Black/Matrix Zero

aka: BM0
Moby ID: 15785

Game Boy Advance version

Play this only after you've play FF Tactics and Tactics Ogre to death.

The Good
Scratches that GBA isometric strategy RPG itch.

There are some differences to the FF Tactics (which I played the most). Like being able to heal downed members rather than doing nothing in-case they "died" before you were able to heal them, though that shouldn't be an issue since there aren't alternating movements based on stats. Rather, everyone on one side moves at the same time which does make the game easier.

I also like that you can set a default response to attacks for individual members without needing to learn it (defend, counter, or dodge). Also, you're allowed to use any combo of attack, move, or magic plus item as a free action which allows for a lot of flexibility.

While these things are different and do make it feel a little unique compared to FF Tactics, they do make it easier and more simple which some people will not like at all.

The Bad
Short game length and as previously mentioned, lacks overall depth.

One random issue I noticed is that if you attack a line of 2 enemies with a spear, if you target the one closest to you, it will only hit them whereas I'd expect it to hit both by default. So make sure to always target the further one.

There are 0 side missions and I was able to beat the game in about 12 hours including minimal grinding. It primarily goes from mission to story to mission. On certain occasions it takes you to a town. It is the only times you can buy items and weapons from a shop which really sucks that you aren't allowed to just waltz in anytime you want honestly.

The Bottom Line
It's okay and playable, it's not horrible but it could have been a lot better.

by tabor62gb (121) on December 29, 2023

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