Brightis

Moby ID: 149146

PlayStation screenshots

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Title screen for Brightis (rendered in 640x480, as opposed to the game's usual resolution of 320x240)
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Menu where you can change your controller bindings for the face and shoulder buttons
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Wandering the village of Elsard, where you can rest and buy items, spells and attacks
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Buying new attacks with skill points (which can be equipped and changed in the menu)
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Grabbing a light element, which gives you an aura of light to help navigate dark dungeons
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Fighting enemies in the first dungeon, using a heavy attack
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Opening special treasure chests with light elements, which can be done AFTER beating the dungeon
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Acquiring skill coins, which are found all across the overworld, and affect your endgame rank
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Example of changing weather, going from sunny to rainy (only in certain areas of the overworld)
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Exploring the second dungeon
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Facing off against the boss in the second dungeon
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Ambushed by enemies in the third dungeon
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Solving a puzzle in the third dungeon
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The entrance to the first optional dungeon, hidden behind a waterfall in Elsard
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Fighting enemies in the first optional dungeon, which is a combat gauntlet
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Exploring the canyons in the overworld
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A trap in the fourth dungeon that shows off the game's lighting system
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Fighting against Caplas, a fellow soldier turned rival, in the fourth dungeon
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The world map, showing you where to go next (if you talk to the archer in the north part of Elsard)
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Exploring more of the overworld
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A puzzle in the fifth dungeon, where you need to place light elements in certain switches
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A cutscene in the fifth dungeon, showing a global element and soldiers from the Barge Empire
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Exploring the sixth dungeon
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Facing off against the boss in the sixth dungeon
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The entrance to the second optional dungeon, hidden in the southwest cliffs
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Avoiding traps in the second optional dungeon, with randomly generated floors
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Solving a puzzle in the seventh dungeon
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Being ambushed by soldiers in the snowy regions in the overworld
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Exploring the final dungeon
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