Nerf Legends
Moby ID: 175744
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Windows credits (2021)
114 people (112 professional roles, 2 thanks) with 120 credits.
GameMill Entertainment |
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Global Head of Studios | David Oxford |
Global Head of Marketing | Mark Meadows |
Global Head of Revenue | Tim Flaherty |
VP, Production | Paul Campagna |
VP, Studios | Paul Campagna |
SVP, Licensing | Andy Koehler |
SVP, Biz Dev | Andy Koehler |
VP, International Sales | Simon Reynolds |
VP, Marketing | Steve Williams |
VP, Finance | Jeremy Barker |
Senior Director of Production | Chris Owen |
Director of Operations + Supply Chain | Mike Groshens |
Director of Finance and Operations | Jenny Tyley |
Controller | Laura Mische |
Financial Analyst | Mitchell Gardner (as Mitch Gardner) |
Marcomm Account Manager | Kyle Hilliard |
Gameplay Consultants | Alex Knight, Peter Eckert, Eli Hodapp, Charlie Steensland, Aiden Barker, Harrison Oxford, Will Mairs, Andrew Richardson, Brennan Ferguson, Cory Mathiesen |
Hasbro, Inc. |
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VP Marketing Digital Gaming | Richard Cleveland |
Director Digital Games Marketing | Tim Eio |
Manager Digital Games Marketing | Mandy Paez |
Director Creative Production | Bill Carroll |
Producer | Kristen Halloran, Pedro Geppert |
Digital Gaming Content Manager | Richard Zambarano |
FunLabs Team: Management |
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CEO | Adrian Filippini |
VP | Mihai Preda |
Project Manager | Diana Gabriela Marinache (as Diana Marinache) |
FunLabs Team: Programming Department |
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Lead | Dragos Ababei |
Lead Assistant | Alexandru Zaharia |
Render / Optimisations | Ciprian Stanciu |
Gameplay | Razvan Serban, Diana Drumea, Dorin Zicu, Alexandru Lungeanu, Toma Herciu, Liviu-Stefan Ion (as Liviu Stefan Ion), Ahmed Abusereya |
FunLabs Team: Art Department |
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Creative Lead | Cristian Predonescu |
Lead 2D Artist / Unreal Shader Artist | Alina Barbulescu |
Lead 3D Artist / FX Artist | Ileana Carmen Gherghinescu (as Ileana Gherghinescu) |
Senior 3D / 2D Artist | Ene Iulian Daniel |
3D / 2D Artists | Mihai Cristian Vlada (as Vlada Mihai 'Newmarkt' Cristian), George Mihalascu, Andrei Razvan Serpescu |
Technical Artist | Costin Dumitru |
3D Artist / 3D Animator | Anca Movila |
Senior 3D Generalist | Marian Sandru |
3D Artist | Ioana Goldan |
Senior Animator / Technical Artist | Natanael Florin Gruia (as Natanael Gruia) |
3D Artist / ZBrush Artist | Andrei Razvan Serpescu |
2D Artist / ZBrush Artist | Florentina Neculcea |
FunLabs Team: Level Design |
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Level Design Director | Mihai-Ion Irimescu (as Mihai Irimescu) |
Technical Level Designer | Luca Mincă |
Lead Level Design | Cristian Gherman |
Level Designers | Ionut Cioara, Calin Butoi-Zanfir (as Calin Butoi) |
Special Thanks | Malina Irimescu |
FunLabs Team: Dev QA |
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Dev QA | Vlad-Bogdan Dolghin (as Vlad Dolghin), Antonio Paun, Ionut Condruz, Elisa Dinescu |
Special Thanks | Maximilian Stan |
FunLabs Team: Sound Design |
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Sound Design | Augmented Arts [AugmentedArts.com] |
Sound Engineer | Silviu Ivascu |
FunLabs Team: Game Design |
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Game Design Lead | Tudor Nimara |
Game Designer | Cezar Alexandru Munteanu (as Cezar Munteanu) |
IguanaBee: Management |
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CEO | Daniel Winkler |
Finance Manager | Walter Manns |
Producer | Chriss Vásquez |
Human Resources | Angélica Rodríguez |
IguanaBee: Programming Department |
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UI Programmer | Diego Valenzuela |
IguanaBee: Art Department |
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Art Manager | Leonardo Gutiérrez |
Art Director | Andrés Levineri |
Concept Artist | Allan Kirkwood, Darío Cárdenas |
Texture Artist | Francisca Tapia |
3D Artist | Iván Gallardo, Karla Muñoz, Danny Escobar, Tom Berczeller, Norman Higuera, Diego Escobar |
UI / UX Designer | Fernando Castillo Cristi |
IguanaBee: Level Design |
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Lead Level Designer | Pablo Arriagada |
Level Designer | Crístofer Leal |
Gamecan Team |
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CTO | Flávio Pontes (as Flavio Pontes) |
Gameplay Programmer | Paul Cherevko |
UI Programmer | Carlos Gao |
Console Implementation / Multiplayer | Sebastian Avena |
GameCoder Studios |
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AI Programmers | Diego Alejandro Diaz Bermudes, Alberto José Ramírez Valadez, Felipe López Vele, Ingrid Guerrero Buelvas |
Programmers | Adolfo Joel Villareal Martínez, Marcel Stockli Contreras |
Producer | Alfonso Cabrera Ibarra |
AOne |
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Programmers | Sebastián Gana (as Sebastian Gana), Pablo Navajas, Ricardo Cordova, Thibault Swysen, Agustin Luna |
Narrative Director | Arthur Protasio |
Voice Over Services by HamsterBall Studios |
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Casting | Randall Ryan |
Voice Direction | Randall Ryan |
Voice Editing | Mason Childers, Randall Ryan |
Voice Mastering | Randall Ryan |
Cast |
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Dr. Reynolds, Kalwan, Grand Master | Keith Silverstein |
Glitch, Eric | Jas Patrick |
Aurora | Elizabeth Maxwell |
Sylska | Jennifer Losi |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- G.I. Joe: Operation Blackout, a group of 31 people
- Skull Island: Rise of Kong, a group of 23 people
- Zag Heroez Miraculous: Rise of the Sphinx, a group of 23 people
- Nickelodeon All-Star Brawl, a group of 23 people
- Street Outlaws 2: Winner Takes All, a group of 21 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- David Oxford on 235 other games
- Keith Silverstein on 205 other games
- Mike Groshens on 196 other games
- Andy Koehler on 196 other games
- Chris Owen on 184 other games
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Credits contributed by Cantillon.