RoboCop

Moby ID: 1409

[ All ] [ Amiga ] [ Apple II ] [ Arcade ] [ Atari ST ] [ DOS ]

Atari ST screenshots

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Splash screen
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Instructions
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Introduction
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Title screen
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Starting level 1
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RoboCop's boot sequence
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RoboCop can jump!
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Enemies die when running, lemming-like, into RoboCop... both he and they flash green
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Armed and ready
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Shooting diagonally up at snipers in the windows
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Firing a triple-shot against a grenade-hurling assailant taking cover behind destructable crates
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These snipers are getting out of hand
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Firing off a final triple-burst at my old enemy...
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What would RoboCop be without ED-209 as his foil?
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Finished level 1!
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On to the next stage...
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A shooting gallery bonus game!
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Next up, level 2
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Combat goes fast and furious here in old Detroit
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Gathering a weapons power-up
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Level 2's boss fight, thugs atop a van
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@#$%^NO CARRIER
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High score table
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