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Submerged: Hidden Depths

Moby ID: 155069

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Windows credits (2022)

199 people (141 professional roles, 58 thanks) with 208 credits.

Uppercut Games

Co-Founders Andrew James, Edward Orman, Ryan Lancaster
Art Director Andrew James
Design Director Edward Orman
Tech Director Ryan Lancaster

Art

Concept Artists Andrew Ley, Thomas Lopez
Tech Artist Cory Spooner
Animator Michael Shardlow
Character Artist Anthony Weisheng Lee
Game Artists Christian Martinez, Craig Byass, Glenn Cowley, Jake Higgs, John Travers

Programming

Game Programmers Ben Driehuis, Elliot Gray, Evan Zachariadis

Design

Game Designers Andrew Orman (Ant), Geoff Field

Production and QA

Senior Producer Jakub Drobowiecki

Audio

Music Composer & Sound Design Jeff van Dyck
Music Transcription & Preparation Christopher Larkin, Nathan Cummins
Additonal Sound Design Matthew McCamley, Angela van Dyck, Ella van Dyck
Recording Engineer Christopher Larkin
Vocals Angela van Dyck
Miku Ella van Dyck
Taku Matthew McCamley

String Quartet

1st Violin Belinda Gehlert
2nd Violin Lachlan Bramble, Emma Perkins
Viola Linda Garrett
Cello Gemma Philips, Tom Marlin

Recording Venue

Recording Venue Brighton Concert Hall, Adelaide, South Australia
House Technician John Schroeder

Special Thanks: Uppercut Games

Andrew James Casandra, Ethan and Flynn
Ryan Lancaster Celia, Erica and Edison
Ed Orman Tamara, Charlie, Emily, Violet and the Uppercut Team!
Andrew 'Ant' Orman Anne, Hayley, Kirby and the rest of my family
Anthony Weisheng Lee Thanks Robyn, Dennis, Jonbie and the family
Ben Driehuis Megan Amber, Locky, Demi, Nat, Tracy, John, Keith, Sue, Kaylene, Peter & More
Cory Spencer The Bosses for being awesome
Craig Byass Jessica, Emily and Olivia
Elliot Gray Lauren, Dean, Arleen, Bri, Josh, and everyone at Uppercut
Evan Zachariadis My family, work mates and those who enjoy what I've created over the years
Geoff Field Lucy, the family, and the Uppercut team
Jake Dobrowiecki Ashley, Isla, Lexi, Nova, my parents and the Uppercut team
John Travers Penny, Hugo, and Agatha, And myself
Michael Shardlow Thanking Amber for chewing my words..., And my family for their support
Special Thanks Statens Museum For Kunst for the use of their 3D scans, Brighton Concert Hall, Adelaide, South Australia

Development Babies

Development Babies Harper Tracy Sue Driehuis, Harvey John Keith Driehuis

Tuatara VFX

Director Klemen Lozar
VFX Artists Bruno Afonseca, Francisco García-Obledo Ordóñez

EyeCandy Animation

Animation Director Damian Stocks
Production Manager Adam Short
Storyboarding David Brown
Layout / Animatics Artur Piwko
Lead Character Animator Drew Kennewell
Character Animators Joseph Leong, Do Yoon Kim
Additional Character Animation Josh Wood
Additional Animation / TD Patrick Sarrell

Stadia Games and Entertainment: 2nd Party Publishing

Executive Producer Justin M. Lambros
Senior Producer James Vance
Producer Devin McCarthy
Technical Account Manager Vivian Boykin
Technical Solutions Consultant Maximilien Dagois
Art Director David Taylor
Narrative Director Corey G. May
Design Director Kim Swift
Technical Director Matt Gilgenbach
User Experience Research Lab Paula Angela Escuadra, Ian Endresen
Product Marketing Manager Josh Sepielli
Communications Manager Alex Moriconi
Business Development Manager Ray Bautista

Stadia Games and Entertainment: Leadership

VP and Head of SG&E Jade Raymond
Head of Technology Mark Dochtermann
Head of Production Operations Christopher MacArthur
Head of Strategy Operations Nelson Abramson
Head of Content Planning Julien Cuny
Head of Product Marketing Leo Soskin
Head of Content Partnerships Paul McGuire
User Experience Research Group Lead Kristie J. Fisher
Quality Assurance & Localization Director Ron Gray
Senior Counsel Marc Ellenbogen
Finance Manager Fauzul Kibria
People Partners Shimona Mayo, Kristin Bryan

Special Thanks: Stadia Games and Entertainment

Special Thanks Phil Harrison, Kiri Jolly, Majd Bakar, John Justice, Art Clessuras, Josh Feira, Mahesh Kallahalla, Colin Boswell, Srinath Venkatesan, Michael Patrick Riccio, Dov Zimring, Andrey Doronichev, Eric Kabisch, Michelle Olson, Mike Foley, Rick Johnson, Shanna Preve, Jack Buser, Greg Canessa, MJ Johnson, Patrick Seybold, Kenneth Hamilton, Scott Gerwin, Brandon Stander, Michael Buckley, Ebba Kraemer, Tim Hamm, Jane Kimura, Justin Uberti, Michael Abbattista, Meagan Timney, Paul Purdy, Sigalit Bar, Tim Curry, Yiannis Pagkalos, Ben Fink, Issey Monk, James Freedman, Giselle Huron, Bahareh Wullschleger

Quality Assurance Services provided by Keywords Studios

Global Business Development Director, Sales Mike Wallen
Business Development Associate, Sales Mitchell Miller
QA Manager Sylvio Forget
QA Project Manager Justin Emery
QA Test Leads Artiom Zimarev, Sunil Jagat
QA Senior Tester Sarah Trottier
QA Testers Aman Sood, Ariel Freeman, Arvy Ciencia, Ashley Gravel, Benoît Leclair, Carlo Del Corpo, Chelsea Alexander, Danick Dumais, Denis Borysov, Emanuel Lemieux, Felix Liang, Frank Morales, Henry Nwachukwu, Ian-Cesar Felix, Jay Lloyd, Jonathan Vidinha, Jordan Pope, Melina Carignan, Michel Nadon, Rhys Sheng, River Martins-Weaver, Romain Defieuw, Romeo-Andrei Cana, Rose Trepanier, Sarah Trottier, Sharon Shum, Sheila Sedinger, SuMing Paquette, Todd Ivers, Tyrel Stoll, Yasmeen Fahmy, Zanoor Amin

Localization Services provided by Keywords Localization

Test Leads Cinzia Mattevi, Joceline Fransawi
French Jeanny Chabon
German Hlan Jafar Lalee, Melanie Madden
Spanish Pablo Sorribes, Sara Gallego
Portuguese Nicia Silva, Sérgio Branco
Italian Francesca Caracci, Michele Cogo
Russian Aleksandr Salikhov, Alena Piashko
Danish Bjørn Brøndsted, Peter Skov Jensen
Swedish Björn Fransson-Semb, Daniela Yli-Kiikka
Finnish Anu Bergeron
Norwegian Magnus Nymo, Sjur Oscar Langeland Kleivkås
Korean Dongah Lee, Jin Min, Wanhee Chung
Japanese Nadiah Sakurai, Yukiko Takamiya

Tools

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Submerged: Hidden Depths uses the Unreal® Engine Unreal® is a trademark or registered trademark of Epic Games Inc. in the United States of America and elsewhere, Unreal® Engine Copyright 1998-2020 Epic Games Inc., All rights reserved
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Collaborations

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Credits contributed by Sciere.