Doom Eternal
Official Description (Ad Blurb)
Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity.## The Only Thing they Fear... Is You.
Experience the ultimate combination of speed and power in DOOM Eternal - the next leap in push-forward, first-person combat.## Slayer Threat Level At Maximum
Armed with a shoulder-mounted flamethrower, retractable wrist-mounted blade, upgraded guns and mods, and abilities, you're faster, stronger, and more versatile than ever.## Unholy Trinity
Take what you need from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to stock up on ammo to become the ultimate demon-slayer.## Enter Battlemode
A new 2 versus 1 multiplayer experience. A fully-armed DOOM Slayer faces off against two player-controlled demons, fighting it out in a best-of-five round match of intense first-person combat.
Source: Steam Store Description
Groups +
- 3D Engine: id Tech 7
- Asymmetrical multiplayer games
- Doom series
- Gameplay feature: Color-blind mode
- Games with Dopefish
- Games with downloadable official map/level editors
- Games with hidden / unlockable full games
- Japanese Nintendo Switch games with full English support
- Middleware: Bink Video
- Middleware: PlayFab
- Middleware: Umbra 3
- Physics Engine: Havok
- Sound engine: Wwise
- Weapon: Chainsaw
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Credits (Windows version)
1,379 People (1,302 developers, 77 thanks) · View all
Dedicated to the memory of our friend and teammate | |
Game Director | |
Chief Technical Officer | |
Executive Producer | |
Lead Producer | |
Lead Game Programmer | |
Lead Engine Programmer | |
Lead Engine Programmer (Frankfurt Lead) | |
Lead Tools Programmer | |
Lead AI Programmer | |
Lead UI Programmer | |
Lead Rendering Programmer | |
Lead Services Programmer | |
Art Director | |
Environment Supervisor | |
Lead Animator | |
Lead Concept Artist | |
Lead Visual FX Artist | |
Lead Prop Artist | |
Lead Character Artist | |
Lead UI Artist | |
Lead Gameplay Designer | |
Mission Design Director | |
Lead Multiplayer Designer | |
Lead Audio Designer | |
[ full credits ] |
Reviews
Critics
Average score: 88% (based on 55 ratings)
Players
Average score: 4.3 out of 5 (based on 43 ratings with 1 reviews)
The Good
Doom Eternal is a very visceral experience, and it does this really well.
The Bad
After the first or so mission the game becomes utterly overwhelming with dozens of resources, weapons, mechanics, upgrade paths, etc. it all wishes to explain at the same time. While they add depth to the game they offer so at the wrong time.
The monkey bars feel like a prototype at best, with no animations to support them. And even if they did, they feel completely out of place in the game.
The Bottom Line
I'm not a huge fan of Doom. I do have fond nostalgic memories of the original, but didn't think Doom II was as anywhere near as good. Doom 3 was alright as some kind of action horror game. I never really played Doom 2016. Playing this in a time where I don't really care about shooters anymore, I can see the appeal it would've had for a younger me. I did enjoy the couple levels I played. And I might play more if I feel the need for some mindless action. It's full of secrets to find, and a younger me might've gone and collected them all. But for now the lack of emotional connection to the game kind of hampers the drive to continue. The story is completely out there and unintelligible with a new character being introduced every level. I'm not even sure why it's there to be honest. The story beats perhaps serve just as a cooldown, much like the platforming segments. That said it's probably the best Doom I've played since the original, but it mostly made me realize my taste in game has moved to other pastures since my teens. I'd much rather play a shooter with a bit more story like Half-Life, but this is still muuuch more enjoyable than the next Call of Duty or Battlefield single player campaign.
Windows · by vedder (74805) · 2025
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Contributors to this Entry
Game added by Terok Nor.
Nintendo Switch added by Rik Hideto. Stadia, Xbox Cloud Gaming, Xbox One, PlayStation 4 added by Sciere. PlayStation 5 added by MAT. Windows Apps added by Koterminus.
Game added March 20, 2020. Last modified November 7, 2024.