Dangerous Dave in the Deserted Pirate's Hideout!
Description
Guide Dave through ten terrifying levels as he tries to reclaim his trophies from a deserted pirate's hideout! This is a standard platform run and jump game although with only 10 levels it's meant to be more difficult than the usual.
This game is in 16-color double-res mode on the Apple II and is essentially the same as the original Apple II hi-res version titled "Dangerous Dave in the Deserted Pirate's Hideout".
Groups +
Screenshots
Credits (Apple II version)
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Programmer | |
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Reviews
Critics
Average score: 55% (based on 2 ratings)
Players
Average score: 3.4 out of 5 (based on 29 ratings with 4 reviews)
An odd and silly game I happen to like.
The Good
Well, it's fun! It's got cool gameplay and weird secret levels, and it's one of the first games I ever played on my XT.
The Bad
The graphics are very simplistic, the sound effects can drive you mad not to mention the extreme difficulty of actually completing the game.
The Bottom Line
A cool game you probably won't like.
DOS · by Tomer Gabel (4534) · 1999
The Good
The sound was totally rad. I never knew my machine could make those noises! Every time I jumped there would be a weird noise coming out of the computer. I never knew people could make noises by jumping. Then again, I never saw a person jump ten feet straight up in the air. Or giant rupies floating in the... ah, nevermind.
The Bad
I wasn't foolish enough to try and get those gems floating next to the water. I don't know anybody that would, as it would mean instant death. Or would it?
The Bottom Line
It's like Super Mario with guns and stuff.
DOS · by Bill Greenlee (2) · 2004
The Good
It's just so much fun to play. And there's the option to change the graphics from o.k. VGA graphics to annoying EGA graphics to the weird CGA graphics (all of them have their own charm!). Easy controls, really easy controls.
The Bad
The EXTREME difficulty of actually finishing the game. Annoying sound.
The Bottom Line
Neat little game to play but not actually win! I can't belive I'm doing this, but anyway, 5/5 for Softdisk's cool 72 kb platform game.
DOS · by Jim Fun (206) · 2001
Trivia
Development
Very little-known fact directly from John Romero:
The fire with the word "Dangerous Dave" in it that you see on the main screen of the PC version was totally lifted from Ultima V: Warriors of Destiny. Basically, I thought that fire animation was really cool so I just pressed reset during Ultima V's main menu and rebooted to a clean disk and saved out the 2nd Apple II HIRES screen that had all the animations on it. Move it to the PC from the Apple II, touch it up a little and *voila*.
Graphics
This is probably the only game that lets you change the graphics mode into CGA, EGA or VGA, instantly while playing the game!
References
- At the end of level 2 you can see the letters PCR that are made out of WeirdWeeds. PCR stands for PCRcade or PC Arcade, which was the name of the gaming department at Softdisk before they changed the name to Gamer's Edge, which was the final name. John Romero put that into the level as a reference to it.
- Level 9 was made by Lane Roathe. You can see his name spelled out at the end of that level.
Information also contributed by Frenkel
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Related Sites +
-
S&F Prod.'s Dangerous Dave Page
On this site you can find a sound-player for Dangerous Dave. -
The Birth of Dangerous Dave
Info on how the first Dangerous Dave came to be. -
The Saga of Dangerous Dave
John Romero's (programmer of Dangerous Dave) page on the history of all Dangerous Dave games.
Identifiers +
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Contributors to this Entry
Game added by Donny K..
Apple II added by Frenkel.
Additional contributors: KnockStump, Frenkel, Patrick Bregger.
Game added August 10, 1999. Last modified October 25, 2024.