel Lee, Lindsey Rostal, Anlu Liu, Callum Underwood, Astrid Mie Refstrup, Kendall Deacon Davis, Jenny Windom, Richie Zhu, Claudia Sng Jia Xin, Damon Baker, Matthew Handrahan, John Hendry, Winnie Luk, Katy Lee, Janny Tang |
Special Thanks |
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Hooded Horse | Timothy Bender |
Rokaplay | Adrian Kasier |
Plaion | Stefan Hiller |
PressEngine | Gareth Williams (& Team) |
IGN | Ryan McCaffrey |
GameStar | Heiko Klinge |
Remedy Entertainment | Olivier Georges |
CD Projekt Red | Régis Raffin |
Game Trailer Editor | Derek Lieu |
Unity | Owen Jones, Adrian Turcanu |
Kepler | Zac Antonaci, Pierre Twardowski |
Stray Fawn | Philomena Schwab |
Special Thanks | Sebastian Still |
For excellent Plugins, Tools and Support | Florian Buschek (for all Level Design Tools), Jonas Blumer (for MiExcel Addin), Blender, Rokoko, Adobe Substance Designer, SideFX Houdini, Amplify Shader Editor, Friedrich Althausen (Vollkorn Typeface), Noto Fonts - a Google Project, Rewired by Guavaman, Felix Herbst (needleTools), Marcel Wiessler (needleTools), ConsoleEnhanced, Houdini for Unity, uTomate, Jenkins, 7zip, ffmpeg, Crest, Odin, dnSpy, ScreenToGif, RenderDoc, Superluminal, AssetStudioGUI, FontForge, OBS, SVN, Parsec, WakeMeOnLAN, OpenCV, MegaSplat, Ableton Live, Octocell by Vosynth, David Brannigan (for the early testing support), Karl Riedel (and his incredible HurdyGurdies - including the unique Bass Hurdy), Ruediger Helbig (and his Folkladen for being a great guy and selling some mighty fine Bouzoukis and Mandolins!), Stefan Leberfinger (at Hieber Lindberg for his Synth support and for always being happy to help and show interesting gear), Scuffham Amps for making the best Ampsim out there |
Personal Notes |
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Adriano thanks | Special thanks to my family and my best friends [FLG], who always support me in everything and believe in me especially when I decided to take a completely new career path., Thanks to the whole Mimimi team! Every single person shapes this place., Thank you for your trust in me. You are a crazy crew that I can only love., And of course, thanks to our awesome community that makes it all possible. Dattebayo! |
Alex thanks | Thank you, believers, for the support., Thank you, non-believers, for the challenge., Thanks Alex from the past, you're Osom-O!, Note to self and to you, my unknown friend: Be yourself, dream on and make good art. Overcome fear, do more good and stay true to yourself., PS. Since you've read the credits, grab this treasure map: A Spanish-speaker can help you find the path to the X "A mucha hambre no hay pan duro". |
Anisha thanks | Special thanks to Domi, the best partner in crime. Love you deeply. <3, My cats for keeping me sane and making me smile., The whole Mimimi Crew for being awesome and having me and of course especially the amazing art department. |
Anna thanks | For their love and support: P-chan, Phillipo, Caro, Daniel J., Steff & Lukas, HaMina, Fiilou, Sabina B., The team at Mimimi for their trust and for believing in me., The best Mo-bot for diplomatic elf advice and shared adventures., The Team of Flosse No.3 |
Anthony thanks | Thanks to my family, my friends and everyone who has supported me along the way., Thanks to the whole Mimimi team, it's really great to work with all of you!, And a big thank you to Bianca and Reinier. You both made my start here a very pleasant one. We miss you both on the art team!, And thank YOU for playing our game!, Bianca Dörr (credited as Bianca), Reinier Goijvaerts (credited as Reinier) |
Beff thanks | Thank you Becky for the support, love and always beeing there for me. Special thanks to our emotional support doggo Krümel! |
Bianca thanks | A special thanks to my cousin Moni who is always there listening to my mimimi and giving advice. I love you!, Thanks to all of Mimimi! Thanks for all those wonderful years! I really miss you guys and wish you all the best!, You did a great job! I am really looking forward to your next projects!, Thanks to Mathias Herbster who stepped into my footsteps and did a phenomenal job filling them!, Matthias Herbster, It's a great relief to know that the people I worked so long with are in the best hands possible! |
Cem thanks | Thanks to all my Mimimi colleagues for just a wonderful time, making great games together..., Especially the highly skilled, silly. crazy but fun ART DEPARTMENT <3., Ridvan Yücel, Cengiz, Defne, Ebru, Habib Eyvaz, Cengiz, Birgül Aydogan, Zeynep, Cansu, Zafer, Denise Erdalan, Canan Arslan, Thanks to my friends & family for always supporting me, A special thanks to my wife Dilara for her big heart, her patience and drive <3 i love you, you are the best!!!, Additional thanks: Hüsnü [grape plant], Chiko [dog], Dazon [dog], Gustav [plant] |
Coco thanks | Thank you to everyone playing and even reading through the credits, you're awesome!, A big thank you to everyone involved with creating this game, it's such a pleasure to work with you all!, Lots of love to my family and everyone supporting me for just being wonderful people, especially Spyros, Conni, Diego and the little ones! |
David thanks | All of my love to OBB, BT, Grace and wee Artie for being there when I need them!, A heartfelt thanks to Jojo, Jonathan, Jason and Paulina for having faith in my skills over these past few years to let me reach the heights I'm at today!, Much love to the wider Game Industry QA community. Together we are stronger! |
Dom thanks | Thanks to everyone making this game possible!, Thanks to everyone playing this game!, Thanks to everyone supporting me!, Love to Lisa and Naima |
Dorian thanks | Thanks to everyone who supported me during this voyage, namely Yung, Aaron, Joelle, Tobi, Sarah and my family, who will likely never finish this game and see these credits, My co-pirates Julius and Hartmut, my Dune-boardgame-group, my nerd friends from school, And last but not least the amazing crew of a proud vessel called Mighty Mimi, may she sail on to prosperous shores. |
Elena thanks | Thanks to all the lovely Mimimis who made working on my first game a special and magical journey. <3, And of course to my family and friends who always accepted that there was mostly videogames and too much coffee running through my veins. |
Fabian thanks | Thank you Mimimi Team for being so awesome!, And thanks all the wonderful people who helped me get here, Especially Kaos for being such a great friend and emotional support |
Felix thanks | Thanks to all my friends and family, Lina and the mimi crew. Love you all <3 |
Filippo thanks | Ilenia for her unwavering support and love. “E la verità/Si offre nuda a noi/E limpida è l'immagine/Ormai" <3, Jigen for barking in a very musical way... and making me enjoy nature so much!, Lygia for teaching me how to sing and bringing a new dimension of joy into music-making., My dear Mimimis for embarking on many adventures together... for their trust in my music and for our friendship., Michele "Mike" Jurilli for visiting last February, singing and playing again like back in the day- when we meet, creativity unfolds!, Michele Jurilli (Mike), Fondazione Pinuccio Sciola for agreeing to include some of the mesmerizing and truly unique sounds of Pinuccio Sciola's Sounding Stones to the game. |
Flo B. thanks | Arrr, thanks to my family and my friends for supporting and keeping me sane on this crazy voyage!, Thanks to the wonderful Mimimi Crew for this awesome adventure!, And thanks to all ye cursed pirates for playing!, Now, why not visit the turtles? They would like that... |
Flo S. thanks | Much love to all my wonderful friends who make this journey a fun one., A ridiculous amount of kisses to Lucia for being the light of my life and Catalina for being the best partner in crime I could wish for :*, Thanks to all the Mimimis for all the magnificent memories over this decade long voyage., And a special thanks to all the people who send us messages about how much they enjoy our games. It means a lot to me and makes tho job much more rewarding <3 |
Fridolin thanks | Thanks Mimimi for being the best light at the end of the tunnel one could hope for., Thanks to the one who guided me through the darkness and held my hands and dreams all this way., Thanks to my family and friends., Thanks to all of you. |
Frieder thanks | Thanks to Bärbel & Alexander Mielke, Annemarie & Lisabet and families, Alexander Mielke, Thanks to Nino, Hubert, Georg, Thanks to The Salty Boys and the Jägermiisters |
Hambo thanks | Thanks to my friends and family, you guys keep me sane., Thanks to the team for going along with my crazy ideas., Thanks to the best writing partner I could have hoped for., And thanks to Ron Gilbert for all the silly pirate adventures., Ron Gilbert |
Jan thanks | The Mimimi Team for welcoming me so kindly and just being awesome., My Parents for always supporting me and making this possible in the first place. |
Joey thanks | Thanks to everyone who supported me in any way throughout the last [almost] 30 years. |
Jojo thanks | Thanks to the whole Mimimi team and Dom for delivering the best game we ever made and my personal favourite one., Thanks to Daedalic and THQ Nordic for getting us to the point where we could give self-publishing a try and supporting us along the way, instead of fighting us as competition., Thanks to Kowloon for believing in us and specifically to Alexis for always being responsive to all questions I had., Thanks to all our industry friends around the globe who helped us on this journey and shared their wisdom without asking for anything in return., Thanks to my family for always believing in me., And, most of all, thanks to Lesja and Levi, you mean everything to me. <3, Dominik Abé |
Jonas thanks | Thanks to my wife Nina for always supporting and loving me <3, Thanks to my family for always being available and supportive., And of course thanks to all Mimimis for being so empathic, motivated and creative in your work., This really makes working here very special and enjoyable. |
Kay thanks | Thanks to the Mimimi Crew for this amazing adventure., Thanks to my friends and family for their support along the way. |
Kraut thanks | Thanks and love to Kirsty for your unwavering support., Thanks to my family for making this possible., Thanks to all my friends for all the memorable times., Thanks to Larry David for the laughs., Larry David, Thanks to all the Mimimis for being such an awesome crew., Thanks to all of you for playing the game. |
Luca thanks | A special thanks to..., Wait! Where is that damned banana-loving parrot hiding now??, Last time I saw her was on Dread Vine's Cove... |
Lucas thanks | My dearest co-pirate Lina for always supporting me on my voyage on the high seas., The Jägermiister hunting crew for maintaining the aquatic ecosystem. Controlling Kraken and Hydra populations and whatnot., My family and friends for keeping the coasts clear., All cursed Mimimi sailors for navigating this majestic vessel through uncharted waters and seeing her out in one piece! What a crew to be part of!, All you landlubbers for playing this game, thank you! ARRR <3 |
Maria thanks | Thanks to the love of my life for always making me laugh even in the darkest of times., The Bazi for always being a happy derp., My mom and my "other" family for always being there for me., Everyone at Mimimi for being such an awesome bunch and making workdays fun., And of course, everyone who plays our games! Thank you for helping us make our dreams come true <3 |
Mathes thanks | Thanks to my powerful soul, anchor in the waves and beacon in the fog: Céline, who always finds another adventure for me to embark on., Thanks to my family for the tailwind throughout my life., Thanks to Mo for bringing me on board the Mimimi Ship., Thanks to the Art Crew for their warm welcome, passion and talent. |
Matt thanks | I want to thank my beautiful wife who has given birth to our wonderful son during the development of this game. You are amazing!, It has been the craziest, terrifying yet incredible 2,5 half years of my life and I am glad I could experience this with my family., Thank you Djamilia, for being my better half. Thank you Alex, you are the second love of my life., Also thanks to my Mom and Dad and the rest of my family, who always believe in me and support me., Thank you whole Mimimi Team for always giving your all and making the best possible game you can. |
Mo thanks | I want to thank my family, my old and new friends for all the great time spent together., Thank you Anna for being you and helping me to constantly evolve and become a better person <3., Everyone on the Mimimi team who did such an amazon job in creating our best and most fun game, yet., Not only for the incredible work, but also for making this such a nice place to work at. You are the best!, And last but not least a huge thank you to everyone who plays our games and helps us make what we love a reality. You are awesome! |
Olaf thanks | Thanks to my loving wife Klaudia, my family and my friends., Thanks to the whole Mimimi team because each one of them makes this such a great place to be. |
Phil S. thanks | Petra, Feli, Plüsch for their love and support, and especially Paul who for the first time had an active sfx part in creating the soulful voicings. <3, The whole Team at Mimimi - it's a gift to work with such a talented, passionate and nice bunch! |
Phil W. thanks | I am grateful to the sweet breeze of love, that is apparent in the crows nest height, The voices singing the shanties of friendship to the bonfire whispering in a starry night, The helpful, the selfless, those who protect nature and in the darkest places to those bringing light, |
Ramón thanks | Thanks to my family and friends and, again, Roland the Rhodesian Ridgeback |
Reinier thanks | Thanks to all family members and friends who've supported me along the way. |
Seb thanks | My Mom for always supporting me, My friend and roommate Adem for making apartment hunting in Munich bearable, Daniel, Patrick and all my friends for helping me stay sane during the rough times, Frieder, Dom and all the wonderful teammates at Mimimi that I had the pleasure and luck to work with - stay awesome!, Frieder Mielke, Dominik Abé |
Simon thanks | Thanks to my family and friends for always supporting me and joining me on the journey., Thanks to Jojo and Dom and everyone at Mimimi for making it being wholesome companions to work with., Johannes Roth, Dominik Abé, Thanks to all the great people at Unity and the gamedev community for always helping out, Especially but not limited to Aras Pranckevičius and the forum member bgolus, who literally knows everything., Aras Pranckevičius |
Tati thanks | Thanks to the Mimimi Team for making the time on this game so special for me <3, Thanks to my parents Svetlana and Konstantin, and my lovely friends Alex, Dima and Tim for their love and support!, And of course to my dear colleagues Simon, Luca and Flo for joining every activity aside work <3, Simon Kratz, Lucas Reiner, Florian Philipp Smolka |
Tobias thanks | Un grand merci à Elise pour son amour et son soutien en toutes circonstances. <3, Thanks to my parents, my brother and my whole family who are always there for me and support me in everything., Thanks to Chicken, Ness and Wenne and all my other friends for all the fun we had over so many years., Also, thanks to the whole team at Mimimi for being awesome and letting me part of it. |
Toby thanks | Thanks to my parents Debra Maria Trajonowski, Ralf Filthaus and the whole family, who supported my entire journey at Mimimi., Debra Maria Trajonowski, Ralf Filthaus, Also thanks to my love Milena Molvíc, who makes me complete and gives me the strength to move on, I love you! <3, Milena Molvíc, And thanks to all my friends. Raid & Tanja Dawod as well as their son Marcel, Rene & Mareike Wetendorf as well as their kids Emma & Lion., Tanja Dawod, Mareike Wetendorf |
Tom thanks | Mirijam Kersten (I love you <3), Marianne & Michael Kersten for all your love and support, Michael Kersten, Sven, Paola & Luna Marie - Yo soy un tío muy orgulloso :) Excuse my poor Spanish., Eileen Kersten (Jag önskar dig kärlek, lycka och goda drinkar. Excuse my poor Swedish.), Monica & Gerd and the entire Langwald/Jetzt Family Clan, Reinier, Bianca, Dennis. I will always treasure our great party days. Time flies. I wish you love, health and happiness <3, Reinier Goijvaerts, Bianca Dörr, Dennis Huszak |
Thanks to | All playtesters and everyone who enjoys playing our games, Thanks to all our friends and families |
Tools |
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Made with | Unity |
Disclaimer |
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Disclaimer | No monkeys, fish or skeletons were hamed in the making of this video game. |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Shadow Tactics: Blades of the Shogun - Aiko's Choice, a group of 62 people
- Desperados III, a group of 54 people
- Alone in the Dark, a group of 35 people
- Shadow Tactics: Blades of the Shogun, a group of 33 people
- Outcast: A New Beginning, a group of 31 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Mark Estdale on 163 other games
- Ramón Méndez González on 114 other games
- Michał Błoński on 112 other games
- Ron Gilbert on 105 other games
- Bada Im on 85 other games
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Credits contributed by Sciere.