Mini Doom II
Description
Mini Doom 2 is a Doom fangame and an expanded remake of Mini Doom, turning the FPS classic into a 2D platform shooter. Collect weapons and upgrades as you face familiar enemies, from zombie soldiers through imps and demons, battling through the game's levels.
New additions since the previous game include some features from the 2016 DOOM game such as secondary weapons like grenades, upgrade stations which can permanently increase your stats, runes and dodging, as well as a world map where you can select which level to play - and replay, depending on the game mode.
There are three game modes available to play, with a fourth being unlockable, as well as five difficulty levels.
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Credits (Windows version)
22 People (19 developers, 3 thanks) · View all
Game Design | |
Level Design | |
Programing | |
Art and animation | |
Visual FX and interfaces | |
Cinematics storyboards | |
Main menu screen | |
Audio director, composer and additional SFX | |
Wwise implementation | |
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Ambiences, environmental SFX and voice processing | |
Icon of Sin (Voice) | |
Executive music producer | |
GMWwise support | |
"At Doom's Gate" |
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SFX |
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Feedback and Testing |
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Special Thanks to |
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Made with |
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[ full credits ] |
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Game added by lights out party.
Game added January 12, 2019. Last modified February 13, 2023.