Sid Meier's Civilization II
Windows 16-bit version
Expansion and improvement of the original.
The Good
This game is VERY flexible! Whatever you don't like can be changed by editing Rules.txt, and other text files. The created worlds I don't like can be gotten around by creating my own stock of pre-made worlds using map editor and then selecting them at random. Scenarios can also be created and saved for re-use. the cheat mode is also useful for experimenting, instruction, and creating scenarios. Combat, movement, and cost properties of units can be changed if you wish. Reseach pattern can be changed, units can be made avalable with any advance you want, any wonder can be made non expiring or avalable sooner! New unit can be created, and given unique charactoristics. Can be run w/o the CD-ROM. Likes Win 3.1, 95 and 98 and probably all other Windows versions.
The Bad
The worlds it creates are too random, not enough variation, and have too many small islands and not enough water, even in the small land mass variation. High council advice sometimes is inapropriate.
The Bottom Line
The ultimate strategy game, with endless variations: you can make it what you want!
by John Schall (3) on March 15, 2003