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Brightis
Moby ID: 149146
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PlayStation screenshots
Title screen for Brightis (rendered in 640x480, as opposed to the game's usual resolution of 320x240)
Menu where you can change your controller bindings for the face and shoulder buttons
Wandering the village of Elsard, where you can rest and buy items, spells and attacks
Buying new attacks with skill points (which can be equipped and changed in the menu)
Grabbing a light element, which gives you an aura of light to help navigate dark dungeons
Fighting enemies in the first dungeon, using a heavy attack
Opening special treasure chests with light elements, which can be done AFTER beating the dungeon
Acquiring skill coins, which are found all across the overworld, and affect your endgame rank
Example of changing weather, going from sunny to rainy (only in certain areas of the overworld)
Exploring the second dungeon
Facing off against the boss in the second dungeon
Ambushed by enemies in the third dungeon
Solving a puzzle in the third dungeon
The entrance to the first optional dungeon, hidden behind a waterfall in Elsard
Fighting enemies in the first optional dungeon, which is a combat gauntlet
Exploring the canyons in the overworld
A trap in the fourth dungeon that shows off the game's lighting system
Fighting against Caplas, a fellow soldier turned rival, in the fourth dungeon
The world map, showing you where to go next (if you talk to the archer in the north part of Elsard)
Exploring more of the overworld
A puzzle in the fifth dungeon, where you need to place light elements in certain switches
A cutscene in the fifth dungeon, showing a global element and soldiers from the Barge Empire
Exploring the sixth dungeon
Facing off against the boss in the sixth dungeon
The entrance to the second optional dungeon, hidden in the southwest cliffs
Avoiding traps in the second optional dungeon, with randomly generated floors
Solving a puzzle in the seventh dungeon
Being ambushed by soldiers in the snowy regions in the overworld
Exploring the final dungeon
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