Sifu
Windows version
My favorite game ever regarding gameplay solely
The Good
The absolute best combat system in a solo game, enabling creativity, stimulation, well-thinked challenge, visual beauty, diverse gameplans etc.
Combat situation equally stimulating when facing bosses or numerous grunts
Well-thinked progression through the aging system, which rewards mastery of levels & game mechanics
Creativity in answers to bosses moveset rewarded, rather than focusing on mastering by heart the patterns
Progression trough the skill tree really adds a whole depht of gameplan possibilities
Overall, gameplay-wise the depht of how you can learn to play is immense for a solo game
Great visual ideas, particularly in levels 2 & 3. The general artistic direction of the game is refreshing and pleasant
Beautifull animations through the mocap of a real Pak-Mei Kung Fu martial artist
A whole new experience through gameplay modifiers & arenas in the 2.0 update, which drasticaly adds to the game playtime.
Even though a short span of 5 levels in the main game, a sensation of completeness emanates from it
The Bad
Inequality of bosses in terms of moveset interest, as well as reasonability in challenge when encountered in your first playthrough
Flawed lock-on system that is highly susceptible to meddle with your way of managing multiple ennemies
The Bottom Line
The best martial-arts solo game, as well as the best beat-them-all experience I can think about
by BabouinFrais on March 10, 2024