Dark City: Vienna (Collector's Edition)

aka: Dark City: Vienne (Édition Collector), Dark City: Wien (Sammleredition)
Moby ID: 134879

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Windows screenshots

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Demo Game: The title screen
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Demo Game: Sound advice
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Demo Game: The basis of the story is explained in a slide show at the start of the game. The Vienna opera house is the target of some dastardly deeds perpetrated by 'The Phantom'
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Demo Game: The main menu. The player id is still limited to eight characters and spaces are not allowed
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Demo Game: The game's configuration options
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Demo Game: The Collector's Edition has an EXTRAS option on the main menu which leads to this screen. The Wallpapers concept art and screensavers are available from the start
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Demo Game: The Collector's Edition has four screensavers
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Demo Game: The Collector's Edition has concept art which comes in two forms. In this form the drawing changes to the in-game scene when the cursor moves over it, the other form shows character sketches alongside the finished drawing
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Demo Game: I counted eleven wallpapers
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Demo Game: The Collector's Edition has a full strategy guide
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Demo Game: There are four difficulty settings
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Demo game: After another slideshow the game begins with this scene. When this scene concludes there will be a diary, map and other tools in the lower left of the screen. The strategy guide is already in the lower right
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Demo game: There is an optional tutorial. At least look at the special features because they may be unique to this game
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Demo Game: The Collector's Edition has morphing objects to collect. The optional tutorial shows the location of the first one, after that you are on your own
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Demo Game: The Collector's Edition has collectible items hidden in the scenes. The optional tutorial shows the location of the first one, after that you are on your own
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Demo Game: There is a red icon on the left of the screen that shows whether all special items in this scene have been located.
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Demo Game: I am playing as a detective. When the blue circle in the lower right glows that means I have to find specific items within the scene, this leads to conclusions about the case and advances the story
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Demo game: In the lower left of the screen is a folder in which clues are organised
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Demo game: I have just arrived at the opera house to be greeted by another slideshow scene. This is how the game generally progresses
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Demo game: A standard hidden object screen. The items in orange text are not hidden in plain sight, I have to do something to reveal them or combine items to make them
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Demo game: I have found an item and I have unlocked an achievement
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Demo game: This is the first real puzzle. Like all puzzles I have come across there is a clear explanation and a SKIP option
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Demo game: A variation onthe hidden object puzzle, here I have to find the items in red text among the images round the edge
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Demo game: There is a clear indication when I have to use my powers of deduction
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Demo game: Another variation on the hidden object puzzle, here I must identify items by their silhouette
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Demo game: Here a logic puzzle has bee used as a lock
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Demo game: This picture puzzle is a bit different
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Demo game: Now that I have played for a while there are mini games that I can replay
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Demo game: The EXTRAS optin from the main menu also lets me replay hidden object scenes once they have been unlocked
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Demo game: These are the achievements unlocked so far
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Demo Game: Collecting morphing objects and collectible items unlocks bonus features on this screen. They are accessed by spelling code words.
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