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EarthX

Moby ID: 150240
Special Edition
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Official Description (Ad Blurb)

EarthX is a game that focuses mainly on managing your own private space company. You will have to develop better and better rockets, fight for contracts with competitors, and develop your company to the highest levels. This space company simulator, which has been under development for over a year, has a nice graphic design and a pleasant soundtrack by xandra.

Although EarthX is not yet fully completed, it already has quite a lot of content.

Here are some of them:
* Launch and land your rockets to use them again on your next mission - elements of economic strategy! * Grow your business through more than 30 levels, where each of them unlocks new features in the game! * Unlock more than 45 individual parts, from which you can build a large number of different types of rockets! * Possibility to create your own constellation of satellites for the global Internet. * Build rockets, capsules, and spaceships! * Build a colony on Mars! * Terraform Mars! * Compete against the competition for contracts! * Send crew and supply missions to the International Space Station! * Did I mention catching the fairings?

Of course, there's a lot more, but what would be the fun of it if we wrote everything here?

There's still a long way to go - EarthX is not finished yet, but one day it will be.

Here's what we plan to add before leaving early access:
* Allowing players to build their own Moonbase. * Expanding the rocket mechanics - we plan to add more advanced mechanics and more small details that will make the game more interesting. * Expanding employee mechanics - we want to achieve such an effect that every employee has a real impact on your company. * Expanding special missions mechanics - in the future, we want to add many more small missions, but in order to do so, we must first solve the problem of their management. * Weather system - this is a very important aspect of space flights, so we have to add it.

Of course, there are many more plans, but these are the most important ones. Can we do it all? Well, we don't know that. What we do know is that since July 2019 we have released a lot of updates and each of them has been adding "this thing" to the game. So answer the question yourself: Can you trust us?

Our team consists of 3 people who mainly develop the game in different fields. The whole thing wouldn't have been possible if it wasn't for our community on the Discord server, which is still throwing ideas for new features and catching all kinds of bugs!

Denis Szwarc (18)
He’s our main, recently adult programmer who started the project and, despite harder moments during its development, he managed to do it and the game is still here. He is fascinated by new technology (especially SpaceX and Tesla) and will do his best to make the game reflect that.

Adrian Wesołowski (33)
He joined us in May 2019, where at the beginning he was mainly involved in marketing management and quality control. Recently he started to write articles for the game, thanks to which it gained depth and atmosphere. Adrian has been writing for many years for his own website.

Sergey Mostepan (18)
In August 2019 he asked on Discord if he could translate EarthX into Russian. For several months now, he has been creating models for the game, which certainly make the game richer with a bit of realism. Just like Denis, he's a fanatic of space flying and there's probably nothing he doesn't know about!

Source: Steam Store Description

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Game added by Sciere.

Nintendo Switch added by Plok.

Game added September 27, 2020. Last modified August 2, 2024.