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AutoDuel

Moby ID: 1296

DOS version

Create a character and survive on the highways and arenas in the future United States where your style of play and your choices are all you need.

The Good
This game allowed the creation and development of character that you could truly make your own. From your skills to the body types, weapons, armor, tires and power plants in the car; you got to make whatever choices you saw fit. This flexibility made the game. The side jobs and different ways of making money meant there was always more than one option or path to follow. Another great feature was the need to buy ammunition and make repairs... this meant mistakes truly did cost you. The types of weapons and speed capability of a vehicle also made a big difference with what tactics you would use. Damaged tires and poor driving skill made cars extremely difficult to handle.

The Bad
The graphics and plot both needed some further attention.

The Bottom Line
Autoduel is a good adaptation of Car Wars (Steve Jackson Games) on a computer. Considering the time it was made and the scope of the concept of Car Wars gameworld; Autoduel was a truly great game that suffered from the limits of the time. This game allowed a great degree of freedom and therefore the chance to play as one would see fit. Create your character, save money to buy your car and go explore the Northeastern US in a version of the future where you can make it as a courier, duelist or vigilante!

by James Zimmer (2) on August 17, 2001

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